Player Matchup

Sun Wukong
Sun Wukong
Hawke34m
Sun Wukong
Level 120
God Stats
47W - 18L
1,698 SR
Queue Stats
53W - 22L
1,598 Elo+
Solo
Thanatos
Thanatos
OptimalTheGenius
Thanatos
Level 65
God Stats
7W - 9L
1,415 SR
Queue Stats
67W - 67L
1,416 Elo+
Solo
Ix Chel
Ix Chel
Steelrayoleg
Ix Chel
Level 83
God Stats
4W - 7L
1,423 SR
Queue Stats
359W - 309L
1,449 Elo+
Solo
Cthulhu
Cthulhu
bebopp123
Cthulhu
Level 42
God Stats
2W - 2L
1,304 SR
Queue Stats
31W - 42L
1,431 Elo+
Solo
Anubis
Anubis
bigahe
Anubis
Level 118
God Stats
10W - 5L
1,639 SR
Queue Stats
385W - 379L
1,467 Elo+
Solo
Team Averages
Level 86
1,496 SR
1,472 Elo+

VS

Team Averages
Level 110
1,559 SR
1,433 Elo+
Cthulhu
Cthulhu
ASoggyZekrom
Cthulhu
Level 125
God Stats
10W - 6L
1,682 SR
Queue Stats
280W - 257L
1,469 Elo+
Party 1
Susano
Susano
Average-Arc
Susano
Level 103
God Stats
5W - 6L
1,524 SR
Queue Stats
149W - 149L
1,424 Elo+
Solo
Ra
Ra
Destroy all2000
Ra
Level 175
God Stats
18W - 20L
1,540 SR
Queue Stats
321W - 327L
1,505 Elo+
Solo
Neith
Neith
babynomoney
Neith
Level 108
God Stats
23W - 20L
1,548 SR
Queue Stats
246W - 229L
1,468 Elo+
Party 1
Surtr
Surtr
echxdg
Surtr
Level 38
God Stats
16W - 20L
1,500 SR
Queue Stats
41W - 70L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hawke34m
Sun Wukong
16
8 / 0 / 9
10,505
657
13,671
12,074
8,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
9 / 4 / 4
8,661
541
9,323
13,290
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
Steelrayoleg
Ix Chel
13
1 / 1 / 6
8,104
507
11,161
8,552
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
bebopp123
Cthulhu
12
3 / 2 / 8
8,628
539
7,402
13,511
9,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
bigahe
Anubis
12
4 / 5 / 6
8,228
514
7,424
9,109
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ASoggyZekrom
Cthulhu
12
3 / 3 / 6
7,402
463
13,990
17,377
8,927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
12
4 / 3 / 2
7,506
469
7,095
12,490
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 3 / 1
7,833
490
3,645
9,202
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 8 / 3
7,480
468
9,181
13,453
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
echxdg
Surtr
12
0 / 8 / 1
6,976
436
6,094
14,939
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
25
Kills
12
12
Deaths
25
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ASoggyZekrom
Cthulhu
3
3
6
2
L
Susano
4
3
2
1.67
L
1
3
1
0.5
W
Sun Wukong
Hawke34m
Sun Wukong
8
0
9
12.5
W
9
4
4
2.75
W
Ix Chel
Steelrayoleg
Ix Chel
1
1
6
4
L
4
8
3
0.69
W
Cthulhu
bebopp123
Cthulhu
3
2
8
3.5
W
Anubis
bigahe
Anubis
4
5
6
1.4
L
Surtr
echxdg
Surtr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,981
Damage
40,005
56,536
Taken
67,461
31,094
Mitigated
31,419
22,684
Healing
17,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ASoggyZekrom
Cthulhu
13,990
650
153
5,480
17,377
8,927
0
9,771
7,295
47,585
0
L
Susano
7,095
1,753
0
4,780
12,490
3,577
0
3,740
8,446
0
38,848
L
3,645
0
326
1,885
9,202
2,891
0
3,554
5,226
58,385
1,368
W
Sun Wukong
Hawke34m
Sun Wukong
13,671
2,400
0
3,681
12,074
8,944
140
3,218
8,443
0
80,610
W
9,323
1,764
0
6,444
13,290
5,442
61
3,070
10,121
0
40,370
W
Ix Chel
Steelrayoleg
Ix Chel
11,161
401
1,523
3,185
8,552
3,035
220
3,026
5,297
54,656
721
L
9,181
2,137
0
2,328
13,453
3,740
644
5,249
8,075
0
43,630
W
Cthulhu
bebopp123
Cthulhu
7,402
495
2,912
2,774
13,511
9,734
168
4,910
8,517
28,807
121
W
Anubis
bigahe
Anubis
7,424
319
173
1,992
9,109
3,939
370
4,125
4,984
41,720
1,522
L
Surtr
echxdg
Surtr
6,094
1,741
0
2,541
14,939
12,284
3
2,255
12,387
1,317
38,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,126
Gold Earned
37,197
398
Minions Killed
353
0
Camps Cleared
0
1,593,363
Distance Traveled
1,538,091
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,402
463
76
5
0
325,187
0
L
Susano
7,506
469
52
3
0
372,245
0
L
Ra
7,833
490
113
7
0
320,832
0
W
Sun Wukong
10,505
657
140
9
0
331,536
1
W
Thanatos
8,661
541
59
4
0
358,263
1
W
Ix Chel
8,104
507
93
6
0
316,620
4
L
Neith
7,480
468
49
3
0
257,552
0
W
Cthulhu
8,628
539
41
3
0
335,584
0
W
Anubis
8,228
514
65
4
0
251,360
0
L
Surtr
6,976
436
63
4
0
262,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role