Player Matchup

Artemis
Artemis
Eleahr
Artemis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 296L
1,471 Elo+
Solo
Mercury
Mercury
NextpIs
Mercury
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,448 Elo+
Party 1
Eset
Eset
Soda17
Eset
Level 144
God Stats
0W - 1L
1,456 SR
Queue Stats
5W - 6L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
SvenBotfan
Baron Samedi
Level 106
God Stats
47W - 56L
1,495 SR
Queue Stats
149W - 164L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
ThyJack
Zhong Kui
Level 15
God Stats
1W - 2L
1,677 SR
Queue Stats
7W - 12L
1,365 Elo+
Party 1
Team Averages
Level 114
1,526 SR
1,445 Elo+

VS

Team Averages
Level 137
1,494 SR
1,467 Elo+
Pele
Pele
 
Pele
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
DAVINICX
Chronos
Level 98
God Stats
127W - 105L
1,502 SR
Queue Stats
456W - 448L
1,440 Elo+
Solo
Discordia
Discordia
IceMint78
Discordia
Level 185
God Stats
5W - 2L
1,452 SR
Queue Stats
583W - 571L
1,443 Elo+
Solo
Jormungandr
Jormungandr
SilentStreamr
Jormungandr
Level 103
God Stats
10W - 8L
1,516 SR
Queue Stats
229W - 221L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eleahr
Artemis
14
1 / 5 / 4
7,480
534
7,761
10,790
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
NextpIs
Mercury
8
1 / 3 / 0
5,596
400
1,622
4,712
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Soda17
Eset
13
1 / 6 / 1
7,541
539
5,396
10,661
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SvenBotfan
Baron Samedi
11
2 / 2 / 1
7,053
504
2,977
12,899
7,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
ThyJack
Zhong Kui
13
1 / 4 / 0
8,274
591
6,834
11,151
6,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 1 / 1
9,254
661
6,734
8,846
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
 
Horus
12
0 / 2 / 7
7,355
525
3,216
13,753
9,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
DAVINICX
Chronos
13
3 / 2 / 4
8,452
604
7,780
9,275
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Discordia
IceMint78
Discordia
15
4 / 0 / 3
9,256
661
7,473
6,685
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SilentStreamr
Jormungandr
15
8 / 1 / 7
9,283
663
10,402
11,964
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
20
20
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
1
5.5
W
Horus
 
Horus
0
2
7
1.75
W
Chronos
DAVINICX
Chronos
3
2
4
2.5
L
Artemis
Eleahr
Artemis
1
5
4
0.6
W
Discordia
IceMint78
Discordia
4
0
3
5.5
L
Mercury
NextpIs
Mercury
1
3
0
0.33
W
Jormungandr
SilentStreamr
Jormungandr
8
1
7
11.5
L
Eset
Soda17
Eset
1
6
1
0.25
L
Baron Samedi
SvenBotfan
Baron Samedi
2
2
1
1.25
L
Zhong Kui
ThyJack
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,590
Damage
35,605
50,213
Taken
50,523
21,774
Mitigated
23,385
16,068
Healing
16,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,734
1,245
0
2,039
8,846
3,110
217
4,850
3,996
0
69,200
W
Horus
 
Horus
3,216
1,365
612
4,893
13,753
9,733
28
2,286
11,407
0
25,924
W
Chronos
DAVINICX
Chronos
7,780
1,942
0
3,052
9,275
3,495
236
2,234
6,993
64,535
1,573
L
Artemis
Eleahr
Artemis
7,761
3,541
0
2,994
10,790
3,192
0
4,763
5,987
0
59,444
W
Discordia
IceMint78
Discordia
7,473
223
0
2,413
6,685
1,881
27
1,754
4,677
58,623
3,577
L
Mercury
NextpIs
Mercury
1,622
910
0
1,486
4,712
1,194
0
1,841
2,825
0
15,155
W
Jormungandr
SilentStreamr
Jormungandr
10,402
2,302
0
3,091
11,964
5,166
82
3,819
7,983
61,782
805
L
Eset
Soda17
Eset
5,396
157
237
2,056
10,661
2,972
0
7,615
2,562
42,372
753
L
Baron Samedi
SvenBotfan
Baron Samedi
2,977
318
1,864
2,303
12,899
7,951
0
7,675
5,083
22,862
0
L
Zhong Kui
ThyJack
Zhong Kui
6,834
878
0
5,128
11,151
6,465
950
2,319
8,832
52,529
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,944
Gold Earned
43,600
373
Minions Killed
471
0
Camps Cleared
0
1,159,810
Distance Traveled
1,458,779
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,254
661
118
8
0
271,896
6
W
Horus
7,355
525
28
2
0
302,780
0
W
Chronos
8,452
604
112
8
0
254,493
0
L
Artemis
7,480
534
104
7
0
265,035
0
W
Discordia
9,256
661
112
8
0
316,553
2
L
Mercury
5,596
400
32
2
0
152,879
0
W
Jormungandr
9,283
663
101
7
0
313,057
0
L
Eset
7,541
539
99
7
0
287,019
0
L
Baron Samedi
7,053
504
36
3
0
234,794
3
L
Zhong Kui
8,274
591
102
7
0
220,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role