Player Matchup

Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
M0en
Nut
Level 188
God Stats
9W - 13L
1,483 SR
Queue Stats
982W - 806L
1,524 Elo+
Solo
Anhur
Anhur
Oтец
Anhur
Level 204
God Stats
6W - 7L
1,566 SR
Queue Stats
583W - 572L
1,578 Elo+
Solo
Da Ji
Da Ji
Shemsey
Da Ji
Level 127
God Stats
5W - 3L
1,621 SR
Queue Stats
320W - 320L
1,503 Elo+
Solo
Kukulkan
Kukulkan
xXnico97
Kukulkan
Level 149
God Stats
6W - 13L
1,414 SR
Queue Stats
851W - 875L
1,519 Elo+
Solo
Team Averages
Level 163
1,517 SR
1,525 Elo+

VS

Team Averages
Level 124
1,532 SR
1,445 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Ardalf
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,196 Elo+
Solo
Agni
Agni
Malkier23
Agni
Level 159
God Stats
7W - 3L
1,660 SR
Queue Stats
318W - 328L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 3 / 6
5,982
1,196
2,613
6,432
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nut
M0en
Nut
12
3 / 4 / 5
6,558
1,312
5,511
6,015
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Oтец
Anhur
9
2 / 3 / 4
6,107
1,221
2,555
5,272
1,530
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Da Ji
Shemsey
Da Ji
11
3 / 1 / 5
6,353
1,271
2,849
5,425
2,234
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kukulkan
xXnico97
Kukulkan
14
4 / 1 / 5
7,357
1,471
6,755
3,036
1,164
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 2 / 7
6,210
1,242
4,540
4,048
1,441
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
 
Da Ji
7
1 / 3 / 3
5,155
1,031
2,227
5,549
2,832
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Zhong Kui
 
Zhong Kui
6
0 / 2 / 1
4,627
925
1,113
2,426
1,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chernobog
Ardalf
Chernobog
11
2 / 4 / 4
5,729
1,146
3,413
5,294
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Agni
13
5 / 2 / 3
6,799
1,360
6,553
4,297
1,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
13
Kills
10
12
Deaths
13
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
3
6
1.33
L
Kukulkan
 
Kukulkan
2
2
7
2.75
L
Da Ji
 
Da Ji
1
3
3
0.83
L
Zhong Kui
 
Zhong Kui
0
2
1
0.25
L
Chernobog
Ardalf
Chernobog
2
4
4
1
W
Nut
M0en
Nut
3
4
5
1.38
L
Agni
5
2
3
3.25
W
Anhur
Oтец
Anhur
2
3
4
1.33
W
Da Ji
Shemsey
Da Ji
3
1
5
5.5
W
Kukulkan
xXnico97
Kukulkan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,283
Damage
17,846
26,180
Taken
21,614
11,155
Mitigated
8,747
5,263
Healing
1,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,613
745
0
202
6,432
4,303
360
2,891
3,541
129
5,677
L
Kukulkan
 
Kukulkan
4,540
292
11
337
4,048
1,441
0
714
3,287
13,904
544
L
Da Ji
 
Da Ji
2,227
500
0
12
5,549
2,832
0
1,463
4,002
0
2,626
L
Zhong Kui
 
Zhong Kui
1,113
0
105
498
2,426
1,563
0
1,050
1,376
1,913
78
L
Chernobog
Ardalf
Chernobog
3,413
2,071
0
419
5,294
1,561
0
2,221
2,991
0
7,245
W
Nut
M0en
Nut
5,511
2,956
0
906
6,015
1,924
388
3,334
2,681
0
9,949
L
Agni
6,553
581
0
0
4,297
1,350
0
873
3,391
13,208
0
W
Anhur
Oтец
Anhur
2,555
903
0
914
5,272
1,530
1,379
2,364
2,908
0
5,157
W
Da Ji
Shemsey
Da Ji
2,849
582
0
815
5,425
2,234
0
2,394
3,031
0
7,597
W
Kukulkan
xXnico97
Kukulkan
6,755
323
1,515
911
3,036
1,164
877
868
2,168
21,382
694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,357
Gold Earned
28,520
71
Minions Killed
49
0
Camps Cleared
0
553,374
Distance Traveled
431,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,982
1,196
6
1
0
82,643
0
L
Kukulkan
6,210
1,242
21
4
0
113,818
0
L
Da Ji
5,155
1,031
0
0
0
53,718
0
L
Zhong Kui
4,627
925
5
1
0
40,481
0
L
Chernobog
5,729
1,146
10
2
0
109,783
0
W
Nut
6,558
1,312
8
2
0
121,382
0
L
Agni
6,799
1,360
13
3
0
113,235
0
W
Anhur
6,107
1,221
3
1
0
108,007
0
W
Da Ji
6,353
1,271
10
2
0
123,781
0
W
Kukulkan
7,357
1,471
44
9
0
117,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role