Player Matchup

Tiamat
Tiamat
ElementFrost19
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,587 Elo+
Solo
Cupid
Cupid
JA7LIN
Cupid
Level 109
God Stats
1W - 2L
1,237 SR
Queue Stats
78W - 78L
1,511 Elo+
Solo
Bacchus
Bacchus
Strictly-503
Bacchus
Level 99
God Stats
2W - 5L
1,479 SR
Queue Stats
286W - 302L
1,498 Elo+
Solo
Loki
Loki
TheGoonOfGoons
Loki
Level 55
God Stats
3W - 4L
1,504 SR
Queue Stats
114W - 147L
1,490 Elo+
Solo
Bake Kujira
Bake Kujira
its just Kyle d
Bake Kujira
Level 170
God Stats
3W - 1L
1,820 SR
Queue Stats
260W - 218L
1,564 Elo+
Solo
Team Averages
Level 112
1,508 SR
1,530 Elo+

VS

Team Averages
Level 141
1,585 SR
1,544 Elo+
Camazotz
Camazotz
 
Camazotz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GintokiUzumaki
Kuzenbo
Level 122
God Stats
6W - 1L
1,755 SR
Queue Stats
396W - 168L
1,708 Elo+
Solo
Freya
Freya
SweetThooth
Freya
Level 157
God Stats
3W - 0L
1,813 SR
Queue Stats
233W - 232L
1,544 Elo+
Solo
Pele
Pele
TaTTooED ReXX
Pele
Level 154
God Stats
2W - 3L
1,349 SR
Queue Stats
217W - 216L
1,466 Elo+
Solo
Artio
Artio
Tzechionz
Artio
Level 124
God Stats
4W - 3L
1,507 SR
Queue Stats
285W - 293L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
7,149
715
8,038
8,055
5,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
JA7LIN
Cupid
15
5 / 4 / 6
8,526
853
13,245
9,275
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Strictly-503
Bacchus
14
1 / 3 / 8
8,127
813
5,282
10,826
12,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 4 / 3
7,646
765
9,011
8,348
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
its just Kyle d
Bake Kujira
14
2 / 6 / 4
8,329
833
7,745
12,219
13,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
6 / 2 / 10
8,841
884
6,831
11,018
6,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 17
8,376
838
10,856
11,669
14,225
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 3 / 13
8,988
899
9,878
8,885
4,155
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 2 / 9
9,795
980
11,537
8,395
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Tzechionz
Artio
14
2 / 3 / 16
8,676
868
5,513
15,638
16,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
88
12
Kills
23
23
Deaths
12
25
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
6
2
10
5.5
L
1
6
4
0.5
W
3
2
17
5.75
L
Cupid
JA7LIN
Cupid
5
4
6
2
L
Bacchus
Strictly-503
Bacchus
1
3
8
1.67
W
3
3
13
3.17
W
9
2
9
6.75
L
3
4
3
1.13
W
Artio
Tzechionz
Artio
2
3
16
3.33
L
Bake Kujira
its just Kyle d
Bake Kujira
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,321
Damage
44,615
48,723
Taken
55,605
37,922
Mitigated
44,813
11,213
Healing
19,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
6,831
956
921
3,759
11,018
6,339
33
2,068
8,950
0
16,519
L
8,038
228
177
478
8,055
5,614
8
4,073
3,982
15,658
0
W
10,856
3,380
169
1,176
11,669
14,225
457
3,815
7,854
16,386
755
L
Cupid
JA7LIN
Cupid
13,245
7,173
945
2,017
9,275
3,612
0
3,922
5,353
0
28,541
L
Bacchus
Strictly-503
Bacchus
5,282
237
775
2,442
10,826
12,227
0
5,974
4,852
9,555
0
W
9,878
2,734
1,525
1,664
8,885
4,155
824
4,906
3,979
23,530
290
W
11,537
2,415
682
2,591
8,395
3,657
358
2,879
5,516
0
25,806
L
9,011
801
534
541
8,348
3,302
0
4,166
4,182
0
21,155
W
Artio
Tzechionz
Artio
5,513
481
3,482
4,012
15,638
16,437
0
7,397
8,241
9,956
89
L
Bake Kujira
its just Kyle d
Bake Kujira
7,745
4,182
1,824
1,480
12,219
13,167
0
7,174
5,045
17,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,777
Gold Earned
44,676
120
Minions Killed
110
0
Camps Cleared
0
869,478
Distance Traveled
910,486
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,841
884
30
3
0
173,869
0
L
Tiamat
7,149
715
23
2
0
161,810
0
W
Kuzenbo
8,376
838
7
1
0
193,567
0
L
Cupid
8,526
853
51
5
0
164,560
0
L
Bacchus
8,127
813
10
1
0
197,357
0
W
Freya
8,988
899
27
3
0
171,194
0
W
Pele
9,795
980
42
4
0
197,198
0
L
Loki
7,646
765
15
2
0
175,953
0
W
Artio
8,676
868
4
0
0
174,658
2
L
Bake Kujira
8,329
833
21
2
0
169,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role