Player Matchup

Xing Tian
Xing Tian
AE hallooli
Xing Tian
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,490 Elo+
Solo
Scylla
Scylla
DaubenyIRL
Scylla
Level 87
God Stats
5W - 3L
1,548 SR
Queue Stats
102W - 91L
1,435 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Firum On Top
Tsukuyomi
Level 87
God Stats
3W - 5L
1,457 SR
Queue Stats
163W - 154L
1,447 Elo+
Party 2
Neith
Neith
Skolas993
Neith
Level 70
God Stats
4W - 5L
1,413 SR
Queue Stats
59W - 61L
1,408 Elo+
Party 2
Ra
Ra
garo33440
Ra
Level 116
God Stats
104W - 93L
1,546 SR
Queue Stats
113W - 119L
1,444 Elo+
Solo
Team Averages
Level 84
1,493 SR
1,445 Elo+

VS

Team Averages
Level 96
1,536 SR
1,413 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JonBarbero
Anubis
Level 48
God Stats
6W - 7L
1,523 SR
Queue Stats
29W - 44L
1,319 Elo+
Party 1
Pele
Pele
shprot22
Pele
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 23L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
stepan_zenit
Nu Wa
Level 147
God Stats
134W - 78L
1,659 SR
Queue Stats
321W - 324L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AE hallooli
Xing Tian
6
0 / 2 / 2
3,909
652
1,313
5,035
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
DaubenyIRL
Scylla
7
1 / 3 / 2
4,136
689
1,390
3,673
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Firum On Top
Tsukuyomi
7
2 / 2 / 1
4,004
667
2,835
5,751
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Skolas993
Neith
7
2 / 2 / 1
4,237
706
4,769
4,318
890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 1 / 0
2,926
488
202
1,428
301
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 0 / 2
4,578
763
1,723
6,213
2,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
 
Charybdis
6
2 / 2 / 1
4,320
720
2,775
5,672
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
JonBarbero
Anubis
9
6 / 2 / 0
5,088
848
5,065
3,674
1,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Pele
7
0 / 1 / 0
3,854
642
1,669
5,480
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
1 / 0 / 0
4,905
818
1,592
1,261
257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
10
10
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
2
2
W
Charybdis
 
Charybdis
2
2
1
1.25
L
Xing Tian
AE hallooli
Xing Tian
0
2
2
0.5
L
Scylla
DaubenyIRL
Scylla
1
3
2
0.67
L
Tsukuyomi
Firum On Top
Tsukuyomi
2
2
1
1.25
W
Anubis
JonBarbero
Anubis
6
2
0
3
L
Neith
Skolas993
Neith
2
2
1
1.25
L
0
1
0
0
W
Pele
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,509
Damage
12,824
20,205
Taken
22,300
5,496
Mitigated
6,661
5,601
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,723
722
1,310
2,586
6,213
2,103
200
544
5,669
12,715
0
W
Charybdis
 
Charybdis
2,775
1,596
0
1,639
5,672
1,287
422
699
4,973
0
22,295
L
Xing Tian
AE hallooli
Xing Tian
1,313
180
0
1,382
5,035
2,453
0
1,534
3,501
8,729
613
L
Scylla
DaubenyIRL
Scylla
1,390
85
0
700
3,673
574
0
2,108
1,565
18,424
0
L
Tsukuyomi
Firum On Top
Tsukuyomi
2,835
1,152
0
1,915
5,751
1,278
0
2,007
3,744
0
15,239
W
Anubis
JonBarbero
Anubis
5,065
749
0
1,485
3,674
1,290
0
824
2,850
19,270
829
L
Neith
Skolas993
Neith
4,769
1,409
0
1,070
4,318
890
0
1,798
2,520
0
22,539
L
202
82
0
534
1,428
301
0
828
600
4,651
0
W
Pele
1,669
502
0
1,147
5,480
1,724
0
636
4,844
0
23,119
W
1,592
425
0
783
1,261
257
1
202
1,059
26,892
1,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,212
Gold Earned
22,745
119
Minions Killed
174
0
Camps Cleared
0
552,457
Distance Traveled
609,053
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,578
763
14
2
0
104,783
0
W
Charybdis
4,320
720
34
6
0
98,445
0
L
Xing Tian
3,909
652
7
1
0
120,311
0
L
Scylla
4,136
689
28
5
0
125,809
0
L
Tsukuyomi
4,004
667
37
6
0
146,951
0
W
Anubis
5,088
848
38
6
0
130,451
0
L
Neith
4,237
706
39
7
0
128,200
0
L
Ra
2,926
488
8
1
0
31,186
0
W
Pele
3,854
642
44
7
0
157,627
0
W
Nu Wa
4,905
818
44
7
0
117,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role