Player Matchup

Anhur
Anhur
Gremorys24
Anhur
Level 155
God Stats
1W - 0L
1,315 SR
Queue Stats
37W - 24L
1,627 Elo+
Party 1
Baron Samedi
Baron Samedi
Jocsy527
Baron Samedi
Level 107
God Stats
81W - 60L
1,621 SR
Queue Stats
294W - 269L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
TwistedKombat_
Zhong Kui
Level 143
God Stats
25W - 19L
1,660 SR
Queue Stats
226W - 255L
1,529 Elo+
Solo
Horus
Horus
Vantimmytim
Horus
Level 149
God Stats
40W - 10L
1,952 SR
Queue Stats
62W - 28L
1,838 Elo+
Solo
Thanatos
Thanatos
liKing08l
Thanatos
Level 151
God Stats
4W - 3L
1,630 SR
Queue Stats
40W - 26L
1,632 Elo+
Party 1
Team Averages
Level 141
1,636 SR
1,625 Elo+

VS

Team Averages
Level 138
1,582 SR
1,569 Elo+
Achilles
Achilles
Cwispy D
Achilles
Level 105
God Stats
1W - 2L
1,513 SR
Queue Stats
134W - 136L
1,555 Elo+
Solo
Lancelot
Lancelot
Eskilerkill
Lancelot
Level 142
God Stats
5W - 3L
1,778 SR
Queue Stats
229W - 231L
1,518 Elo+
Solo
Charybdis
Charybdis
HotTomatoSoup4u
Charybdis
Level 157
God Stats
13W - 16L
1,608 SR
Queue Stats
105W - 111L
1,530 Elo+
Solo
Aphrodite
Aphrodite
TheBlightKing
Aphrodite
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,715 Elo+
Solo
Merlin
Merlin
averagemay
Merlin
Level 157
God Stats
2W - 4L
1,511 SR
Queue Stats
92W - 88L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
6 / 0 / 1
7,420
742
5,140
7,244
3,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
Jocsy527
Baron Samedi
10
0 / 1 / 2
5,762
576
1,567
3,630
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
TwistedKombat_
Zhong Kui
11
2 / 0 / 2
6,327
633
5,370
5,875
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 4
6,190
619
3,914
7,092
3,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
liKing08l
Thanatos
11
4 / 0 / 4
6,131
613
5,740
6,348
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cwispy D
Achilles
10
0 / 4 / 0
5,306
531
2,977
7,937
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Lancelot
Eskilerkill
Lancelot
11
0 / 3 / 1
5,298
530
2,966
7,354
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
HotTomatoSoup4u
Charybdis
9
0 / 1 / 0
5,206
521
4,826
7,071
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
TheBlightKing
Aphrodite
7
0 / 4 / 0
4,590
459
1,313
5,983
2,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
averagemay
Merlin
9
1 / 2 / 0
5,273
527
3,898
5,007
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
1
1
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cwispy D
Achilles
0
4
0
0
L
Lancelot
Eskilerkill
Lancelot
0
3
1
0.17
W
Anhur
6
0
1
6.5
L
Charybdis
HotTomatoSoup4u
Charybdis
0
1
0
0
W
Baron Samedi
Jocsy527
Baron Samedi
0
1
2
1
L
Aphrodite
TheBlightKing
Aphrodite
0
4
0
0
W
Zhong Kui
TwistedKombat_
Zhong Kui
2
0
2
3
W
2
0
4
4
L
Merlin
averagemay
Merlin
1
2
0
0.5
W
Thanatos
liKing08l
Thanatos
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,731
Damage
15,980
30,189
Taken
33,352
14,040
Mitigated
11,415
18,797
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cwispy D
Achilles
2,977
316
0
2,716
7,937
3,195
0
0
7,937
0
29,861
L
Lancelot
Eskilerkill
Lancelot
2,966
997
0
300
7,354
2,671
0
341
7,013
0
44,093
W
Anhur
5,140
3,518
0
3,749
7,244
3,062
504
904
6,018
0
48,047
L
Charybdis
HotTomatoSoup4u
Charybdis
4,826
3,095
0
3,173
7,071
2,050
0
2,942
4,129
0
42,500
W
Baron Samedi
Jocsy527
Baron Samedi
1,567
119
44
1,063
3,630
1,484
724
1,949
1,681
30,168
1,317
L
Aphrodite
TheBlightKing
Aphrodite
1,313
160
760
1,583
5,983
2,191
0
1,911
4,072
8,923
0
W
Zhong Kui
TwistedKombat_
Zhong Kui
5,370
2,627
0
3,148
5,875
3,538
306
185
5,690
39,961
11,021
W
3,914
1,988
2,115
3,617
7,092
3,733
21
1,105
5,987
0
14,414
L
Merlin
averagemay
Merlin
3,898
158
0
1,066
5,007
1,308
0
1,217
3,790
33,309
0
W
Thanatos
liKing08l
Thanatos
5,740
1,869
0
5,061
6,348
2,223
0
1,068
5,280
0
39,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,830
Gold Earned
25,673
354
Minions Killed
306
0
Camps Cleared
0
988,082
Distance Traveled
977,304
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,306
531
61
6
0
187,757
0
L
Lancelot
5,298
530
89
9
0
226,259
0
W
Anhur
7,420
742
97
10
0
168,342
0
L
Charybdis
5,206
521
78
8
0
179,833
0
W
Baron Samedi
5,762
576
63
6
0
200,283
4
L
Aphrodite
4,590
459
12
1
0
189,518
1
W
Zhong Kui
6,327
633
106
11
0
174,437
0
W
Horus
6,190
619
28
3
0
211,985
1
L
Merlin
5,273
527
66
7
0
193,937
2
W
Thanatos
6,131
613
60
6
0
233,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role