Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Seakeen
Fenrir
Level 129
God Stats
7W - 10L
1,313 SR
Queue Stats
386W - 444L
1,489 Elo+
Solo
Ah Puch
Ah Puch
iFALL3N
Ah Puch
Level 159
God Stats
23W - 7L
1,841 SR
Queue Stats
1,014W - 1,079L
1,438 Elo+
Party 1
Fafnir
Fafnir
x Vylet
Fafnir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,415 Elo+
Solo
Janus
Janus
yHideki
Janus
Level 59
God Stats
3W - 3L
1,614 SR
Queue Stats
389W - 433L
1,400 Elo+
Party 1
Team Averages
Level 133
1,554 SR
1,448 Elo+

VS

Team Averages
Level 101
1,647 SR
1,478 Elo+
Cernunnos
Cernunnos
IzzThatreed
Cernunnos
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 61L
1,443 Elo+
Solo
Ares
Ares
Kalammekharxx
Ares
Level 148
God Stats
4W - 2L
1,730 SR
Queue Stats
323W - 336L
1,499 Elo+
Solo
Persephone
Persephone
Selfish442
Persephone
Level 49
God Stats
11W - 12L
1,551 SR
Queue Stats
379W - 405L
1,437 Elo+
Solo
Hercules
Hercules
XIAL_Angel
Hercules
Level 158
God Stats
11W - 13L
1,553 SR
Queue Stats
270W - 284L
1,517 Elo+
Solo
Yu Huang
Yu Huang
iammikeyp
Yu Huang
Level 128
God Stats
3W - 1L
1,902 SR
Queue Stats
391W - 399L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 5 / 5
10,778
829
12,714
11,878
5,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Seakeen
Fenrir
15
5 / 4 / 4
10,345
796
5,169
15,804
11,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ah Puch
iFALL3N
Ah Puch
18
1 / 1 / 11
10,378
798
15,212
8,323
3,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
x Vylet
Fafnir
18
2 / 2 / 11
11,591
892
5,429
13,089
17,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
yHideki
Janus
14
3 / 6 / 4
9,033
695
4,814
8,438
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IzzThatreed
Cernunnos
13
1 / 6 / 8
8,216
632
4,377
8,019
3,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 3 / 7
10,093
776
5,762
13,497
16,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Selfish442
Persephone
18
3 / 2 / 7
9,512
732
13,542
6,123
2,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
XIAL_Angel
Hercules
17
5 / 4 / 9
9,171
705
12,448
18,544
24,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yu Huang
iammikeyp
Yu Huang
6
0 / 0 / 1
6,220
478
937
1,018
333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
49
16
Kills
17
18
Deaths
15
35
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
5
5
1.5
L
Cernunnos
IzzThatreed
Cernunnos
1
6
8
0.83
L
8
3
7
3.83
W
Fenrir
Seakeen
Fenrir
5
4
4
1.75
L
Persephone
Selfish442
Persephone
3
2
7
3.25
L
Hercules
XIAL_Angel
Hercules
5
4
9
2.38
W
Ah Puch
iFALL3N
Ah Puch
1
1
11
6.5
L
Yu Huang
iammikeyp
Yu Huang
0
0
1
0.5
W
Fafnir
x Vylet
Fafnir
2
2
11
3.75
W
Janus
yHideki
Janus
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,338
Damage
37,066
57,532
Taken
47,201
41,542
Mitigated
47,246
23,254
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,714
4,293
698
1,992
11,878
5,520
2,014
4,574
7,304
0
32,280
L
Cernunnos
IzzThatreed
Cernunnos
4,377
1,153
128
304
8,019
3,182
0
4,597
3,338
0
9,246
L
5,762
197
754
3,923
13,497
16,131
0
5,545
7,701
13,095
0
W
Fenrir
Seakeen
Fenrir
5,169
794
1,354
5,684
15,804
11,660
698
4,281
11,523
0
12,206
L
Persephone
Selfish442
Persephone
13,542
345
0
410
6,123
2,814
0
3,248
2,862
36,698
702
L
Hercules
XIAL_Angel
Hercules
12,448
2,518
651
7,627
18,544
24,786
0
10,840
7,460
0
21,499
W
Ah Puch
iFALL3N
Ah Puch
15,212
183
1,434
4,083
8,323
3,847
630
2,466
5,857
38,318
0
L
Yu Huang
iammikeyp
Yu Huang
937
42
200
104
1,018
333
0
622
396
1,448
0
W
Fafnir
x Vylet
Fafnir
5,429
1,406
1,132
5,289
13,089
17,178
336
5,266
7,823
9,449
0
W
Janus
yHideki
Janus
4,814
161
831
757
8,438
3,337
0
3,268
5,170
12,355
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,125
Gold Earned
43,212
142
Minions Killed
128
0
Camps Cleared
0
1,112,235
Distance Traveled
991,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,778
829
43
3
0
211,108
0
L
Cernunnos
8,216
632
10
1
0
115,324
0
L
Ares
10,093
776
18
1
0
339,741
0
W
Fenrir
10,345
796
11
1
0
235,148
0
L
Persephone
9,512
732
65
5
0
241,706
0
L
Hercules
9,171
705
30
2
0
264,824
0
W
Ah Puch
10,378
798
53
4
0
237,978
0
L
Yu Huang
6,220
478
5
0
0
30,331
0
W
Fafnir
11,591
892
10
1
0
229,221
0
W
Janus
9,033
695
25
2
0
198,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role