Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Crack555
Ra
Level 128
God Stats
9W - 5L
1,812 SR
Queue Stats
276W - 288L
1,474 Elo+
Solo
Chaac
Chaac
Marviinratus
Chaac
Level 153
God Stats
5W - 10L
1,286 SR
Queue Stats
296W - 373L
1,473 Elo+
Solo
Thoth
Thoth
Scoomacat
Thoth
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 23L
1,121 Elo+
Solo
Skadi
Skadi
aHooli
Skadi
Level 157
God Stats
8W - 11L
1,463 SR
Queue Stats
809W - 820L
1,444 Elo+
Solo
Team Averages
Level 123
1,512 SR
1,403 Elo+

VS

Team Averages
Level 146
1,539 SR
1,417 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Aleghty97
Rama
Level 106
God Stats
16W - 8L
1,636 SR
Queue Stats
255W - 210L
1,430 Elo+
Solo
Surtr
Surtr
ChokeInDeep
Surtr
Level 164
God Stats
13W - 9L
1,614 SR
Queue Stats
508W - 511L
1,418 Elo+
Solo
Guan Yu
Guan Yu
Returnofthedream
Guan Yu
Level 129
God Stats
7W - 11L
1,417 SR
Queue Stats
595W - 819L
1,371 Elo+
Party 1
Sun Wukong
Sun Wukong
doiknowyou1982
Sun Wukong
Level 191
God Stats
8W - 9L
1,530 SR
Queue Stats
838W - 1,232L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
0 / 5 / 2
6,076
760
4,223
6,614
2,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
3 / 3 / 1
7,893
987
7,698
6,998
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

8
0 / 2 / 1
5,537
692
3,222
5,041
3,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Thoth
Scoomacat
Thoth
13
1 / 6 / 3
6,708
839
3,969
8,222
2,856
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
aHooli
Skadi
12
2 / 6 / 4
7,135
892
7,688
8,734
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
8 / 1 / 11
8,937
1,117
13,401
8,767
3,889
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
14
4 / 1 / 10
8,183
1,023
6,358
7,038
2,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 3 / 13
9,105
1,138
8,042
12,068
11,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 1 / 13
8,841
1,105
3,496
9,895
5,505
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sun Wukong
doiknowyou1982
Sun Wukong
12
1 / 0 / 6
7,415
927
2,787
8,100
6,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
6
Kills
22
22
Deaths
6
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
5
2
0.2
W
Ah Muzen Cab
 
Ah Muzen Cab
8
1
11
13.5
W
Rama
4
1
10
9
W
6
3
13
4.17
L
3
3
1
1.17
L
0
2
1
0.25
W
3
1
13
9.5
L
Thoth
Scoomacat
Thoth
1
6
3
0.42
L
Skadi
aHooli
Skadi
2
6
4
0.67
W
Sun Wukong
doiknowyou1982
Sun Wukong
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,800
Damage
34,084
35,609
Taken
45,868
14,707
Mitigated
29,426
8,419
Healing
25,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
4,223
920
0
66
6,614
2,156
0
331
6,283
0
8,492
W
Ah Muzen Cab
 
Ah Muzen Cab
13,401
4,768
1,270
2,474
8,767
3,889
1,971
2,530
6,237
0
29,434
W
Rama
6,358
4,421
729
1,435
7,038
2,769
2,897
1,550
5,488
0
21,181
W
8,042
1,615
1,145
2,149
12,068
11,168
217
2,837
9,150
2,773
11,173
L
7,698
649
3,507
2,868
6,998
3,081
0
135
6,863
19,309
134
L
3,222
267
99
712
5,041
3,289
0
349
4,692
0
8,225
W
3,496
106
8,046
5,474
9,895
5,505
806
2,574
7,321
0
10,135
L
Thoth
Scoomacat
Thoth
3,969
96
480
368
8,222
2,856
0
155
8,067
11,804
0
L
Skadi
aHooli
Skadi
7,688
1,908
58
261
8,734
3,325
0
848
7,886
0
11,343
W
Sun Wukong
doiknowyou1982
Sun Wukong
2,787
199
762
1,607
8,100
6,095
486
1,885
6,139
0
13,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
42,481
89
Minions Killed
98
0
Camps Cleared
0
601,592
Distance Traveled
828,402
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,076
760
9
1
0
101,971
0
W
Ah Muzen Cab
8,937
1,117
26
3
0
165,703
0
W
Rama
8,183
1,023
21
3
0
149,531
0
W
Surtr
9,105
1,138
23
3
0
180,578
0
L
Ra
7,893
987
47
6
0
155,477
2
L
Chaac
5,537
692
7
1
0
83,330
1
W
Guan Yu
8,841
1,105
10
1
0
183,109
0
L
Thoth
6,708
839
16
2
0
145,297
0
L
Skadi
7,135
892
10
1
0
115,517
0
W
Sun Wukong
7,415
927
18
2
0
149,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role