Player Matchup

Xing Tian
Xing Tian
AlmightyGuardd
Xing Tian
Level 125
God Stats
42W - 25L
1,633 SR
Queue Stats
145W - 144L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
Buff Cupid
Ah Puch
Level 156
God Stats
10W - 8L
1,536 SR
Queue Stats
284W - 268L
1,480 Elo+
Party 1
Horus
Horus
Gatortails42
Horus
Level 83
God Stats
55W - 38L
1,589 SR
Queue Stats
154W - 177L
1,409 Elo+
Solo
Charybdis
Charybdis
Zruxey
Charybdis
Level 103
God Stats
1W - 0L
1,579 SR
Queue Stats
2W - 7L
1,225 Elo+
Solo
Maman Brigitte
Maman Brigitte
dawnofrebirth
Maman Brigitte
Level 160
God Stats
174W - 136L
1,671 SR
Queue Stats
453W - 423L
1,614 Elo+
Party 1
Team Averages
Level 125
1,602 SR
1,446 Elo+

VS

Team Averages
Level 135
1,622 SR
1,483 Elo+
Terra
Terra
LoboRBG
Terra
Level 146
God Stats
236W - 211L
1,615 SR
Queue Stats
496W - 480L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
ResoBlaze
Tsukuyomi
Level 124
God Stats
3W - 3L
1,828 SR
Queue Stats
97W - 95L
1,595 Elo+
Solo
Ymir
Ymir
SkadiDsntKno271
Ymir
Level 118
God Stats
42W - 48L
1,490 SR
Queue Stats
245W - 234L
1,413 Elo+
Solo
He Bo
He Bo
THEEENUTKING
He Bo
Level 147
God Stats
0W - 1L
1,675 SR
Queue Stats
17W - 23L
1,428 Elo+
Party 2
Arachne
Arachne
VxKrazYxV
Arachne
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlmightyGuardd
Xing Tian
16
5 / 0 / 6
9,254
544
7,752
14,285
6,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
Buff Cupid
Ah Puch
16
4 / 4 / 4
9,813
577
13,639
11,532
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 1 / 7
8,605
506
4,170
11,990
8,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Zruxey
Charybdis
16
3 / 1 / 3
9,315
548
10,728
12,293
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
dawnofrebirth
Maman Brigitte
17
6 / 4 / 3
10,705
630
15,798
16,572
5,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
LoboRBG
Terra
14
1 / 4 / 4
8,370
492
9,251
16,954
10,643
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
ResoBlaze
Tsukuyomi
13
0 / 5 / 2
7,512
442
10,250
11,307
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 4 / 4
7,042
414
6,610
22,424
11,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 4 / 3
8,277
487
8,255
9,402
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
VxKrazYxV
Arachne
15
6 / 2 / 1
8,956
527
9,600
16,635
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
19
Kills
10
10
Deaths
19
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AlmightyGuardd
Xing Tian
5
0
6
8
W
Ah Puch
Buff Cupid
Ah Puch
4
4
4
1.5
W
1
1
7
4.5
L
Terra
LoboRBG
Terra
1
4
4
0.75
L
Tsukuyomi
ResoBlaze
Tsukuyomi
0
5
2
0.2
L
1
4
4
0.75
L
2
4
3
0.88
L
Arachne
VxKrazYxV
Arachne
6
2
1
3.25
W
Charybdis
Zruxey
Charybdis
3
1
3
4.5
W
Maman Brigitte
dawnofrebirth
Maman Brigitte
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,087
Damage
43,966
66,672
Taken
76,722
29,440
Mitigated
35,445
30,490
Healing
21,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AlmightyGuardd
Xing Tian
7,752
282
0
5,142
14,285
6,866
0
3,350
10,532
78,533
0
W
Ah Puch
Buff Cupid
Ah Puch
13,639
99
0
2,045
11,532
3,923
52
6,693
4,024
70,681
420
W
4,170
1,822
2,132
5,996
11,990
8,936
1
5,723
5,669
0
24,729
L
Terra
LoboRBG
Terra
9,251
491
787
3,948
16,954
10,643
0
12,157
4,729
55,888
0
L
Tsukuyomi
ResoBlaze
Tsukuyomi
10,250
2,244
0
2,262
11,307
4,419
0
943
10,364
0
50,525
L
6,610
1,572
0
6,395
22,424
11,065
0
8,063
13,985
35,446
2,483
L
8,255
101
0
1,828
9,402
2,785
0
5,551
3,370
48,608
1,205
L
Arachne
VxKrazYxV
Arachne
9,600
5,953
0
5,918
16,635
6,533
0
9,073
7,321
0
57,568
W
Charybdis
Zruxey
Charybdis
10,728
4,476
0
6,524
12,293
4,350
1,106
1,469
10,098
0
83,638
W
Maman Brigitte
dawnofrebirth
Maman Brigitte
15,798
409
0
8,651
16,572
5,365
0
5,277
10,941
87,986
1,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,692
Gold Earned
40,157
563
Minions Killed
413
0
Camps Cleared
0
1,735,150
Distance Traveled
1,754,195
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,254
544
108
6
0
395,267
0
W
Ah Puch
9,813
577
142
8
0
331,489
2
W
Horus
8,605
506
37
2
0
367,175
0
L
Terra
8,370
492
103
6
0
340,403
0
L
Tsukuyomi
7,512
442
80
5
0
361,832
2
L
Ymir
7,042
414
42
2
0
345,498
3
L
He Bo
8,277
487
98
6
0
317,303
0
L
Arachne
8,956
527
90
5
0
389,159
0
W
Charybdis
9,315
548
131
8
0
323,109
4
W
Maman Brigitte
10,705
630
145
9
0
318,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role