Player Matchup

Anubis
Anubis
CheckLeft
Anubis
Level 83
God Stats
14W - 9L
1,734 SR
Queue Stats
211W - 185L
1,523 Elo+
Solo
Ravana
Ravana
SittingDuckmin
Ravana
Level 128
God Stats
0W - 4L
1,124 SR
Queue Stats
310W - 298L
1,567 Elo+
Solo
Jormungandr
Jormungandr
WilGotDaJuice
Jormungandr
Level 148
God Stats
9W - 13L
1,528 SR
Queue Stats
590W - 548L
1,549 Elo+
Solo
Artemis
Artemis
mexican fear
Artemis
Level 142
God Stats
27W - 31L
1,535 SR
Queue Stats
248W - 229L
1,522 Elo+
Solo
Nemesis
Nemesis
orengo125
Nemesis
Level 125
God Stats
4W - 4L
1,475 SR
Queue Stats
190W - 176L
1,498 Elo+
Solo
Team Averages
Level 125
1,479 SR
1,532 Elo+

VS

Team Averages
Level 140
1,676 SR
1,525 Elo+
Tiamat
Tiamat
HoPe Killz
Tiamat
Level 158
God Stats
9W - 6L
1,684 SR
Queue Stats
295W - 315L
1,482 Elo+
Solo
Bellona
Bellona
iamdom24
Bellona
Level 68
God Stats
5W - 6L
1,412 SR
Queue Stats
335W - 325L
1,490 Elo+
Solo
Hun Batz
Hun Batz
moc Gage
Hun Batz
Level 159
God Stats
16W - 8L
1,692 SR
Queue Stats
245W - 222L
1,523 Elo+
Solo
Nut
Nut
nachito828384
Nut
Level 159
God Stats
8W - 4L
1,748 SR
Queue Stats
209W - 195L
1,544 Elo+
Solo
Bacchus
Bacchus
xXxOv3rkill
Bacchus
Level 158
God Stats
7W - 0L
1,844 SR
Queue Stats
258W - 244L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CheckLeft
Anubis
14
7 / 4 / 4
7,738
553
8,029
7,789
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 4
7,182
513
7,158
9,309
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
WilGotDaJuice
Jormungandr
11
1 / 1 / 7
6,390
456
5,279
10,048
7,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
mexican fear
Artemis
13
1 / 3 / 3
6,971
498
4,392
7,831
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
orengo125
Nemesis
11
1 / 4 / 0
6,408
458
6,199
11,727
10,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HoPe Killz
Tiamat
13
1 / 2 / 3
7,621
544
5,836
6,123
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
iamdom24
Bellona
14
1 / 1 / 2
8,160
583
6,345
10,935
10,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
moc Gage
Hun Batz
15
7 / 4 / 1
8,392
599
9,539
11,229
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 2 / 0
8,301
593
6,093
9,627
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
xXxOv3rkill
Bacchus
10
0 / 5 / 7
6,935
495
5,634
11,855
9,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
13
Kills
13
13
Deaths
14
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
CheckLeft
Anubis
7
4
4
2.25
W
Tiamat
HoPe Killz
Tiamat
1
2
3
1.25
L
3
1
4
5
L
Jormungandr
WilGotDaJuice
Jormungandr
1
1
7
4.5
W
Bellona
iamdom24
Bellona
1
1
2
2
L
Artemis
mexican fear
Artemis
1
3
3
0.83
W
Hun Batz
moc Gage
Hun Batz
7
4
1
1.88
W
4
2
0
2
L
Nemesis
orengo125
Nemesis
1
4
0
0.25
W
Bacchus
xXxOv3rkill
Bacchus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,057
Damage
33,447
46,704
Taken
49,769
27,340
Mitigated
28,128
10,468
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CheckLeft
Anubis
8,029
1,045
0
1,910
7,789
3,342
0
2,019
5,582
53,231
0
W
Tiamat
HoPe Killz
Tiamat
5,836
688
0
2,038
6,123
2,149
105
1,675
4,448
48,822
1,145
L
7,158
2,084
0
2,051
9,309
4,291
0
2,903
6,156
0
55,846
L
Jormungandr
WilGotDaJuice
Jormungandr
5,279
1,522
0
2,433
10,048
7,187
14
3,994
5,806
25,878
1,019
W
Bellona
iamdom24
Bellona
6,345
1,910
0
3,093
10,935
10,127
0
366
9,953
0
59,683
L
Artemis
mexican fear
Artemis
4,392
1,662
0
1,867
7,831
2,363
0
1,150
6,681
0
53,980
W
Hun Batz
moc Gage
Hun Batz
9,539
2,219
0
3,915
11,229
2,890
0
2,753
8,403
0
73,151
W
6,093
2,292
0
5,454
9,627
3,128
0
3,198
6,429
0
67,170
L
Nemesis
orengo125
Nemesis
6,199
1,452
0
2,207
11,727
10,157
0
0
11,727
0
36,016
W
Bacchus
xXxOv3rkill
Bacchus
5,634
652
0
2,997
11,855
9,834
0
5,167
6,688
13,922
2,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,689
Gold Earned
39,409
413
Minions Killed
472
0
Camps Cleared
0
1,362,577
Distance Traveled
1,430,119
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,738
553
87
6
0
236,688
4
W
Tiamat
7,621
544
126
9
0
298,762
0
L
Ravana
7,182
513
97
7
0
330,232
1
L
Jormungandr
6,390
456
55
4
0
275,257
4
W
Bellona
8,160
583
114
8
0
295,018
2
L
Artemis
6,971
498
108
8
0
242,791
0
W
Hun Batz
8,392
599
101
7
0
313,776
0
W
Nut
8,301
593
110
8
0
247,901
0
L
Nemesis
6,408
458
66
5
0
277,609
0
W
Bacchus
6,935
495
21
2
0
274,662
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role