Player Matchup

Achilles
Achilles
Colomodo
Achilles
Level 81
God Stats
4W - 3L
1,315 SR
Queue Stats
175W - 168L
1,487 Elo+
Party 1
Artemis
Artemis
Eskolini
Artemis
Level 68
God Stats
3W - 1L
1,607 SR
Queue Stats
130W - 135L
1,491 Elo+
Party 1
Chaac
Chaac
Evil_Princess_89
Chaac
Level 124
God Stats
1W - 1L
1,250 SR
Queue Stats
216W - 219L
1,439 Elo+
Party 3
Arachne
Arachne
Techno-freack201
Arachne
Level 128
God Stats
12W - 7L
1,480 SR
Queue Stats
236W - 242L
1,427 Elo+
Party 3
Sobek
Sobek
shorty_1989
Sobek
Level 69
God Stats
10W - 6L
1,610 SR
Queue Stats
214W - 224L
1,405 Elo+
Party 3
Team Averages
Level 94
1,452 SR
1,450 Elo+

VS

Team Averages
Level 66
1,493 SR
1,471 Elo+
Martichoras
Martichoras
AKKE163
Martichoras
Level 46
God Stats
0W - 4L
1,167 SR
Queue Stats
112W - 128L
1,443 Elo+
Party 2
Nemesis
Nemesis
Miskindjur
Nemesis
Level 49
God Stats
9W - 7L
1,492 SR
Queue Stats
166W - 152L
1,549 Elo+
Party 2
Agni
Agni
MyLittleKate
Agni
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 65L
1,517 Elo+
Solo
Thoth
Thoth
RivenBeer
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 159L
1,464 Elo+
Solo
Merlin
Merlin
Taiyoukai01
Merlin
Level 56
God Stats
4W - 2L
1,804 SR
Queue Stats
172W - 223L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Colomodo
Achilles
15
3 / 1 / 9
8,791
799
5,674
8,541
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Eskolini
Artemis
17
13 / 1 / 5
10,502
955
13,497
6,055
2,903
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 8
7,602
691
6,211
7,338
4,844
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 9
8,460
769
9,415
7,223
6,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 8
8,765
797
1,004
9,281
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AKKE163
Martichoras
15
1 / 3 / 2
7,833
712
6,976
7,893
3,515
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Miskindjur
Nemesis
12
0 / 5 / 4
6,964
633
4,323
10,208
6,777
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 1
7,517
683
5,245
7,387
2,612
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
RivenBeer
Thoth
14
0 / 5 / 3
7,504
682
6,087
7,200
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
1 / 2 / 2
7,916
720
5,149
5,337
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
19
Kills
4
5
Deaths
19
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AKKE163
Martichoras
1
3
2
0.67
W
Achilles
Colomodo
Achilles
3
1
9
7.5
W
Artemis
Eskolini
Artemis
13
1
5
15.5
W
1
1
8
5
L
Nemesis
Miskindjur
Nemesis
0
5
4
0.4
L
2
4
1
0.63
L
Thoth
RivenBeer
Thoth
0
5
3
0.3
L
Merlin
1
2
2
1
W
2
1
9
6.5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,801
Damage
27,780
38,438
Taken
38,025
29,103
Mitigated
17,218
19,526
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AKKE163
Martichoras
6,976
1,952
593
2,576
7,893
3,515
0
209
7,257
0
19,125
W
Achilles
Colomodo
Achilles
5,674
594
3,193
3,662
8,541
7,121
0
3,133
5,408
0
19,452
W
Artemis
Eskolini
Artemis
13,497
3,242
800
883
6,055
2,903
44
1,903
4,152
0
28,499
W
6,211
201
96
3,731
7,338
4,844
39
3,870
3,468
0
21,621
L
Nemesis
Miskindjur
Nemesis
4,323
773
522
374
10,208
6,777
0
534
9,024
0
10,351
L
5,245
473
476
1,531
7,387
2,612
0
0
7,112
14,348
311
L
Thoth
RivenBeer
Thoth
6,087
321
370
647
7,200
2,233
0
261
6,549
17,024
660
L
Merlin
5,149
410
161
1,467
5,337
2,081
0
0
4,891
26,560
0
W
9,415
8,093
1,689
2,016
7,223
6,535
160
3,116
4,107
0
14,419
W
1,004
0
695
2,761
9,281
7,700
16
4,106
5,175
3,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,120
Gold Earned
37,734
135
Minions Killed
144
0
Camps Cleared
0
1,113,917
Distance Traveled
992,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,833
712
33
3
0
201,671
0
W
Achilles
8,791
799
31
3
0
245,350
0
W
Artemis
10,502
955
59
5
0
195,969
0
W
Chaac
7,602
691
21
2
0
202,295
0
L
Nemesis
6,964
633
17
2
0
215,608
0
L
Agni
7,517
683
17
2
0
198,799
0
L
Thoth
7,504
682
28
3
0
182,847
0
L
Merlin
7,916
720
49
4
0
193,718
0
W
Arachne
8,460
769
19
2
0
234,280
0
W
Sobek
8,765
797
5
0
0
236,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role