Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
PhoenixwingzZ
Anubis
Level 107
God Stats
47W - 23L
1,729 SR
Queue Stats
147W - 116L
1,524 Elo+
Solo
Cupid
Cupid
SittingDuckmin
Cupid
Level 128
God Stats
24W - 14L
1,669 SR
Queue Stats
303W - 291L
1,570 Elo+
Solo
Vulcan
Vulcan
teleh
Vulcan
Level 42
God Stats
7W - 5L
1,315 SR
Queue Stats
65W - 78L
1,353 Elo+
Solo
Team Averages
Level 114
1,543 SR
1,489 Elo+

VS

Team Averages
Level 136
1,542 SR
1,517 Elo+
Nu Wa
Nu Wa
Crackerknight
Nu Wa
Level 124
God Stats
28W - 15L
1,698 SR
Queue Stats
158W - 133L
1,545 Elo+
Solo
Ares
Ares
DesertDemonz
Ares
Level 151
God Stats
15W - 15L
1,518 SR
Queue Stats
246W - 222L
1,463 Elo+
Solo
Hachiman
Hachiman
Miguellionare
Hachiman
Level 122
God Stats
6W - 8L
1,458 SR
Queue Stats
255W - 224L
1,514 Elo+
Solo
Tyr
Tyr
Naez95
Tyr
Level 155
God Stats
24W - 21L
1,500 SR
Queue Stats
400W - 375L
1,548 Elo+
Solo
Horus
Horus
Ohio_CIe
Horus
Level 127
God Stats
19W - 21L
1,534 SR
Queue Stats
708W - 695L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
2 / 1 / 4
8,427
562
6,813
9,670
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
 
Bacchus
12
3 / 0 / 5
8,362
557
7,221
11,218
12,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
9 / 3 / 0
10,394
693
9,202
9,074
3,361
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 6
7,815
521
8,479
8,750
2,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
teleh
Vulcan
9
0 / 8 / 1
6,008
401
958
7,681
2,143
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
7,805
520
6,843
6,817
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 2
6,829
455
3,504
14,430
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Miguellionare
Hachiman
13
2 / 4 / 0
7,072
471
6,591
10,022
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
Naez95
Tyr
14
8 / 2 / 1
9,475
632
6,152
11,163
9,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Ohio_CIe
Horus
14
2 / 2 / 3
7,618
508
4,399
10,426
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
15
Kills
14
14
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
4
4
W
Bacchus
 
Bacchus
3
0
5
5.5
L
2
4
4
1
L
0
3
2
0.33
L
Hachiman
Miguellionare
Hachiman
2
4
0
0.5
L
Tyr
Naez95
Tyr
8
2
1
4.25
L
Horus
Ohio_CIe
Horus
2
2
3
1.75
W
9
3
0
3
W
1
2
6
2
W
Vulcan
teleh
Vulcan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,673
Damage
27,489
46,393
Taken
52,858
24,645
Mitigated
30,783
14,931
Healing
16,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,813
951
0
2,679
9,670
3,623
0
2,970
6,700
0
70,687
W
Bacchus
 
Bacchus
7,221
1,538
0
3,305
11,218
12,571
64
2,265
8,953
25,767
3,812
L
6,843
907
0
1,331
6,817
1,303
88
3,754
3,063
48,633
1,128
L
3,504
574
162
3,952
14,430
12,090
0
4,421
10,009
19,181
0
L
Hachiman
Miguellionare
Hachiman
6,591
2,799
0
4,009
10,022
4,032
0
3,772
6,250
0
59,176
L
Tyr
Naez95
Tyr
6,152
534
0
2,364
11,163
9,411
89
1,736
9,427
958
61,818
L
Horus
Ohio_CIe
Horus
4,399
1,749
80
4,710
10,426
3,947
0
2,752
7,674
0
62,529
W
9,202
262
0
2,171
9,074
3,361
187
3,011
6,063
71,502
438
W
8,479
5,469
1,370
4,276
8,750
2,947
458
2,222
6,528
0
72,815
W
Vulcan
teleh
Vulcan
958
58
0
1,130
7,681
2,143
0
638
7,043
17,601
774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,006
Gold Earned
38,799
431
Minions Killed
433
0
Camps Cleared
0
1,487,202
Distance Traveled
1,465,774
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,427
562
107
7
0
377,922
0
W
Bacchus
8,362
557
37
2
0
328,335
0
L
Nu Wa
7,805
520
89
6
0
269,908
1
L
Ares
6,829
455
30
2
0
292,397
2
L
Hachiman
7,072
471
96
6
0
254,211
1
L
Tyr
9,475
632
123
8
0
308,571
0
L
Horus
7,618
508
95
6
0
340,687
0
W
Anubis
10,394
693
134
9
0
285,288
0
W
Cupid
7,815
521
127
8
0
273,426
1
W
Vulcan
6,008
401
26
2
0
222,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role