Player Matchup

Kukulkan
Kukulkan
BTDaddy6534
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,501 Elo+
Solo
Guan Yu
Guan Yu
Damdash1111
Guan Yu
Level 104
God Stats
0W - 3L
1,255 SR
Queue Stats
115W - 106L
1,513 Elo+
Party 1
Poseidon
Poseidon
Ella_MacSunshine
Poseidon
Level 93
God Stats
13W - 12L
1,538 SR
Queue Stats
708W - 788L
1,401 Elo+
Solo
Odin
Odin
ShizuoHewajima98
Odin
Level 108
God Stats
6W - 5L
1,691 SR
Queue Stats
269W - 249L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
weariestleech45
Heimdallr
Level 158
God Stats
5W - 2L
1,795 SR
Queue Stats
282W - 298L
1,450 Elo+
Solo
Team Averages
Level 100
1,556 SR
1,464 Elo+

VS

Team Averages
Level 117
1,407 SR
1,470 Elo+
Hades
Hades
AUS JEFE
Hades
Level 120
God Stats
29W - 18L
1,604 SR
Queue Stats
521W - 561L
1,459 Elo+
Party 2
Fenrir
Fenrir
DarcKnyt
Fenrir
Level 158
God Stats
3W - 7L
1,281 SR
Queue Stats
452W - 484L
1,494 Elo+
Solo
Terra
Terra
Lutin95
Terra
Level 136
God Stats
5W - 1L
1,500 SR
Queue Stats
355W - 367L
1,497 Elo+
Solo
Vulcan
Vulcan
PsychoticKlutch
Vulcan
Level 142
God Stats
6W - 6L
1,278 SR
Queue Stats
227W - 227L
1,437 Elo+
Party 2
Ne Zha
Ne Zha
Visceilli
Ne Zha
Level 27
God Stats
2W - 2L
1,373 SR
Queue Stats
78W - 84L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BTDaddy6534
Kukulkan
17
2 / 4 / 6
9,381
782
10,051
9,109
3,129
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Damdash1111
Guan Yu
14
2 / 5 / 2
8,069
672
6,627
14,146
11,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 3 / 0
7,269
606
5,867
6,423
2,025
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 6 / 4
9,227
769
7,688
20,656
17,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
weariestleech45
Heimdallr
12
1 / 6 / 3
7,861
655
7,719
9,311
2,969
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AUS JEFE
Hades
17
7 / 2 / 10
10,724
894
14,083
11,594
8,357
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
DarcKnyt
Fenrir
16
6 / 1 / 12
10,151
846
9,700
12,717
12,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Terra
Lutin95
Terra
16
1 / 1 / 17
10,152
846
4,575
13,852
10,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 2 / 14
10,877
906
14,269
8,054
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Visceilli
Ne Zha
16
7 / 2 / 13
10,180
848
14,232
12,480
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
8
Kills
24
24
Deaths
8
15
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hades
AUS JEFE
Hades
7
2
10
6
L
Kukulkan
BTDaddy6534
Kukulkan
2
4
6
1.25
L
Guan Yu
Damdash1111
Guan Yu
2
5
2
0.6
W
Fenrir
DarcKnyt
Fenrir
6
1
12
12
L
0
3
0
0
W
Terra
Lutin95
Terra
1
1
17
9.5
W
3
2
14
5
L
3
6
4
0.83
W
Ne Zha
Visceilli
Ne Zha
7
2
13
6.75
L
Heimdallr
weariestleech45
Heimdallr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,952
Damage
56,859
59,645
Taken
58,697
36,788
Mitigated
39,234
17,852
Healing
36,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AUS JEFE
Hades
14,083
165
1,657
3,900
11,594
8,357
1,243
3,342
8,160
34,017
0
L
Kukulkan
BTDaddy6534
Kukulkan
10,051
476
324
1,481
9,109
3,129
0
6,695
2,414
35,648
0
L
Guan Yu
Damdash1111
Guan Yu
6,627
752
3,210
3,711
14,146
11,343
0
6,244
7,902
0
9,186
W
Fenrir
DarcKnyt
Fenrir
9,700
1,739
1,463
3,285
12,717
12,192
1,030
3,087
9,559
0
15,946
L
5,867
652
382
977
6,423
2,025
0
4,698
1,725
18,314
0
W
Terra
Lutin95
Terra
4,575
223
13,513
7,599
13,852
10,059
691
3,886
9,891
7,677
1,544
W
14,269
204
1,719
939
8,054
3,400
2,645
2,029
5,958
42,009
0
L
7,688
1,391
307
6,455
20,656
17,322
0
11,066
9,590
803
16,722
W
Ne Zha
Visceilli
Ne Zha
14,232
4,234
714
1,615
12,480
5,226
1,043
4,132
8,228
0
29,037
L
Heimdallr
weariestleech45
Heimdallr
7,719
2,784
164
841
9,311
2,969
0
4,062
5,249
0
17,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,807
Gold Earned
52,084
136
Minions Killed
142
0
Camps Cleared
0
982,061
Distance Traveled
1,230,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,724
894
44
4
0
217,102
0
L
Kukulkan
9,381
782
79
7
0
217,552
0
L
Guan Yu
8,069
672
9
1
0
225,833
0
W
Fenrir
10,151
846
10
1
0
291,856
0
L
Poseidon
7,269
606
18
2
0
207,801
0
W
Terra
10,152
846
8
1
0
225,730
0
W
Vulcan
10,877
906
57
5
0
229,243
0
L
Odin
9,227
769
14
1
0
214,753
0
W
Ne Zha
10,180
848
23
2
0
266,852
0
L
Heimdallr
7,861
655
16
1
0
116,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role