Player Matchup

Ares
Ares
 
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
JudaszenkoPL
Sylvanus
Level 143
God Stats
4W - 4L
1,573 SR
Queue Stats
222W - 232L
1,488 Elo+
Solo
Hercules
Hercules
Xarly666
Hercules
Level 120
God Stats
2W - 2L
1,176 SR
Queue Stats
56W - 70L
1,381 Elo+
Party 1
Cerberus
Cerberus
juanjomsp27
Cerberus
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 33L
1,393 Elo+
Party 1
Sol
Sol
willaert_rules
Sol
Level 128
God Stats
2W - 0L
1,712 SR
Queue Stats
64W - 65L
1,449 Elo+
Party 2
Team Averages
Level 123
1,492 SR
1,442 Elo+

VS

Team Averages
Level 106
1,563 SR
1,502 Elo+
Hachiman
Hachiman
 
Hachiman
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ELBUHO99
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 49L
1,351 Elo+
Solo
Guan Yu
Guan Yu
HowWolf
Guan Yu
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PaganSlayer0121
Morgan Le Fay
Level 128
God Stats
4W - 2L
1,816 SR
Queue Stats
251W - 261L
1,442 Elo+
Solo
Kali
Kali
blackarrow112
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
7 / 2 / 12
10,653
968
12,107
19,207
16,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
JudaszenkoPL
Sylvanus
14
0 / 1 / 17
9,270
843
4,902
12,049
10,442
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Xarly666
Hercules
15
5 / 2 / 16
9,281
844
10,298
20,196
18,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
juanjomsp27
Cerberus
14
3 / 2 / 16
9,848
895
4,954
11,338
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
10 / 0 / 13
10,955
996
17,726
10,867
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 4 / 3
8,046
731
11,600
9,791
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
ELBUHO99
Hou Yi
13
0 / 5 / 5
7,160
651
9,165
9,782
4,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
HowWolf
Guan Yu
16
3 / 3 / 3
8,793
799
6,550
15,197
18,886
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Morgan Le Fay
PaganSlayer0121
Morgan Le Fay
14
1 / 3 / 6
7,242
658
24,216
8,293
3,562
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 10 / 3
6,460
587
3,405
11,849
7,582
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
25
Kills
7
7
Deaths
25
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
2
12
6.5
L
Hachiman
 
Hachiman
3
4
3
1.13
L
Hou Yi
ELBUHO99
Hou Yi
0
5
5
0.5
L
Guan Yu
HowWolf
Guan Yu
3
3
3
1.5
W
Sylvanus
JudaszenkoPL
Sylvanus
0
1
17
8.5
L
Morgan Le Fay
PaganSlayer0121
Morgan Le Fay
1
3
6
1.33
W
Hercules
Xarly666
Hercules
5
2
16
6.5
L
0
10
3
0.15
W
Cerberus
juanjomsp27
Cerberus
3
2
16
5.5
W
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,987
Damage
54,936
73,657
Taken
54,912
62,429
Mitigated
38,670
43,522
Healing
16,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,107
51
697
4,959
19,207
16,901
711
4,626
14,581
14,818
2,940
L
Hachiman
 
Hachiman
11,600
5,505
482
1,446
9,791
4,079
0
7,355
2,436
0
22,292
L
Hou Yi
ELBUHO99
Hou Yi
9,165
3,484
987
766
9,782
4,561
0
7,329
2,453
0
20,496
L
Guan Yu
HowWolf
Guan Yu
6,550
835
5,934
5,635
15,197
18,886
0
9,465
5,732
0
10,108
W
Sylvanus
JudaszenkoPL
Sylvanus
4,902
1,074
14,379
6,091
12,049
10,442
779
5,535
6,514
9,274
0
L
Morgan Le Fay
PaganSlayer0121
Morgan Le Fay
24,216
2,992
59
847
8,293
3,562
0
6,249
2,044
35,826
685
W
Hercules
Xarly666
Hercules
10,298
2,237
631
7,891
20,196
18,116
1,369
6,857
13,339
0
19,210
L
3,405
880
0
735
11,849
7,582
0
8,609
3,240
0
5,705
W
Cerberus
juanjomsp27
Cerberus
4,954
226
1,145
3,059
11,338
11,870
658
2,160
9,178
15,610
761
W
17,726
4,459
884
3,786
10,867
5,100
3,648
4,631
6,236
51,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,007
Gold Earned
37,701
144
Minions Killed
95
0
Camps Cleared
0
1,071,996
Distance Traveled
885,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,653
968
18
2
0
204,023
0
L
Hachiman
8,046
731
24
2
0
181,304
0
L
Hou Yi
7,160
651
32
3
0
179,408
0
L
Guan Yu
8,793
799
14
1
0
191,818
0
W
Sylvanus
9,270
843
14
1
0
207,499
0
L
Morgan Le Fay
7,242
658
21
2
0
189,680
0
W
Hercules
9,281
844
14
1
0
238,471
0
L
Kali
6,460
587
4
0
0
142,885
0
W
Cerberus
9,848
895
28
3
0
208,760
0
W
Sol
10,955
996
70
6
0
213,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role