Player Matchup

Achilles
Achilles
AzGoRn
Achilles
Level 170
God Stats
1W - 2L
1,422 SR
Queue Stats
457W - 456L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
LGuettner
Heimdallr
Level 173
God Stats
3W - 7L
1,430 SR
Queue Stats
313W - 313L
1,469 Elo+
Solo
Rama
Rama
laskfan
Rama
Level 149
God Stats
6W - 7L
1,602 SR
Queue Stats
260W - 260L
1,481 Elo+
Party 2
Merlin
Merlin
thebrakeup
Merlin
Level 158
God Stats
2W - 7L
1,277 SR
Queue Stats
331W - 345L
1,475 Elo+
Party 2
Aphrodite
Aphrodite
xersher
Aphrodite
Level 88
God Stats
3W - 4L
1,756 SR
Queue Stats
484W - 393L
1,465 Elo+
Solo
Team Averages
Level 148
1,497 SR
1,483 Elo+

VS

Team Averages
Level 141
1,575 SR
1,558 Elo+
Persephone
Persephone
PTyCCa
Persephone
Level 123
God Stats
4W - 5L
1,375 SR
Queue Stats
317W - 297L
1,491 Elo+
Solo
Yemoja
Yemoja
SoulbreakXBL
Yemoja
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
Trolicpawa
Zhong Kui
Level 149
God Stats
6W - 0L
1,784 SR
Queue Stats
341W - 136L
1,679 Elo+
Party 1
Nike
Nike
trake97
Nike
Level 156
God Stats
5W - 5L
1,473 SR
Queue Stats
212W - 211L
1,472 Elo+
Solo
Ymir
Ymir
Økanilipawa
Ymir
Level 128
God Stats
2W - 0L
1,744 SR
Queue Stats
349W - 140L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AzGoRn
Achilles
15
2 / 4 / 4
8,415
647
9,261
18,393
27,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
LGuettner
Heimdallr
13
0 / 7 / 8
7,918
609
13,646
13,671
5,118
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
laskfan
Rama
15
3 / 7 / 2
8,643
665
9,069
13,393
5,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
thebrakeup
Merlin
18
2 / 4 / 6
10,401
800
22,985
10,977
5,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
xersher
Aphrodite
14
3 / 9 / 4
9,016
694
5,145
18,695
10,659
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
PTyCCa
Persephone
16
5 / 4 / 9
11,320
871
16,375
9,708
3,341
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
15
1 / 1 / 19
9,598
738
2,656
9,024
5,946
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zhong Kui
Trolicpawa
Zhong Kui
19
15 / 1 / 12
12,645
973
24,455
22,806
19,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nike
trake97
Nike
18
9 / 1 / 19
11,250
865
18,900
22,663
18,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
1 / 5 / 21
10,750
827
9,098
24,321
24,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
111
10
Kills
31
31
Deaths
12
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Achilles
AzGoRn
Achilles
2
4
4
1
L
Heimdallr
LGuettner
Heimdallr
0
7
8
0.57
W
Persephone
PTyCCa
Persephone
5
4
9
2.38
W
Yemoja
1
1
19
10.5
W
Zhong Kui
Trolicpawa
Zhong Kui
15
1
12
21
L
Rama
laskfan
Rama
3
7
2
0.57
L
Merlin
thebrakeup
Merlin
2
4
6
1.25
W
Nike
trake97
Nike
9
1
19
18.5
L
Aphrodite
xersher
Aphrodite
3
9
4
0.56
W
1
5
21
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,106
Damage
71,484
75,129
Taken
88,522
53,666
Mitigated
72,215
22,555
Healing
42,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AzGoRn
Achilles
9,261
802
150
3,574
18,393
27,021
0
13,159
5,234
0
14,131
L
Heimdallr
LGuettner
Heimdallr
13,646
4,876
535
1,267
13,671
5,118
0
9,739
3,932
0
26,863
W
Persephone
PTyCCa
Persephone
16,375
496
638
1,468
9,708
3,341
2,273
2,294
7,103
34,231
1,110
W
Yemoja
2,656
568
18,502
2,873
9,024
5,946
735
1,986
6,690
10,327
0
W
Zhong Kui
Trolicpawa
Zhong Kui
24,455
2,998
852
8,060
22,806
19,804
2,733
6,907
15,247
47,602
795
L
Rama
laskfan
Rama
9,069
7,034
914
1,311
13,393
5,789
0
9,346
4,047
0
17,801
L
Merlin
thebrakeup
Merlin
22,985
0
734
1,161
10,977
5,079
0
7,759
3,218
47,136
1,074
W
Nike
trake97
Nike
18,900
552
1,433
2,375
22,663
18,755
475
8,518
13,355
1,975
34,358
L
Aphrodite
xersher
Aphrodite
5,145
984
7,055
5,854
18,695
10,659
0
13,858
4,837
8,384
0
W
9,098
778
1,300
5,006
24,321
24,369
502
5,112
18,625
18,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,393
Gold Earned
55,563
129
Minions Killed
147
0
Camps Cleared
0
1,103,883
Distance Traveled
1,332,784
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,415
647
10
1
0
263,637
0
L
Heimdallr
7,918
609
24
2
0
203,364
0
W
Persephone
11,320
871
47
4
0
244,342
0
W
Yemoja
9,598
738
10
1
0
239,466
0
W
Zhong Kui
12,645
973
56
4
0
291,880
0
L
Rama
8,643
665
23
2
0
201,649
0
L
Merlin
10,401
800
60
5
0
239,992
0
W
Nike
11,250
865
20
2
0
302,390
0
L
Aphrodite
9,016
694
12
1
0
195,241
0
W
Ymir
10,750
827
14
1
0
254,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role