Player Matchup

Artio
Artio
ByN1K1
Artio
Level 157
God Stats
4W - 6L
1,393 SR
Queue Stats
455W - 479L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
MondieTik
Sun Wukong
Level 115
God Stats
3W - 8L
1,504 SR
Queue Stats
291W - 297L
1,481 Elo+
Solo
Raijin
Raijin
TheAnguish88
Raijin
Level 162
God Stats
1W - 5L
1,262 SR
Queue Stats
510W - 521L
1,492 Elo+
Party 1
Atlas
Atlas
elSheune
Atlas
Level 168
God Stats
9W - 7L
1,562 SR
Queue Stats
614W - 651L
1,455 Elo+
Solo
Anhur
Anhur
kjgod
Anhur
Level 148
God Stats
3W - 3L
1,559 SR
Queue Stats
317W - 316L
1,541 Elo+
Solo
Team Averages
Level 150
1,456 SR
1,505 Elo+

VS

Team Averages
Level 185
1,458 SR
1,508 Elo+
Baba Yaga
Baba Yaga
Kevixn
Baba Yaga
Level 154
God Stats
3W - 2L
1,525 SR
Queue Stats
65W - 58L
1,514 Elo+
Solo
Anubis
Anubis
Nyrestein
Anubis
Level 143
God Stats
1W - 3L
1,137 SR
Queue Stats
116W - 129L
1,494 Elo+
Party 2
Artemis
Artemis
barbar50
Artemis
Level 278
God Stats
23W - 13L
1,635 SR
Queue Stats
1,113W - 1,169L
1,508 Elo+
Solo
Cupid
Cupid
hoggu
Cupid
Level 162
God Stats
2W - 0L
1,736 SR
Queue Stats
60W - 75L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
woeboy
Kuzenbo
Level 189
God Stats
3W - 1L
1,257 SR
Queue Stats
426W - 404L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ByN1K1
Artio
15
2 / 8 / 3
8,297
754
4,107
17,358
13,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
MondieTik
Sun Wukong
14
4 / 5 / 4
8,064
733
7,186
15,124
12,585
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Raijin
11
0 / 6 / 10
7,174
652
6,025
9,470
2,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Atlas
elSheune
Atlas
16
0 / 5 / 8
7,662
697
16,747
13,760
4,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
kjgod
Anhur
18
8 / 5 / 3
9,515
865
12,057
9,582
2,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kevixn
Baba Yaga
17
6 / 0 / 21
10,114
919
14,856
4,830
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Nyrestein
Anubis
17
7 / 3 / 17
10,458
951
14,586
13,894
6,876
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
barbar50
Artemis
14
6 / 6 / 14
9,439
858
12,693
11,390
4,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cupid
hoggu
Cupid
16
7 / 2 / 15
10,306
937
11,244
11,997
5,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
woeboy
Kuzenbo
15
3 / 4 / 14
9,636
876
6,135
15,817
21,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
110
14
Kills
29
29
Deaths
15
28
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Artio
ByN1K1
Artio
2
8
3
0.44
W
Baba Yaga
Kevixn
Baba Yaga
6
0
21
16.5
L
Sun Wukong
MondieTik
Sun Wukong
4
5
4
1.2
W
Anubis
Nyrestein
Anubis
7
3
17
5.17
L
Raijin
0
6
10
0.83
W
Artemis
barbar50
Artemis
6
6
14
2.17
L
Atlas
elSheune
Atlas
0
5
8
0.8
W
Cupid
hoggu
Cupid
7
2
15
7.25
L
Anhur
kjgod
Anhur
8
5
3
1.9
W
Kuzenbo
woeboy
Kuzenbo
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,122
Damage
59,514
65,294
Taken
57,928
35,801
Mitigated
39,362
12,445
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ByN1K1
Artio
4,107
451
2,741
3,048
17,358
13,994
0
9,262
8,096
9,101
0
W
Baba Yaga
Kevixn
Baba Yaga
14,856
1,000
1,470
2,382
4,830
2,265
735
1,799
3,031
30,090
0
L
Sun Wukong
MondieTik
Sun Wukong
7,186
359
164
1,704
15,124
12,585
0
6,622
8,502
0
12,291
W
Anubis
Nyrestein
Anubis
14,586
685
754
3,647
13,894
6,876
863
7,273
6,621
28,869
0
L
Raijin
6,025
702
364
1,921
9,470
2,441
0
5,052
4,418
9,468
919
W
Artemis
barbar50
Artemis
12,693
3,389
675
2,014
11,390
4,021
1,798
5,405
5,985
0
17,870
L
Atlas
elSheune
Atlas
16,747
5,447
151
2,352
13,760
4,371
0
8,106
5,654
35,137
522
W
Cupid
hoggu
Cupid
11,244
5,750
2,797
6,920
11,997
5,116
2,556
6,366
5,631
0
32,135
L
Anhur
kjgod
Anhur
12,057
5,481
0
0
9,582
2,410
0
6,100
3,482
0
25,643
W
Kuzenbo
woeboy
Kuzenbo
6,135
1,435
134
2,620
15,817
21,084
333
5,363
10,454
7,147
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
49,953
96
Minions Killed
133
0
Camps Cleared
0
836,351
Distance Traveled
988,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,297
754
9
1
0
170,578
0
W
Baba Yaga
10,114
919
33
3
0
222,283
0
L
Sun Wukong
8,064
733
5
0
0
167,655
0
W
Anubis
10,458
951
31
3
0
217,612
0
L
Raijin
7,174
652
16
1
0
151,428
0
W
Artemis
9,439
858
16
1
0
170,088
0
L
Atlas
7,662
697
27
2
0
173,612
0
W
Cupid
10,306
937
50
5
0
204,164
0
L
Anhur
9,515
865
39
4
0
173,078
0
W
Kuzenbo
9,636
876
3
0
0
174,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role