Player Matchup

Nu Wa
Nu Wa
Platinum IV
HΣnry
Nu Wa
Platinum IV
Level 160
God Stats
2W - 2L
1,581 SR
Queue Stats
32W - 50L
1,525 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,581 SR
1,525 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 64
1,500 SR
812 MMR
He Bo
He Bo
Bronze V
purpleflame01
He Bo
Bronze V
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 15L
812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HΣnry
Nu Wa
20
10 / 6 / 0
15,774
1,052
12,374
14,903
5,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ah Muzen CabAnhurBakasuraCu ChulainnSkadi

VS

Bans
HerculesUllrIzanamiHeraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 0
14,837
989
11,307
16,750
3,059
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
10
Kills
6
6
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
HΣnry
Nu Wa
10
6
0
1.67
L
6
10
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,374
Damage
11,307
14,903
Taken
16,750
5,102
Mitigated
3,059
1,826
Healing
170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
HΣnry
Nu Wa
12,374
3,760
0
1,826
14,903
5,102
2,741
11,620
3,283
75,219
1,324
L
11,307
490
0
170
16,750
3,059
668
12,773
3,977
87,037
586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,774
Gold Earned
14,837
117
Minions Killed
142
7
Camps Cleared
5
245,001
Distance Traveled
246,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,774
1,052
117
8
7
245,001
0
L
He Bo
14,837
989
142
9
5
246,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role