Player Matchup

Neith
Neith
Albertgalle
Neith
Level 28
God Stats
24W - 33L
1,457 SR
Queue Stats
44W - 56L
1,441 Elo+
Party 1
Hercules
Hercules
MadEddie
Hercules
Level 145
God Stats
17W - 15L
1,437 SR
Queue Stats
309W - 292L
1,478 Elo+
Solo
Hades
Hades
MateoNF91
Hades
Level 46
God Stats
3W - 9L
1,221 SR
Queue Stats
117W - 138L
1,440 Elo+
Party 1
Arachne
Arachne
RuShiON_AdRiEr
Arachne
Level 19
God Stats
4W - 2L
1,877 SR
Queue Stats
16W - 30L
1,330 Elo+
Party 1
Cerberus
Cerberus
TTDaremoinaiTT
Cerberus
Level 88
God Stats
20W - 10L
1,620 SR
Queue Stats
291W - 287L
1,447 Elo+
Solo
Team Averages
Level 65
1,522 SR
1,427 Elo+

VS

Team Averages
Level 118
1,535 SR
1,464 Elo+
Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AhmedSan1
Vulcan
Level 184
God Stats
6W - 1L
1,596 SR
Queue Stats
298W - 278L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
CCJ-pain78
Gilgamesh
Level 63
God Stats
1W - 1L
1,616 SR
Queue Stats
53W - 43L
1,468 Elo+
Solo
Artemis
Artemis
tutor51
Artemis
Level 107
God Stats
62W - 60L
1,463 SR
Queue Stats
229W - 230L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,088
584
2,312
3,335
818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
MadEddie
Hercules
9
2 / 0 / 0
4,793
685
3,447
4,503
2,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Hades
MateoNF91
Hades
7
1 / 2 / 0
3,979
568
712
4,603
1,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
1 / 1 / 0
4,135
591
1,959
3,686
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
7
1 / 0 / 1
4,149
593
1,991
3,754
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 0
4,951
707
3,197
5,109
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
7
0 / 0 / 0
3,585
512
2,368
3,746
2,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
AhmedSan1
Vulcan
6
1 / 1 / 1
4,056
579
1,241
1,567
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
CCJ-pain78
Gilgamesh
7
0 / 2 / 0
4,126
589
1,467
5,671
3,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
tutor51
Artemis
6
0 / 2 / 0
3,430
490
949
4,523
996
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
6
Kills
3
3
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
0
2
L
Bacchus
 
Bacchus
0
0
0
0
L
Vulcan
AhmedSan1
Vulcan
1
1
1
1.5
W
1
0
1
1.5
L
Gilgamesh
CCJ-pain78
Gilgamesh
0
2
0
0
W
Hercules
MadEddie
Hercules
2
0
0
2
W
Hades
MateoNF91
Hades
1
2
0
0.5
W
1
1
0
1
W
Cerberus
1
0
1
1.5
L
Artemis
tutor51
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,421
Damage
9,222
19,881
Taken
20,616
6,838
Mitigated
8,562
9,375
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,197
38
0
3,049
5,109
1,880
0
288
4,821
36,643
537
L
Bacchus
 
Bacchus
2,368
428
0
1,220
3,746
2,192
0
603
3,143
9,390
1,698
L
Vulcan
AhmedSan1
Vulcan
1,241
225
0
623
1,567
413
0
424
1,143
13,312
1,205
W
2,312
1,057
0
1,334
3,335
818
0
1,281
2,054
0
22,604
L
Gilgamesh
CCJ-pain78
Gilgamesh
1,467
503
0
1,746
5,671
3,081
0
0
5,389
0
19,016
W
Hercules
MadEddie
Hercules
3,447
1,375
0
2,660
4,503
2,032
0
559
3,730
0
22,753
W
Hades
MateoNF91
Hades
712
102
155
1,700
4,603
1,215
0
2,725
1,794
15,470
0
W
1,959
1,170
0
1,433
3,686
774
0
1,008
2,663
0
17,070
W
Cerberus
1,991
278
92
2,001
3,754
1,999
0
865
2,889
10,913
0
L
Artemis
tutor51
Artemis
949
513
0
642
4,523
996
0
1,388
3,135
0
13,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,144
Gold Earned
20,148
205
Minions Killed
200
0
Camps Cleared
0
648,553
Distance Traveled
579,396
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,951
707
80
11
0
135,919
0
L
Bacchus
3,585
512
26
4
0
131,391
3
L
Vulcan
4,056
579
28
4
0
64,600
0
W
Neith
4,088
584
44
6
0
122,437
0
L
Gilgamesh
4,126
589
44
6
0
133,220
0
W
Hercules
4,793
685
51
7
0
109,461
0
W
Hades
3,979
568
32
5
0
128,079
0
W
Arachne
4,135
591
30
4
0
160,442
0
W
Cerberus
4,149
593
48
7
0
128,134
3
L
Artemis
3,430
490
22
3
0
114,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role