Player Matchup

Ganesha
Ganesha
Platinum V
 
Ganesha
Platinum V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
BloodDMonkey
Danzaburou
Platinum IV
Level 138
God Stats
18W - 12L
1,699 SR
Queue Stats
35W - 28L
1,854 MMR
Party 1
Serqet
Serqet
Platinum IV
MMFT
Serqet
Platinum IV
Level 149
God Stats
3W - 0L
1,506 SR
Queue Stats
34W - 27L
1,854 MMR
Party 1
Nu Wa
Nu Wa
Diamond V
MarinChin
Nu Wa
Diamond V
Level 109
God Stats
32W - 22L
1,645 SR
Queue Stats
192W - 171L
1,903 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
sparkfira
Cthulhu
Diamond IV
Level 137
God Stats
6W - 4L
1,556 SR
Queue Stats
110W - 98L
2,100 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,581 SR
1,842 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,616 SR
1,923 MMR
Raijin
Raijin
Platinum I
Mb-Boy00
Raijin
Platinum I
Level 158
God Stats
17W - 19L
1,599 SR
Queue Stats
236W - 217L
1,964 MMR
Party 3
Anubis
Anubis
Platinum III
Runenash1
Anubis
Platinum III
Level 158
God Stats
5W - 6L
1,533 SR
Queue Stats
132W - 133L
1,890 MMR
Party 2
Cabrakan
Cabrakan
Platinum III
THEPIRATEBAY83
Cabrakan
Platinum III
Level 158
God Stats
32W - 25L
1,631 SR
Queue Stats
92W - 89L
1,952 MMR
Party 2
Nut
Nut
Platinum IV
Trainwreck13
Nut
Platinum IV
Level 157
God Stats
4W - 5L
1,526 SR
Queue Stats
273W - 264L
1,850 MMR
Solo
Bacchus
Bacchus
Platinum I
miladronaldo9
Bacchus
Platinum I
Level 158
God Stats
17W - 10L
1,791 SR
Queue Stats
217W - 203L
1,960 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 0 / 1
3,688
738
726
2,879
1,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
BloodDMonkey
Danzaburou
6
1 / 0 / 0
3,858
772
1,159
2,305
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
MMFT
Serqet
5
0 / 2 / 0
2,951
590
726
3,511
971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
MarinChin
Nu Wa
7
1 / 2 / 0
3,861
772
1,316
2,136
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
sparkfira
Cthulhu
7
1 / 0 / 1
4,064
813
1,892
2,920
1,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
LokiThorAphroditeAthenaAres

VS

Bans
BastetLancelotHun BatzCamazotzVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mb-Boy00
Raijin
1
0 / 0 / 0
974
195
0
97
24
Anubis
Runenash1
Anubis
6
0 / 2 / 0
3,353
671
1,197
3,178
1,241
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
8
4 / 0 / 0
4,093
819
2,849
3,704
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 0
3,048
610
1,608
2,795
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
1
0 / 0 / 0
978
196
0
94
27

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
4
4
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
1
0.5
W
Danzaburou
BloodDMonkey
Danzaburou
1
0
0
1
W
Serqet
MMFT
Serqet
0
2
0
0
W
Nu Wa
MarinChin
Nu Wa
1
2
0
0.5
L
Raijin
Mb-Boy00
Raijin
0
0
0
0
L
Anubis
Runenash1
Anubis
0
2
0
0
L
Cabrakan
4
0
0
4
L
0
1
0
0
L
Bacchus
0
0
0
0
W
Cthulhu
sparkfira
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,819
Damage
5,654
13,751
Taken
9,868
4,654
Mitigated
3,931
5,637
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
726
194
0
1,684
2,879
1,354
0
0
2,879
6,536
0
W
Danzaburou
BloodDMonkey
Danzaburou
1,159
264
0
1,415
2,305
549
630
0
2,305
0
23,157
W
Serqet
MMFT
Serqet
726
307
0
555
3,511
971
0
1,405
2,106
0
13,026
W
Nu Wa
MarinChin
Nu Wa
1,316
453
0
442
2,136
519
0
1,444
692
15,799
869
L
Raijin
Mb-Boy00
Raijin
0
0
0
0
97
24
0
97
0
0
0
L
Anubis
Runenash1
Anubis
1,197
340
0
1,417
3,178
1,241
0
1,932
1,246
15,252
0
L
Cabrakan
2,849
537
0
1,736
3,704
2,006
0
862
2,842
18,512
0
L
1,608
1,035
0
1,282
2,795
633
0
818
1,977
0
15,591
L
Bacchus
0
0
0
0
94
27
0
94
0
0
0
W
Cthulhu
sparkfira
Cthulhu
1,892
307
0
1,541
2,920
1,261
0
1,197
1,723
20,991
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,422
Gold Earned
12,446
161
Minions Killed
99
0
Camps Cleared
0
513,075
Distance Traveled
285,429
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,688
738
0
0
0
106,009
0
W
Danzaburou
3,858
772
49
10
0
80,205
0
W
Serqet
2,951
590
30
6
0
116,815
2
W
Nu Wa
3,861
772
41
8
0
107,508
0
L
Raijin
974
195
0
0
0
0
0
L
Anubis
3,353
671
35
7
0
89,075
0
L
Cabrakan
4,093
819
41
8
0
100,094
0
L
Nut
3,048
610
23
5
0
96,260
0
L
Bacchus
978
196
0
0
0
0
0
W
Cthulhu
4,064
813
41
8
0
102,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role