Player Matchup

Maui
Maui
BlossomNinja
Maui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 1
Baron Samedi
Baron Samedi
G0DZILLA22
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 1
Bacchus
Bacchus
HateYouName
Bacchus
Level 106
God Stats
3W - 1L
1,576 SR
Queue Stats
185W - 161L
1,573 Elo+
Solo
Fenrir
Fenrir
Superman90
Fenrir
Level 152
God Stats
0W - 1L
1,739 SR
Queue Stats
16W - 23L
1,434 Elo+
Solo
Heimdallr
Heimdallr
pabcule83
Heimdallr
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
273W - 296L
1,469 Elo+
Solo
Team Averages
Level 71
1,563 SR
1,388 Elo+

VS

Team Averages
Level 138
1,346 SR
1,494 Elo+
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrHoffman24
Ah Muzen Cab
Level 122
God Stats
1W - 1L
1,331 SR
Queue Stats
57W - 59L
1,534 Elo+
Solo
Sol
Sol
NT Barret
Sol
Level 159
God Stats
2W - 2L
1,501 SR
Queue Stats
279W - 293L
1,476 Elo+
Party 2
Artio
Artio
dageur666
Artio
Level 146
God Stats
1W - 2L
1,188 SR
Queue Stats
126W - 144L
1,473 Elo+
Party 2
Ullr
Ullr
erlayia
Ullr
Level 120
God Stats
2W - 3L
1,209 SR
Queue Stats
147W - 149L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 10
9,163
705
6,425
15,734
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
G0DZILLA22
Baron Samedi
16
4 / 5 / 5
9,102
700
11,882
10,182
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
HateYouName
Bacchus
17
3 / 4 / 5
9,945
765
9,623
16,449
29,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Superman90
Fenrir
12
1 / 5 / 7
7,693
592
4,300
10,225
8,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heimdallr
pabcule83
Heimdallr
19
3 / 1 / 8
10,111
778
8,329
5,914
3,304
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 3 / 16
9,433
726
8,447
9,528
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
DrHoffman24
Ah Muzen Cab
16
2 / 3 / 14
9,731
749
15,091
9,381
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
7 / 2 / 8
10,247
788
12,475
7,519
3,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
dageur666
Artio
15
0 / 3 / 16
8,963
689
4,255
13,597
16,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
erlayia
Ullr
18
7 / 1 / 8
10,538
811
11,989
9,458
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
12
Kills
17
19
Deaths
12
35
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
16
3
L
1
4
10
1.5
W
Ah Muzen Cab
DrHoffman24
Ah Muzen Cab
2
3
14
3
L
Baron Samedi
G0DZILLA22
Baron Samedi
4
5
5
1.3
L
Bacchus
HateYouName
Bacchus
3
4
5
1.38
W
7
2
8
5.5
L
Fenrir
Superman90
Fenrir
1
5
7
0.9
W
Artio
dageur666
Artio
0
3
16
2.67
W
Ullr
erlayia
Ullr
7
1
8
11
L
Heimdallr
pabcule83
Heimdallr
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,559
Damage
52,257
58,504
Taken
49,483
63,254
Mitigated
31,331
15,190
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,447
4,422
1,132
996
9,528
3,921
761
5,986
3,542
0
18,260
L
6,425
427
384
1,561
15,734
16,265
0
3,179
12,555
11,779
0
W
Ah Muzen Cab
DrHoffman24
Ah Muzen Cab
15,091
3,799
1,621
1,853
9,381
3,904
437
5,549
3,825
0
39,641
L
Baron Samedi
G0DZILLA22
Baron Samedi
11,882
180
2,367
1,319
10,182
5,802
0
3,185
6,997
22,805
392
L
Bacchus
HateYouName
Bacchus
9,623
546
530
2,499
16,449
29,776
0
4,389
12,060
16,836
1,029
W
12,475
3,931
886
1,995
7,519
3,076
1,245
4,398
3,121
28,370
0
L
Fenrir
Superman90
Fenrir
4,300
737
1,984
2,652
10,225
8,107
0
3,140
7,085
0
7,257
W
Artio
dageur666
Artio
4,255
318
1,583
2,171
13,597
16,129
0
6,422
7,175
6,806
1,793
W
Ullr
erlayia
Ullr
11,989
7,258
1,397
3,275
9,458
4,301
662
4,456
5,002
0
24,171
L
Heimdallr
pabcule83
Heimdallr
8,329
2,712
0
1,894
5,914
3,304
0
1,947
3,967
0
34,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,014
Gold Earned
48,912
128
Minions Killed
147
0
Camps Cleared
0
1,194,436
Distance Traveled
1,194,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,433
726
27
2
0
211,232
0
L
Maui
9,163
705
7
1
0
255,010
0
W
Ah Muzen Cab
9,731
749
44
3
0
271,645
0
L
Baron Samedi
9,102
700
12
1
0
245,249
0
L
Bacchus
9,945
765
27
2
0
241,304
0
W
Sol
10,247
788
36
3
0
242,531
0
L
Fenrir
7,693
592
8
1
0
258,651
0
W
Artio
8,963
689
10
1
0
238,019
0
W
Ullr
10,538
811
30
2
0
231,015
0
L
Heimdallr
10,111
778
74
6
0
194,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role