Player Matchup

Arachne
Arachne
Kami_Onzz
Arachne
Level 63
God Stats
3W - 1L
1,693 SR
Queue Stats
57W - 109L
1,359 Elo+
Party 2
Danzaburou
Danzaburou
SEKI_oio_SENKIRO
Danzaburou
Level 66
God Stats
6W - 16L
1,476 SR
Queue Stats
34W - 86L
1,276 Elo+
Party 2
Ra
Ra
TuvsFN
Ra
Level 17
God Stats
1W - 4L
1,505 SR
Queue Stats
18W - 55L
1,317 Elo+
Party 2
Chronos
Chronos
Uncle__Wazza
Chronos
Level 27
God Stats
1W - 2L
1,482 SR
Queue Stats
55W - 102L
1,372 Elo+
Party 2
Bellona
Bellona
rafaPool533
Bellona
Level 126
God Stats
11W - 8L
1,663 SR
Queue Stats
262W - 262L
1,570 Elo+
Solo
Team Averages
Level 60
1,564 SR
1,379 Elo+

VS

Team Averages
Level 117
1,478 SR
1,463 Elo+
Ares
Ares
Amateur_Samurai7
Ares
Level 124
God Stats
47W - 48L
1,487 SR
Queue Stats
100W - 96L
1,473 Elo+
Solo
Tiamat
Tiamat
Kinosaypient
Tiamat
Level 146
God Stats
79W - 87L
1,508 SR
Queue Stats
382W - 411L
1,459 Elo+
Solo
Mercury
Mercury
T1Jon49er
Mercury
Level 105
God Stats
2W - 2L
1,264 SR
Queue Stats
39W - 39L
1,443 Elo+
Party 1
Chaac
Chaac
T1Kenpachi
Chaac
Level 127
God Stats
22W - 11L
1,597 SR
Queue Stats
53W - 52L
1,459 Elo+
Party 1
Cupid
Cupid
T1Yonko
Cupid
Level 83
God Stats
19W - 16L
1,534 SR
Queue Stats
31W - 27L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kami_Onzz
Arachne
9
0 / 2 / 1
4,477
560
1,839
7,831
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
SEKI_oio_SENKIRO
Danzaburou
7
0 / 4 / 1
4,233
529
4,324
5,649
1,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
11
1 / 0 / 0
5,528
691
1,687
4,619
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Uncle__Wazza
Chronos
8
1 / 3 / 0
4,382
548
2,937
4,497
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
rafaPool533
Bellona
6
0 / 3 / 0
4,146
518
1,872
6,012
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,165
646
2,296
7,070
3,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
10
0 / 0 / 0
5,412
677
3,209
2,724
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
T1Jon49er
Mercury
10
5 / 0 / 3
5,818
727
3,500
4,583
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
10
1 / 1 / 2
6,184
773
4,334
7,322
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cupid
T1Yonko
Cupid
10
5 / 0 / 3
5,557
695
5,716
5,016
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Arachne
Kami_Onzz
Arachne
0
2
1
0.25
W
Tiamat
0
0
0
0
L
Danzaburou
SEKI_oio_SENKIRO
Danzaburou
0
4
1
0.13
W
Mercury
T1Jon49er
Mercury
5
0
3
6.5
W
Chaac
1
1
2
2
W
Cupid
T1Yonko
Cupid
5
0
3
6.5
L
Ra
1
0
0
1
L
Chronos
Uncle__Wazza
Chronos
1
3
0
0.33
L
Bellona
rafaPool533
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,659
Damage
19,055
28,608
Taken
26,715
12,080
Mitigated
11,059
8,415
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,296
38
0
2,230
7,070
3,963
0
1,879
5,191
14,437
0
L
Arachne
Kami_Onzz
Arachne
1,839
1,211
0
2,026
7,831
2,754
0
695
7,070
0
28,012
W
Tiamat
3,209
144
0
1,216
2,724
1,131
0
689
1,858
37,019
0
L
Danzaburou
SEKI_oio_SENKIRO
Danzaburou
4,324
1,679
0
1,344
5,649
1,816
0
1,437
4,212
0
20,327
W
Mercury
T1Jon49er
Mercury
3,500
1,329
0
1,874
4,583
1,241
0
502
4,031
0
28,059
W
Chaac
4,334
795
0
3,401
7,322
3,084
774
184
7,138
0
45,413
W
Cupid
T1Yonko
Cupid
5,716
2,832
522
2,659
5,016
1,640
0
1,058
3,958
0
32,449
L
Ra
1,687
0
156
2,735
4,619
1,526
0
2,372
2,171
36,778
1,127
L
Chronos
Uncle__Wazza
Chronos
2,937
770
179
715
4,497
1,390
0
859
3,638
19,782
0
L
Bellona
rafaPool533
Bellona
1,872
701
0
1,260
6,012
4,594
0
0
6,012
0
16,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,766
Gold Earned
28,136
252
Minions Killed
302
0
Camps Cleared
0
873,278
Distance Traveled
938,059
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,165
646
29
4
0
187,191
0
L
Arachne
4,477
560
50
6
0
207,874
3
W
Tiamat
5,412
677
74
9
0
184,767
0
L
Danzaburou
4,233
529
29
4
0
171,746
1
W
Mercury
5,818
727
61
8
0
222,595
0
W
Chaac
6,184
773
84
11
0
191,123
4
W
Cupid
5,557
695
54
7
0
152,383
2
L
Ra
5,528
691
91
11
0
199,692
0
L
Chronos
4,382
548
41
5
0
183,262
0
L
Bellona
4,146
518
41
5
0
110,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role