Player Matchup

Nu Wa
Nu Wa
BenisGoblin
Nu Wa
Level 57
God Stats
32W - 23L
1,612 SR
Queue Stats
200W - 139L
1,649 Elo+
Party 2
Skadi
Skadi
DJmanuel
Skadi
Level 46
God Stats
4W - 0L
1,860 SR
Queue Stats
180W - 115L
1,649 Elo+
Party 2
Thor
Thor
HodenKratzer88
Thor
Level 26
God Stats
14W - 9L
1,503 SR
Queue Stats
153W - 90L
1,665 Elo+
Party 2
Team Averages
Level 43
1,658 SR
1,654 Elo+

VS

Team Averages
Level 71
1,372 SR
1,242 Elo+
Sobek
Sobek
ADMIRAL_347TTV
Sobek
Level 71
God Stats
3W - 6L
1,309 SR
Queue Stats
9W - 14L
1,335 Elo+
Party 1
Hades
Hades
Perc30Blitz
Hades
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,260 Elo+
Party 1
Mulan
Mulan
internal_penny26
Mulan
Level 40
God Stats
0W - 2L
1,306 SR
Queue Stats
20W - 55L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 13
7,768
971
8,061
3,501
870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
DJmanuel
Skadi
14
10 / 2 / 7
9,371
1,171
14,271
5,023
1,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 1 / 10
8,276
1,035
6,558
4,009
1,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,977
747
1,247
12,723
9,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 5 / 0
7,628
954
7,019
9,584
5,113
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 7 / 2
6,134
767
807
12,621
8,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
3
3
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
2
0
13
8.5
W
Skadi
DJmanuel
Skadi
10
2
7
6.75
W
5
1
10
10
L
3
5
0
0.6
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,890
Damage
9,073
12,533
Taken
34,928
3,587
Mitigated
22,697
4,036
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,247
106
0
806
12,723
9,140
0
3,703
8,978
8,735
0
W
8,061
4,044
0
1,836
3,501
870
1,206
2,746
755
27,262
612
W
Skadi
DJmanuel
Skadi
14,271
8,817
0
1,786
5,023
1,579
1,362
2,754
2,269
0
37,348
W
6,558
2,210
0
414
4,009
1,138
551
2,814
1,195
0
28,344
L
7,019
131
1,026
2,279
9,584
5,113
0
1,932
7,623
26,931
0
L
807
39
0
951
12,621
8,444
0
2,378
10,170
0
14,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
19,739
126
Minions Killed
75
0
Camps Cleared
0
418,685
Distance Traveled
382,083
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,977
747
6
1
0
137,579
0
W
Nu Wa
7,768
971
34
4
0
135,275
2
W
Skadi
9,371
1,171
51
6
0
119,900
0
W
Thor
8,276
1,035
41
5
0
163,510
4
L
Hades
7,628
954
57
7
0
126,330
0
L
Mulan
6,134
767
12
2
0
118,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role