Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Gabiiru
Artemis
Level 156
God Stats
3W - 3L
1,646 SR
Queue Stats
200W - 213L
1,528 Elo+
Party 2
Ao Kuang
Ao Kuang
Max1m07291
Ao Kuang
Level 44
God Stats
3W - 2L
1,531 SR
Queue Stats
69W - 75L
1,458 Elo+
Solo
Maui
Maui
nuvemsinistra7
Maui
Level 144
God Stats
8W - 5L
1,639 SR
Queue Stats
240W - 248L
1,523 Elo+
Party 2
Odin
Odin
wolfgamer21
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,410 Elo+
Party 3
Team Averages
Level 100
1,563 SR
1,484 Elo+

VS

Team Averages
Level 93
1,516 SR
1,516 Elo+
Anhur
Anhur
 
Anhur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BNDelson
Fenrir
Level 28
God Stats
0W - 2L
1,199 SR
Queue Stats
60W - 56L
1,502 Elo+
Party 1
Cabrakan
Cabrakan
Droppardo
Cabrakan
Level 68
God Stats
1W - 1L
1,748 SR
Queue Stats
207W - 185L
1,560 Elo+
Party 4
Cerberus
Cerberus
Gundaco
Cerberus
Level 128
God Stats
2W - 8L
1,276 SR
Queue Stats
285W - 278L
1,442 Elo+
Solo
Agni
Agni
Poseotp
Agni
Level 127
God Stats
1W - 1L
1,855 SR
Queue Stats
177W - 175L
1,574 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 1 / 7
8,429
648
9,752
5,703
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Gabiiru
Artemis
13
3 / 0 / 6
7,866
605
9,439
5,359
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Max1m07291
Ao Kuang
13
4 / 1 / 7
7,325
563
4,160
9,743
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
8 / 0 / 7
8,515
655
4,048
9,986
7,221
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 3 / 2
7,971
613
5,453
10,372
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 3 / 0
5,774
444
3,073
8,126
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
BNDelson
Fenrir
11
2 / 5 / 0
5,857
451
5,092
9,432
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Droppardo
Cabrakan
7
0 / 6 / 1
5,237
403
3,232
10,112
8,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cerberus
Gundaco
Cerberus
11
1 / 3 / 2
6,163
474
4,440
10,764
9,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
Poseotp
Agni
12
2 / 3 / 0
6,434
495
4,261
7,547
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
5
5
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
7
6.5
L
Anhur
 
Anhur
0
3
0
0
L
Fenrir
BNDelson
Fenrir
2
5
0
0.4
L
Cabrakan
Droppardo
Cabrakan
0
6
1
0.08
W
Artemis
Gabiiru
Artemis
3
0
6
6
L
Cerberus
Gundaco
Cerberus
1
3
2
0.67
W
Ao Kuang
Max1m07291
Ao Kuang
4
1
7
7.5
L
Agni
Poseotp
Agni
2
3
0
0.67
W
8
0
7
11.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,852
Damage
20,098
41,163
Taken
45,981
19,794
Mitigated
24,705
14,363
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,752
2,104
0
260
5,703
1,743
186
2,177
3,526
61,730
686
L
Anhur
 
Anhur
3,073
1,473
0
1,407
8,126
2,014
0
1,568
6,462
0
39,858
L
Fenrir
BNDelson
Fenrir
5,092
723
0
2,327
9,432
3,006
0
4,372
4,793
0
34,125
L
Cabrakan
Droppardo
Cabrakan
3,232
378
0
1,141
10,112
8,550
0
4,729
5,076
9,508
648
W
Artemis
Gabiiru
Artemis
9,439
4,315
0
2,751
5,359
1,742
314
803
4,556
0
54,403
L
Cerberus
Gundaco
Cerberus
4,440
473
0
4,231
10,764
9,143
0
1,647
9,007
34,938
0
W
Ao Kuang
Max1m07291
Ao Kuang
4,160
1,477
0
3,253
9,743
2,930
0
1,745
7,998
37,900
10,560
L
Agni
Poseotp
Agni
4,261
315
0
473
7,547
1,992
0
4,313
2,923
42,593
0
W
4,048
1,451
2,534
3,266
9,986
7,221
0
2,836
7,150
23,000
0
W
5,453
1,546
0
2,299
10,372
6,158
0
4,372
6,000
0
51,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,106
Gold Earned
29,465
417
Minions Killed
333
0
Camps Cleared
0
1,226,738
Distance Traveled
1,231,701
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,429
648
109
8
0
238,718
0
L
Anhur
5,774
444
62
5
0
226,062
3
L
Fenrir
5,857
451
63
5
0
257,293
0
L
Cabrakan
5,237
403
13
1
0
266,755
3
W
Artemis
7,866
605
111
9
0
232,018
0
L
Cerberus
6,163
474
101
8
0
216,865
0
W
Ao Kuang
7,325
563
78
6
0
300,142
0
L
Agni
6,434
495
94
7
0
264,726
0
W
Maui
8,515
655
33
3
0
253,567
1
W
Odin
7,971
613
86
7
0
202,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role