Player Matchup

Fafnir
Fafnir
IDawzy
Fafnir
Level 144
God Stats
8W - 5L
1,584 SR
Queue Stats
95W - 101L
1,509 Elo+
Party 3
Fenrir
Fenrir
NopeXD01
Fenrir
Level 156
God Stats
4W - 1L
1,714 SR
Queue Stats
180W - 168L
1,536 Elo+
Party 3
Artemis
Artemis
SydneyTupix
Artemis
Level 153
God Stats
21W - 12L
1,726 SR
Queue Stats
159W - 175L
1,520 Elo+
Party 1
Tyr
Tyr
UNNEYNEY
Tyr
Level 170
God Stats
19W - 14L
1,512 SR
Queue Stats
400W - 431L
1,493 Elo+
Party 1
Ix Chel
Ix Chel
ninjackks
Ix Chel
Level 183
God Stats
13W - 15L
1,568 SR
Queue Stats
606W - 644L
1,506 Elo+
Party 1
Team Averages
Level 161
1,621 SR
1,513 Elo+

VS

Team Averages
Level 118
1,457 SR
1,473 Elo+
Poseidon
Poseidon
 
Poseidon
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
NanukSR
Heimdallr
Level 157
God Stats
1W - 1L
1,284 SR
Queue Stats
8W - 8L
1,199 Elo+
Solo
Zeus
Zeus
xdream03
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 28L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IDawzy
Fafnir
9
0 / 0 / 1
5,261
526
3,248
5,869
4,571
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
NopeXD01
Fenrir
11
2 / 1 / 1
5,617
562
3,928
6,977
2,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
SydneyTupix
Artemis
10
0 / 0 / 0
5,056
506
4,739
3,599
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 0 / 1
6,595
660
3,167
7,729
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
ninjackks
Ix Chel
12
1 / 1 / 1
6,057
606
3,357
3,533
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 1 / 0
6,043
604
3,925
4,620
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
8
0 / 0 / 0
4,917
492
2,206
8,945
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
 
Lancelot
9
0 / 1 / 0
4,781
478
3,352
7,846
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
NanukSR
Heimdallr
8
0 / 0 / 0
4,413
441
1,504
5,243
1,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
11
0 / 2 / 0
5,336
534
3,862
5,159
1,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
1
0
2
L
Sobek
 
Sobek
0
0
0
0
L
Lancelot
 
Lancelot
0
1
0
0
W
Fafnir
IDawzy
Fafnir
0
0
1
0.5
L
Heimdallr
NanukSR
Heimdallr
0
0
0
0
W
Fenrir
NopeXD01
Fenrir
2
1
1
2.5
W
Artemis
SydneyTupix
Artemis
0
0
0
0
W
1
0
1
1.5
W
Ix Chel
ninjackks
Ix Chel
1
1
1
1.5
L
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,439
Damage
14,849
27,707
Taken
31,813
12,516
Mitigated
11,474
14,231
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,925
718
0
1,621
4,620
1,218
0
1,930
2,519
48,255
0
L
Sobek
 
Sobek
2,206
85
0
4,605
8,945
5,031
0
1,542
7,285
13,587
1,230
L
Lancelot
 
Lancelot
3,352
740
0
3,710
7,846
2,414
0
1,121
6,549
0
30,172
W
Fafnir
IDawzy
Fafnir
3,248
381
1,246
1,411
5,869
4,571
0
1,932
3,937
11,982
769
L
Heimdallr
NanukSR
Heimdallr
1,504
345
0
1,002
5,243
1,548
0
1,245
3,936
0
22,484
W
Fenrir
NopeXD01
Fenrir
3,928
1,194
0
3,528
6,977
2,294
0
1,546
5,431
25
39,477
W
Artemis
SydneyTupix
Artemis
4,739
2,327
0
1,412
3,599
1,093
0
1,034
2,565
0
40,600
W
3,167
358
0
5,051
7,729
3,439
0
3,660
4,069
0
46,459
W
Ix Chel
ninjackks
Ix Chel
3,357
194
688
895
3,533
1,119
0
1,147
2,386
41,982
823
L
Zeus
3,862
1,675
0
2,866
5,159
1,263
0
25
5,134
35,848
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,586
Gold Earned
25,490
353
Minions Killed
280
0
Camps Cleared
0
1,049,525
Distance Traveled
1,045,160
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,043
604
97
10
0
214,719
0
L
Sobek
4,917
492
20
2
0
194,449
4
L
Lancelot
4,781
478
54
5
0
243,722
0
W
Fafnir
5,261
526
16
2
0
210,577
2
L
Heimdallr
4,413
441
43
4
0
204,051
0
W
Fenrir
5,617
562
72
7
0
234,023
0
W
Artemis
5,056
506
70
7
0
178,984
1
W
Tyr
6,595
660
94
9
0
200,881
0
W
Ix Chel
6,057
606
101
10
0
225,060
0
L
Zeus
5,336
534
66
7
0
188,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role