Player Matchup

Zeus
Zeus
ETMAEL04
Zeus
Level 128
God Stats
1W - 2L
1,193 SR
Queue Stats
139W - 143L
1,497 Elo+
Solo
Aphrodite
Aphrodite
ItsIntegrity
Aphrodite
Level 88
God Stats
3W - 2L
1,527 SR
Queue Stats
82W - 65L
1,606 Elo+
Party 1
Kali
Kali
Lineant
Kali
Level 185
God Stats
4W - 1L
1,740 SR
Queue Stats
219W - 245L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
TREEisYOdaddy
Hun Batz
Level 147
God Stats
8W - 3L
1,675 SR
Queue Stats
236W - 234L
1,428 Elo+
Party 2
Horus
Horus
beemane
Horus
Level 113
God Stats
8W - 5L
1,647 SR
Queue Stats
93W - 95L
1,440 Elo+
Party 2
Team Averages
Level 132
1,556 SR
1,503 Elo+

VS

Team Averages
Level 127
1,395 SR
1,493 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bragmaster
Danzaburou
Level 77
God Stats
3W - 5L
1,547 SR
Queue Stats
28W - 42L
1,448 Elo+
Solo
Fenrir
Fenrir
Eskilerkill
Fenrir
Level 142
God Stats
3W - 12L
1,323 SR
Queue Stats
230W - 231L
1,508 Elo+
Solo
Vulcan
Vulcan
cocobean33
Vulcan
Level 216
God Stats
0W - 4L
1,195 SR
Queue Stats
471W - 446L
1,567 Elo+
Solo
Atlas
Atlas
sanalej
Atlas
Level 43
God Stats
1W - 3L
1,408 SR
Queue Stats
54W - 76L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 2 / 2
7,487
576
2,806
5,045
1,205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Aphrodite
ItsIntegrity
Aphrodite
13
4 / 0 / 7
8,566
659
7,158
11,055
5,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
Lineant
Kali
13
6 / 2 / 5
8,032
618
9,827
11,827
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
TREEisYOdaddy
Hun Batz
15
4 / 2 / 5
8,573
659
5,539
10,444
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
beemane
Horus
13
0 / 2 / 4
8,041
619
6,384
13,656
10,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 2 / 1
7,954
612
7,837
12,849
16,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Bragmaster
Danzaburou
11
1 / 5 / 0
6,579
506
4,574
9,457
3,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
2 / 3 / 0
5,501
423
2,452
6,344
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
cocobean33
Vulcan
15
2 / 2 / 0
7,975
613
8,640
6,689
3,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
sanalej
Atlas
9
0 / 4 / 2
5,761
443
5,146
12,440
7,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
7
8
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
1
1.25
L
Danzaburou
Bragmaster
Danzaburou
1
5
0
0.2
W
Zeus
1
2
2
1
L
Fenrir
2
3
0
0.67
W
Aphrodite
ItsIntegrity
Aphrodite
4
0
7
7.5
W
Kali
Lineant
Kali
6
2
5
4.25
W
Hun Batz
TREEisYOdaddy
Hun Batz
4
2
5
3.25
W
Horus
beemane
Horus
0
2
4
1
L
Vulcan
cocobean33
Vulcan
2
2
0
1
L
Atlas
sanalej
Atlas
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,714
Damage
28,649
52,027
Taken
47,779
24,601
Mitigated
33,054
23,310
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,837
3,112
0
3,459
12,849
16,673
0
592
11,410
3,344
50,088
L
Danzaburou
Bragmaster
Danzaburou
4,574
1,732
0
2,828
9,457
3,045
0
2,540
6,917
0
47,098
W
Zeus
2,806
192
0
1,256
5,045
1,205
0
2,601
2,444
46,707
0
L
Fenrir
2,452
681
0
1,004
6,344
2,237
12
1,426
4,881
0
24,400
W
Aphrodite
ItsIntegrity
Aphrodite
7,158
2,167
3,122
7,394
11,055
5,365
331
3,136
7,919
30,835
1,074
W
Kali
Lineant
Kali
9,827
5,642
0
5,351
11,827
4,256
838
3,401
8,426
0
52,472
W
Hun Batz
TREEisYOdaddy
Hun Batz
5,539
1,743
0
1,364
10,444
3,523
0
4,303
6,141
0
61,441
W
Horus
beemane
Horus
6,384
2,521
80
4,743
13,656
10,252
281
2,067
11,589
0
48,038
L
Vulcan
cocobean33
Vulcan
8,640
217
0
819
6,689
3,514
0
1,679
4,968
73,574
0
L
Atlas
sanalej
Atlas
5,146
2,025
0
2,330
12,440
7,585
0
3,616
8,824
19,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,699
Gold Earned
33,770
417
Minions Killed
389
0
Camps Cleared
0
1,360,574
Distance Traveled
1,188,061
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,954
612
103
8
0
256,197
0
L
Danzaburou
6,579
506
96
7
0
259,483
5
W
Zeus
7,487
576
102
8
0
264,997
2
L
Fenrir
5,501
423
42
3
0
170,899
0
W
Aphrodite
8,566
659
61
5
0
265,618
4
W
Kali
8,032
618
80
6
0
284,416
5
W
Hun Batz
8,573
659
93
7
0
299,576
0
W
Horus
8,041
619
81
6
0
245,967
0
L
Vulcan
7,975
613
125
10
0
276,317
0
L
Atlas
5,761
443
23
2
0
225,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role