Player Matchup

Terra
Terra
Cairobby618
Terra
Level 103
God Stats
12W - 9L
1,512 SR
Queue Stats
321W - 326L
1,410 Elo+
Solo
Danzaburou
Danzaburou
FatMoo
Danzaburou
Level 77
God Stats
12W - 7L
1,824 SR
Queue Stats
83W - 70L
1,478 Elo+
Solo
Merlin
Merlin
Mboras18
Merlin
Level 104
God Stats
1W - 6L
1,073 SR
Queue Stats
103W - 103L
1,459 Elo+
Solo
Geb
Geb
THE m1ckey6801
Geb
Level 78
God Stats
5W - 4L
1,500 SR
Queue Stats
447W - 433L
1,405 Elo+
Solo
Arachne
Arachne
sgtcaimo
Arachne
Level 94
God Stats
91W - 77L
1,619 SR
Queue Stats
852W - 872L
1,470 Elo+
Solo
Team Averages
Level 91
1,506 SR
1,444 Elo+

VS

Team Averages
Level 82
1,506 SR
1,441 Elo+
Jormungandr
Jormungandr
Agustinslash
Jormungandr
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 185L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
O41597
Kumbhakarna
Level 89
God Stats
26W - 28L
1,574 SR
Queue Stats
143W - 144L
1,543 Elo+
Solo
Ra
Ra
finnandj8ke
Ra
Level 67
God Stats
1W - 3L
1,352 SR
Queue Stats
41W - 47L
1,383 Elo+
Solo
Ratatoskr
Ratatoskr
goat297
Ratatoskr
Level 123
God Stats
21W - 24L
1,519 SR
Queue Stats
229W - 219L
1,431 Elo+
Solo
Artemis
Artemis
teleh
Artemis
Level 42
God Stats
11W - 9L
1,587 SR
Queue Stats
65W - 78L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
6,000
600
2,153
4,250
2,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
FatMoo
Danzaburou
12
7 / 0 / 2
7,157
716
7,908
4,008
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Mboras18
Merlin
10
0 / 0 / 1
5,696
570
2,603
3,681
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 0 / 1
6,765
677
2,464
6,742
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
sgtcaimo
Arachne
10
2 / 1 / 1
5,803
580
2,938
8,355
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Agustinslash
Jormungandr
10
0 / 2 / 0
4,950
495
4,352
6,812
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
O41597
Kumbhakarna
6
0 / 3 / 0
4,355
436
898
7,604
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 1
5,656
566
2,528
4,504
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
goat297
Ratatoskr
8
1 / 2 / 0
4,722
472
3,679
7,710
1,925
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
teleh
Artemis
8
0 / 4 / 0
4,582
458
596
5,861
1,459
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Agustinslash
Jormungandr
0
2
0
0
W
2
0
4
4
W
Danzaburou
FatMoo
Danzaburou
7
0
2
8
W
Merlin
Mboras18
Merlin
0
0
1
0.5
L
Kumbhakarna
O41597
Kumbhakarna
0
3
0
0
W
1
0
1
1.5
L
0
1
1
0.5
L
Ratatoskr
goat297
Ratatoskr
1
2
0
0.5
W
Arachne
sgtcaimo
Arachne
2
1
1
2.5
L
Artemis
teleh
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,066
Damage
12,053
27,036
Taken
32,491
10,713
Mitigated
12,172
12,130
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Agustinslash
Jormungandr
4,352
1,049
0
139
6,812
3,937
0
2,421
4,391
26,912
0
W
2,153
131
1,093
1,591
4,250
2,398
78
490
3,760
14,051
1,908
W
Danzaburou
FatMoo
Danzaburou
7,908
2,930
0
2,416
4,008
1,221
469
105
3,903
0
47,194
W
Merlin
Mboras18
Merlin
2,603
166
0
769
3,681
1,020
0
1,186
2,205
36,176
0
L
Kumbhakarna
O41597
Kumbhakarna
898
97
0
1,012
7,604
3,441
0
1,567
6,037
12,616
0
W
2,464
445
0
2,212
6,742
3,503
0
2,406
3,722
37,659
2,841
L
2,528
57
96
1,625
4,504
1,410
0
1,041
3,463
35,797
1,303
L
Ratatoskr
goat297
Ratatoskr
3,679
547
0
3,689
7,710
1,925
0
1,183
6,527
0
29,759
W
Arachne
sgtcaimo
Arachne
2,938
2,110
0
4,049
8,355
2,571
452
2,097
5,846
0
27,209
L
Artemis
teleh
Artemis
596
246
0
691
5,861
1,459
0
620
5,241
0
16,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
24,265
270
Minions Killed
255
0
Camps Cleared
0
974,307
Distance Traveled
974,459
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,950
495
49
5
0
203,692
0
W
Terra
6,000
600
23
2
0
155,684
0
W
Danzaburou
7,157
716
74
7
0
204,289
0
W
Merlin
5,696
570
54
5
0
192,225
2
L
Kumbhakarna
4,355
436
12
1
0
144,202
1
W
Geb
6,765
677
69
7
0
195,798
0
L
Ra
5,656
566
91
9
0
218,997
2
L
Ratatoskr
4,722
472
63
6
0
235,191
3
W
Arachne
5,803
580
50
5
0
226,311
0
L
Artemis
4,582
458
40
4
0
172,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role