Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Blazedtv420
Nu Wa
Level 69
God Stats
39W - 26L
1,616 SR
Queue Stats
169W - 168L
1,519 Elo+
Solo
Bastet
Bastet
Vorpal Heart
Bastet
Level 82
God Stats
178W - 172L
1,512 SR
Queue Stats
183W - 182L
1,484 Elo+
Solo
Neith
Neith
talonlegend
Neith
Level 122
God Stats
25W - 27L
1,505 SR
Queue Stats
154W - 167L
1,447 Elo+
Solo
Hades
Hades
trentmac2110
Hades
Level 130
God Stats
26W - 25L
1,500 SR
Queue Stats
1,425W - 1,509L
1,406 Elo+
Solo
Team Averages
Level 94
1,526 SR
1,471 Elo+

VS

Team Averages
Level 105
1,566 SR
1,479 Elo+
Nut
Nut
Afro_Puff_Daddy
Nut
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 32L
1,500 Elo+
Solo
Freya
Freya
Agust29
Freya
Level 87
God Stats
5W - 4L
1,649 SR
Queue Stats
313W - 304L
1,500 Elo+
Solo
Yemoja
Yemoja
BitSubset645771
Yemoja
Level 67
God Stats
133W - 133L
1,400 SR
Queue Stats
792W - 895L
1,348 Elo+
Solo
Merlin
Merlin
GoldLicense662
Merlin
Level 122
God Stats
0W - 2L
1,700 SR
Queue Stats
195W - 228L
1,490 Elo+
Solo
Shiva
Shiva
Koutau
Shiva
Level 163
God Stats
1W - 4L
1,582 SR
Queue Stats
77W - 65L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 7
6,104
1,221
3,484
1,914
895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 10
6,408
1,282
4,751
2,273
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
11
2 / 0 / 7
6,729
1,346
5,967
2,611
850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 0 / 4
6,373
1,275
5,308
2,864
985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 0 / 4
7,936
1,587
6,046
4,454
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

388

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,704
1,141
2,321
5,861
1,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Freya
Agust29
Freya
10
0 / 1 / 1
5,741
1,148
1,903
5,345
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 0
5,395
1,079
413
2,485
850
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 0
5,817
1,163
2,794
5,578
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Koutau
Shiva
10
1 / 4 / 0
5,905
1,181
4,272
10,404
8,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
11
Kills
1
1
Deaths
11
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
7
3.5
L
0
1
0
0
L
Freya
Agust29
Freya
0
1
1
0.5
L
0
2
0
0
W
0
1
10
5
L
0
3
0
0
L
Shiva
Koutau
Shiva
1
4
0
0.25
W
Bastet
2
0
7
5.5
W
2
0
4
4
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,556
Damage
11,703
14,116
Taken
29,673
5,349
Mitigated
14,432
2,795
Healing
2,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,484
228
0
541
1,914
895
0
891
983
10,934
0
L
2,321
667
0
925
5,861
1,808
0
2,826
3,035
0
15,855
L
Freya
Agust29
Freya
1,903
878
0
413
5,345
1,564
0
2,072
3,273
5,270
0
L
413
114
705
40
2,485
850
0
1,612
873
3,797
277
W
4,751
1,231
59
163
2,273
589
0
703
1,396
15,927
409
L
2,794
51
0
0
5,578
1,632
0
2,958
2,620
23,324
0
L
Shiva
Koutau
Shiva
4,272
451
0
543
10,404
8,578
0
4,777
5,627
0
18,402
W
Bastet
5,967
478
0
420
2,611
850
0
364
2,138
0
16,589
W
5,308
1,714
0
235
2,864
985
0
1,342
1,452
0
8,536
W
6,046
116
81
1,296
4,454
2,030
0
1,810
2,526
16,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
28,562
105
Minions Killed
120
7
Camps Cleared
4
570,268
Distance Traveled
434,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,104
1,221
13
3
0
113,087
0
L
Nut
5,704
1,141
32
6
1
95,641
0
L
Freya
5,741
1,148
7
1
1
110,912
0
L
Yemoja
5,395
1,079
7
1
1
27,640
0
W
Nu Wa
6,408
1,282
25
5
2
107,968
0
L
Merlin
5,817
1,163
48
10
1
93,524
0
L
Shiva
5,905
1,181
26
5
0
106,446
0
W
Bastet
6,729
1,346
27
5
3
134,329
0
W
Neith
6,373
1,275
3
1
0
107,536
0
W
Hades
7,936
1,587
37
7
2
107,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role