Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 265
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AtomeGromache
Fenrir
Level 146
God Stats
4W - 7L
1,490 SR
Queue Stats
182W - 187L
1,506 Elo+
Solo
Anhur
Anhur
bkss
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,419 Elo+
Solo
Team Averages
Level 150
1,498 SR
1,485 Elo+

VS

Team Averages
Level 130
1,397 SR
1,484 Elo+
Janus
Janus
 
Janus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
PesuKaru
Zeus
Level 121
God Stats
2W - 1L
1,472 SR
Queue Stats
40W - 55L
1,462 Elo+
Solo
Cthulhu
Cthulhu
Soull
Cthulhu
Level 165
God Stats
1W - 2L
1,163 SR
Queue Stats
146W - 168L
1,522 Elo+
Solo
Ah Puch
Ah Puch
joeybiggie
Ah Puch
Level 108
God Stats
5W - 6L
1,283 SR
Queue Stats
318W - 339L
1,443 Elo+
Solo
Neith
Neith
mavilady
Neith
Level 145
God Stats
15W - 14L
1,568 SR
Queue Stats
337W - 334L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 1 / 1
6,013
1,203
3,553
2,778
828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
 
Ne Zha
10
0 / 3 / 4
5,347
1,069
2,597
3,790
1,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hades
 
Hades
6
1 / 2 / 0
4,667
933
1,524
2,062
858
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
0 / 1 / 2
4,688
938
983
4,056
2,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Anhur
bkss
Anhur
11
0 / 2 / 2
5,050
1,010
1,146
4,172
1,213
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 6
6,229
1,246
2,776
1,902
626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
11
1 / 1 / 7
6,238
1,248
3,444
2,623
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Soull
Cthulhu
11
0 / 1 / 8
6,324
1,265
2,384
7,225
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ah Puch
joeybiggie
Ah Puch
11
3 / 1 / 2
6,232
1,246
4,544
1,806
568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mavilady
Neith
11
3 / 0 / 3
6,080
1,216
2,363
3,163
991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
4
Kills
9
9
Deaths
4
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
1
1
3.5
L
Ne Zha
 
Ne Zha
0
3
4
0.67
L
Hades
 
Hades
1
2
0
0.5
W
Janus
 
Janus
2
1
6
5
L
0
1
2
1
W
Zeus
1
1
7
4.5
W
Cthulhu
Soull
Cthulhu
0
1
8
4
L
Anhur
bkss
Anhur
0
2
2
0.5
W
Ah Puch
joeybiggie
Ah Puch
3
1
2
4
W
Neith
mavilady
Neith
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,803
Damage
15,511
16,858
Taken
16,719
6,323
Mitigated
6,926
4,116
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,553
79
0
629
2,778
828
0
2,193
585
14,244
0
L
Ne Zha
 
Ne Zha
2,597
221
0
576
3,790
1,073
0
3,076
714
0
9,337
L
Hades
 
Hades
1,524
50
0
115
2,062
858
0
1,457
605
1,926
0
W
Janus
 
Janus
2,776
0
765
500
1,902
626
0
245
1,548
11,839
329
L
983
0
335
759
4,056
2,351
0
2,377
1,679
0
1,669
W
Zeus
3,444
255
133
526
2,623
706
88
1,497
1,126
7,875
341
W
Cthulhu
Soull
Cthulhu
2,384
42
0
2,488
7,225
4,035
0
2,075
5,117
8,408
0
L
Anhur
bkss
Anhur
1,146
626
361
1,341
4,172
1,213
0
3,668
504
0
3,833
W
Ah Puch
joeybiggie
Ah Puch
4,544
113
0
367
1,806
568
110
340
1,466
9,707
346
W
Neith
mavilady
Neith
2,363
702
330
1,143
3,163
991
1,103
920
2,243
0
5,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,765
Gold Earned
31,103
55
Minions Killed
69
0
Camps Cleared
0
444,257
Distance Traveled
542,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,013
1,203
25
5
0
99,782
0
L
Ne Zha
5,347
1,069
10
2
0
105,574
0
L
Hades
4,667
933
0
0
0
42,974
0
W
Janus
6,229
1,246
19
4
0
110,674
0
L
Fenrir
4,688
938
2
0
0
100,421
0
W
Zeus
6,238
1,248
15
3
0
111,613
0
W
Cthulhu
6,324
1,265
12
2
0
101,957
0
L
Anhur
5,050
1,010
18
4
0
95,506
0
W
Ah Puch
6,232
1,246
16
3
0
110,786
0
W
Neith
6,080
1,216
7
1
0
107,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role