Player Matchup

Fafnir
Fafnir
ENR1IC
Fafnir
Level 156
God Stats
2W - 2L
1,541 SR
Queue Stats
124W - 118L
1,582 Elo+
Party 2
Ix Chel
Ix Chel
Katorasa
Ix Chel
Level 99
God Stats
9W - 12L
1,476 SR
Queue Stats
438W - 414L
1,549 Elo+
Party 3
Medusa
Medusa
Mapehe1
Medusa
Level 109
God Stats
3W - 3L
1,556 SR
Queue Stats
35W - 33L
1,485 Elo+
Solo
Mulan
Mulan
WanDig
Mulan
Level 125
God Stats
2W - 3L
1,323 SR
Queue Stats
103W - 83L
1,543 Elo+
Party 2
Ravana
Ravana
szren
Ravana
Level 105
God Stats
1W - 5L
1,344 SR
Queue Stats
485W - 440L
1,572 Elo+
Party 3
Team Averages
Level 119
1,448 SR
1,546 Elo+

VS

Team Averages
Level 111
1,613 SR
1,501 Elo+
Medusa
Medusa
Al_Capone1308
Medusa
Level 111
God Stats
11W - 16L
1,520 SR
Queue Stats
534W - 533L
1,553 Elo+
Solo
Geb
Geb
Floor1001
Geb
Level 106
God Stats
1W - 0L
1,509 SR
Queue Stats
74W - 77L
1,506 Elo+
Party 1
He Bo
He Bo
HenkieLieveMense
He Bo
Level 155
God Stats
3W - 0L
1,833 SR
Queue Stats
70W - 61L
1,520 Elo+
Party 1
Achilles
Achilles
Rorojo
Achilles
Level 96
God Stats
6W - 3L
1,591 SR
Queue Stats
85W - 94L
1,463 Elo+
Solo
Hera
Hera
WillmaReinholzen
Hera
Level 88
God Stats
32W - 20L
1,615 SR
Queue Stats
160W - 148L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ENR1IC
Fafnir
10
0 / 3 / 5
5,934
539
2,874
11,052
9,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
Katorasa
Ix Chel
12
1 / 2 / 2
6,396
581
3,112
7,419
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
Mapehe1
Medusa
10
0 / 2 / 3
5,616
511
5,990
6,328
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
WanDig
Mulan
10
1 / 5 / 1
5,920
538
3,799
10,438
6,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
szren
Ravana
12
7 / 4 / 0
6,636
603
5,686
7,399
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,091
554
4,688
6,950
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 1 / 4
6,474
589
4,344
7,319
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 1 / 2
6,847
622
5,786
6,105
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Rorojo
Achilles
13
6 / 2 / 4
8,457
769
10,028
10,010
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 4
6,001
546
4,270
4,715
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
16
16
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Fafnir
ENR1IC
Fafnir
0
3
5
0.83
W
2
1
4
4
W
6
1
2
7
L
Ix Chel
Katorasa
Ix Chel
1
2
2
1
L
Medusa
Mapehe1
Medusa
0
2
3
0.75
W
Achilles
Rorojo
Achilles
6
2
4
4
L
Mulan
WanDig
Mulan
1
5
1
0.3
W
0
3
4
0.67
L
Ravana
szren
Ravana
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,461
Damage
29,116
42,636
Taken
35,099
22,445
Mitigated
16,361
11,927
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,688
1,162
0
1,851
6,950
2,304
0
1,128
5,822
0
42,976
L
Fafnir
ENR1IC
Fafnir
2,874
592
0
2,758
11,052
9,245
12
3,826
7,057
15,554
926
W
4,344
329
112
3,177
7,319
4,969
0
1,234
5,997
19,170
0
W
5,786
86
0
3,196
6,105
1,416
0
559
5,508
50,776
0
L
Ix Chel
Katorasa
Ix Chel
3,112
0
59
2,374
7,419
2,145
0
5,658
1,761
41,627
0
L
Medusa
Mapehe1
Medusa
5,990
1,826
161
912
6,328
2,119
0
1,340
4,988
0
44,225
W
Achilles
Rorojo
Achilles
10,028
2,174
0
4,963
10,010
6,643
0
293
9,717
0
49,346
L
Mulan
WanDig
Mulan
3,799
674
0
3,457
10,438
6,099
0
1,115
8,661
0
27,665
W
4,270
149
0
915
4,715
1,029
0
2,256
2,214
38,006
414
L
Ravana
szren
Ravana
5,686
909
0
2,206
7,399
2,837
48
2,461
4,860
0
43,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,502
Gold Earned
33,870
311
Minions Killed
344
0
Camps Cleared
0
1,106,447
Distance Traveled
1,174,807
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,091
554
78
7
0
213,147
0
L
Fafnir
5,934
539
22
2
0
220,748
0
W
Geb
6,474
589
18
2
0
255,972
2
W
He Bo
6,847
622
88
8
0
259,477
0
L
Ix Chel
6,396
581
84
8
0
232,135
0
L
Medusa
5,616
511
72
7
0
213,917
2
W
Achilles
8,457
769
94
9
0
233,072
0
L
Mulan
5,920
538
56
5
0
193,574
1
W
Hera
6,001
546
66
6
0
213,139
7
L
Ravana
6,636
603
77
7
0
246,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role