Player Matchup

Chang'e
Chang'e
AkihabaraLoli
Chang'e
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,447 Elo+
Solo
Odin
Odin
KIINGMBG
Odin
Level 108
God Stats
12W - 11L
1,546 SR
Queue Stats
40W - 44L
1,450 Elo+
Party 2
Skadi
Skadi
Scarmus626
Skadi
Level 45
God Stats
6W - 4L
1,582 SR
Queue Stats
31W - 29L
1,422 Elo+
Party 2
Team Averages
Level 70
1,543 SR
1,440 Elo+

VS

Team Averages
Level 122
1,592 SR
1,674 Elo+
Arachne
Arachne
Buy Sum
Arachne
Level 128
God Stats
17W - 5L
1,775 SR
Queue Stats
65W - 45L
1,662 Elo+
Party 1
Ymir
Ymir
IS THAT HOOK
Ymir
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 169L
1,664 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shmeatyyy
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
1 / 3 / 0
7,160
716
5,315
7,457
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
0 / 6 / 1
6,844
684
2,597
10,367
6,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
12
0 / 1 / 1
7,178
718
2,848
6,206
2,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Buy Sum
Arachne
16
5 / 0 / 5
9,577
958
6,397
7,939
6,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 0 / 8
8,854
885
6,337
9,012
9,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Shmeatyyy
Morgan Le Fay
15
3 / 1 / 7
9,240
924
8,282
3,778
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
3
0
0.33
W
Arachne
Buy Sum
Arachne
5
0
5
7.5
W
2
0
8
6
L
Odin
0
6
1
0.08
L
Skadi
0
1
1
0.5
W
Morgan Le Fay
Shmeatyyy
Morgan Le Fay
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,760
Damage
21,016
24,030
Taken
20,729
11,369
Mitigated
16,927
3,365
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
5,315
214
233
2,106
7,457
2,330
0
3,860
3,413
28,163
943
W
Arachne
Buy Sum
Arachne
6,397
4,796
0
4,420
7,939
6,053
2,665
1,731
6,208
0
33,176
W
6,337
1,678
0
4,435
9,012
9,138
384
2,514
6,498
19,233
3,152
L
Odin
2,597
69
106
920
10,367
6,799
0
7,175
3,083
0
8,869
L
Skadi
2,848
928
0
0
6,206
2,240
0
2,856
3,176
0
14,294
W
Morgan Le Fay
Shmeatyyy
Morgan Le Fay
8,282
1,570
0
1,547
3,778
1,736
1,058
1,139
2,639
35,852
272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,182
Gold Earned
27,671
99
Minions Killed
127
0
Camps Cleared
0
544,009
Distance Traveled
551,947
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,160
716
52
5
0
175,212
5
W
Arachne
9,577
958
45
5
0
207,612
2
W
Ymir
8,854
885
23
2
0
172,481
0
L
Odin
6,844
684
19
2
0
175,594
4
L
Skadi
7,178
718
28
3
0
193,203
4
W
Morgan Le Fay
9,240
924
59
6
0
171,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role