Player Matchup

Anubis
Anubis
KayserShinya
Anubis
Level 150
God Stats
4W - 0L
1,953 SR
Queue Stats
358W - 366L
1,512 Elo+
Party 1
Pele
Pele
LeManui
Pele
Level 168
God Stats
2W - 0L
1,794 SR
Queue Stats
378W - 313L
1,559 Elo+
Party 1
Thor
Thor
Poves
Thor
Level 129
God Stats
3W - 3L
1,318 SR
Queue Stats
65W - 63L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
SmileODT
Kuzenbo
Level 157
God Stats
178W - 166L
1,595 SR
Queue Stats
270W - 263L
1,557 Elo+
Solo
Apollo
Apollo
σςDaneZσς
Apollo
Level 122
God Stats
2W - 3L
1,355 SR
Queue Stats
136W - 146L
1,500 Elo+
Party 1
Team Averages
Level 145
1,603 SR
1,531 Elo+

VS

Team Averages
Level 133
1,504 SR
1,492 Elo+
Xing Tian
Xing Tian
CyberAngelBaby
Xing Tian
Level 157
God Stats
9W - 4L
1,809 SR
Queue Stats
127W - 145L
1,489 Elo+
Party 2
Charybdis
Charybdis
EnemyOfBiDA
Charybdis
Level 82
God Stats
1W - 3L
1,323 SR
Queue Stats
103W - 114L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Jinwoo_BTW
Sun Wukong
Level 67
God Stats
0W - 1L
1,318 SR
Queue Stats
18W - 24L
1,467 Elo+
Party 2
Poseidon
Poseidon
bananadude25
Poseidon
Level 164
God Stats
2W - 3L
1,328 SR
Queue Stats
93W - 114L
1,502 Elo+
Party 2
Awilix
Awilix
zPaRaDoX-MalLaKa
Awilix
Level 196
God Stats
5W - 4L
1,741 SR
Queue Stats
204W - 239L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 5 / 4
8,868
522
7,875
11,548
5,956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
LeManui
Pele
18
3 / 1 / 1
10,794
635
10,206
13,231
7,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Poves
Thor
17
4 / 2 / 4
9,399
553
4,739
9,065
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
SmileODT
Kuzenbo
13
2 / 2 / 3
7,524
443
9,966
12,237
10,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 0 / 2
10,580
622
13,833
11,998
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CyberAngelBaby
Xing Tian
14
1 / 1 / 5
8,450
497
5,653
18,239
11,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
EnemyOfBiDA
Charybdis
15
1 / 7 / 0
8,192
482
8,329
14,883
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Jinwoo_BTW
Sun Wukong
15
0 / 2 / 1
8,641
508
4,476
13,441
11,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
bananadude25
Poseidon
16
5 / 4 / 2
9,858
580
13,538
9,461
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 3
8,406
494
4,866
14,819
5,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
19
Kills
10
10
Deaths
20
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CyberAngelBaby
Xing Tian
1
1
5
3.5
L
Charybdis
EnemyOfBiDA
Charybdis
1
7
0
0.14
L
Sun Wukong
Jinwoo_BTW
Sun Wukong
0
2
1
0.25
W
Anubis
3
5
4
1
W
Pele
LeManui
Pele
3
1
1
3.5
W
Thor
Poves
Thor
4
2
4
3
W
Kuzenbo
SmileODT
Kuzenbo
2
2
3
1.75
L
Poseidon
bananadude25
Poseidon
5
4
2
1.5
L
3
6
3
0.75
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,619
Damage
36,862
58,079
Taken
70,843
31,671
Mitigated
36,621
22,915
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CyberAngelBaby
Xing Tian
5,653
218
2,671
3,662
18,239
11,617
0
7,979
10,260
30,253
1,780
L
Charybdis
EnemyOfBiDA
Charybdis
8,329
4,141
0
2,908
14,883
4,834
879
865
14,018
0
80,270
L
Sun Wukong
Jinwoo_BTW
Sun Wukong
4,476
674
0
2,076
13,441
11,608
0
503
12,938
0
64,893
W
Anubis
7,875
151
0
3,635
11,548
5,956
0
6,562
4,922
64,914
1,004
W
Pele
LeManui
Pele
10,206
2,120
0
5,176
13,231
7,587
0
1,129
12,102
273
95,571
W
Thor
Poves
Thor
4,739
136
0
6,049
9,065
3,231
0
2,593
6,472
0
74,641
W
Kuzenbo
SmileODT
Kuzenbo
9,966
3,775
0
2,270
12,237
10,088
280
7,477
4,499
33,053
1,753
L
Poseidon
bananadude25
Poseidon
13,538
1,082
0
1,163
9,461
2,698
0
4,881
4,580
99,432
0
L
4,866
2,045
0
1,676
14,819
5,864
0
3,227
11,592
0
65,757
W
13,833
9,199
0
5,785
11,998
4,809
283
809
11,189
0
88,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,165
Gold Earned
43,547
624
Minions Killed
603
0
Camps Cleared
0
1,789,472
Distance Traveled
1,798,399
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,450
497
47
3
0
369,955
0
L
Charybdis
8,192
482
144
8
0
302,483
0
L
Sun Wukong
8,641
508
119
7
0
349,586
2
W
Anubis
8,868
522
137
8
0
313,377
0
W
Pele
10,794
635
177
10
0
363,471
4
W
Thor
9,399
553
124
7
0
393,622
5
W
Kuzenbo
7,524
443
33
2
0
367,979
0
L
Poseidon
9,858
580
181
11
0
359,416
2
L
Awilix
8,406
494
112
7
0
416,959
0
W
Apollo
10,580
622
153
9
0
351,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role