Player Matchup

Morgan Le Fay
Morgan Le Fay
Brolx
Morgan Le Fay
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,459 Elo+
Party 1
Cerberus
Cerberus
QueenBubblez
Cerberus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 145L
1,493 Elo+
Party 3
Izanami
Izanami
TroubledEconomy
Izanami
Level 94
God Stats
10W - 7L
1,660 SR
Queue Stats
587W - 579L
1,497 Elo+
Solo
Apollo
Apollo
jingledinglenuts
Apollo
Level 79
God Stats
2W - 0L
1,687 SR
Queue Stats
54W - 68L
1,442 Elo+
Party 3
Yemoja
Yemoja
zlUnreal
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,459 Elo+
Party 1
Team Averages
Level 80
1,569 SR
1,470 Elo+

VS

Team Averages
Level 49
1,534 SR
1,516 Elo+
Sobek
Sobek
AzulSrK
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,646 Elo+
Party 2
Aphrodite
Aphrodite
ChArLiE-BiT-Me07
Aphrodite
Level 29
God Stats
2W - 2L
1,436 SR
Queue Stats
224W - 199L
1,470 Elo+
Solo
Janus
Janus
Fawuita420
Janus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,503 Elo+
Party 2
Ullr
Ullr
ManitosRZ
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,436 Elo+
Party 2
Freya
Freya
TROLLCAZAPUTAS
Freya
Level 109
God Stats
1W - 1L
1,736 SR
Queue Stats
217W - 213L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brolx
Morgan Le Fay
19
10 / 1 / 16
11,606
1,055
20,745
9,604
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
QueenBubblez
Cerberus
13
2 / 4 / 21
8,997
818
10,821
15,028
12,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 3 / 15
10,514
956
16,331
12,165
4,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
11 / 5 / 14
10,664
969
10,673
12,792
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
zlUnreal
Yemoja
15
3 / 1 / 20
9,964
906
4,525
9,002
4,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AzulSrK
Sobek
14
1 / 6 / 9
8,142
740
7,289
16,926
21,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
16
3 / 4 / 8
9,561
869
5,332
12,396
5,788
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
15
1 / 7 / 7
8,161
742
10,797
11,213
3,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
11
0 / 8 / 6
7,056
641
6,212
11,897
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 8 / 4
9,553
868
9,034
13,653
4,900
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
46
33
Kills
12
14
Deaths
33
86
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sobek
AzulSrK
Sobek
1
6
9
0.92
W
Morgan Le Fay
Brolx
Morgan Le Fay
10
1
16
18
L
Aphrodite
3
4
8
1.75
L
Janus
1
7
7
0.64
L
Ullr
0
8
6
0.38
W
Cerberus
QueenBubblez
Cerberus
2
4
21
3.13
L
7
8
4
1.13
W
7
3
15
4.83
W
11
5
14
3.6
W
Yemoja
zlUnreal
Yemoja
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,095
Damage
38,664
58,591
Taken
66,085
32,758
Mitigated
39,160
27,771
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AzulSrK
Sobek
7,289
730
297
2,133
16,926
21,106
0
6,041
10,492
10,807
0
W
Morgan Le Fay
Brolx
Morgan Le Fay
20,745
3,108
752
2,946
9,604
4,541
1,562
5,461
4,143
38,673
1,319
L
Aphrodite
5,332
401
5,381
5,317
12,396
5,788
0
6,615
5,516
17,016
0
L
Janus
10,797
1,094
490
392
11,213
3,794
0
6,551
4,354
26,813
0
L
Ullr
6,212
4,047
533
634
11,897
3,572
0
7,657
3,954
0
9,804
W
Cerberus
QueenBubblez
Cerberus
10,821
313
653
4,951
15,028
12,779
625
5,692
9,336
19,438
625
L
9,034
2,737
520
1,424
13,653
4,900
0
6,846
6,363
17,793
0
W
16,331
11,086
771
2,601
12,165
4,990
5,153
8,009
4,156
0
34,688
W
10,673
5,308
43
2,479
12,792
5,554
2,196
6,316
6,476
0
22,651
W
Yemoja
zlUnreal
Yemoja
4,525
966
9,573
3,002
9,002
4,894
463
6,974
2,028
8,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,745
Gold Earned
42,473
156
Minions Killed
96
0
Camps Cleared
0
1,008,395
Distance Traveled
938,521
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,142
740
4
0
0
213,584
0
W
Morgan Le Fay
11,606
1,055
42
4
0
221,250
0
L
Aphrodite
9,561
869
24
2
0
208,065
0
L
Janus
8,161
742
45
4
0
185,517
3
L
Ullr
7,056
641
8
1
0
157,695
0
W
Cerberus
8,997
818
36
3
0
201,136
0
L
Freya
9,553
868
15
1
0
173,660
0
W
Izanami
10,514
956
33
3
0
185,393
0
W
Apollo
10,664
969
35
3
0
185,545
0
W
Yemoja
9,964
906
10
1
0
215,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role