Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JinnyJin
Ao Kuang
Level 159
God Stats
51W - 28L
1,688 SR
Queue Stats
139W - 120L
1,616 Elo+
Solo
Amaterasu
Amaterasu
KnightBAYBAY
Amaterasu
Level 233
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 63L
1,570 Elo+
Solo
Maui
Maui
YoungBopsRUs
Maui
Level 133
God Stats
2W - 3L
1,434 SR
Queue Stats
75W - 82L
1,414 Elo+
Solo
Ra
Ra
adamdlc
Ra
Level 159
God Stats
3W - 5L
1,506 SR
Queue Stats
612W - 622L
1,516 Elo+
Solo
Team Averages
Level 174
1,526 SR
1,523 Elo+

VS

Team Averages
Level 131
1,538 SR
1,548 Elo+
Thor
Thor
DeathxLead2413
Thor
Level 141
God Stats
0W - 1L
1,271 SR
Queue Stats
61W - 62L
1,559 Elo+
Solo
Poseidon
Poseidon
Galaxyov
Poseidon
Level 88
God Stats
4W - 6L
1,603 SR
Queue Stats
410W - 421L
1,574 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ItouAya
Ah Muzen Cab
Level 200
God Stats
1W - 1L
1,449 SR
Queue Stats
324W - 298L
1,586 Elo+
Party 1
Bacchus
Bacchus
iSilveira
Bacchus
Level 156
God Stats
0W - 1L
1,746 SR
Queue Stats
65W - 61L
1,491 Elo+
Solo
Mulan
Mulan
thehunterer
Mulan
Level 71
God Stats
31W - 16L
1,621 SR
Queue Stats
142W - 129L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 3 / 1
6,509
592
6,229
8,254
2,958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
JinnyJin
Ao Kuang
13
1 / 0 / 1
6,672
607
4,812
7,602
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
KnightBAYBAY
Amaterasu
13
4 / 0 / 0
8,118
738
5,381
6,930
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 2 / 1
6,552
596
1,697
8,584
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,278
571
1,855
7,297
2,161
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,133
558
2,572
5,888
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Galaxyov
Poseidon
13
3 / 0 / 1
6,920
629
5,270
4,147
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ItouAya
Ah Muzen Cab
10
2 / 2 / 1
5,606
510
4,764
6,474
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
iSilveira
Bacchus
10
0 / 0 / 3
5,961
542
4,095
7,689
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
5,194
472
3,295
9,604
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
8
Kills
7
7
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
3
1
0.83
L
2
1
3
3.5
L
Poseidon
Galaxyov
Poseidon
3
0
1
3.5
L
Ah Muzen Cab
ItouAya
Ah Muzen Cab
2
2
1
1.25
W
Ao Kuang
JinnyJin
Ao Kuang
1
0
1
1.5
W
Amaterasu
KnightBAYBAY
Amaterasu
4
0
0
4
W
1
2
1
0.75
W
0
2
0
0
L
Bacchus
iSilveira
Bacchus
0
0
3
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,974
Damage
19,996
38,667
Taken
33,802
21,137
Mitigated
14,218
12,435
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,229
2,402
0
3,489
8,254
2,958
1,503
3,509
4,703
0
48,613
L
2,572
74
0
3,358
5,888
1,913
0
1,600
4,288
0
33,106
L
Poseidon
Galaxyov
Poseidon
5,270
1,204
0
1,879
4,147
1,075
0
2,348
1,799
48,801
1,165
L
Ah Muzen Cab
ItouAya
Ah Muzen Cab
4,764
1,280
0
1,518
6,474
2,200
0
2,039
4,435
0
42,798
W
Ao Kuang
JinnyJin
Ao Kuang
4,812
748
0
1,242
7,602
2,833
0
700
6,830
57,218
0
W
Amaterasu
KnightBAYBAY
Amaterasu
5,381
2,088
0
2,424
6,930
6,811
58
272
6,658
0
56,963
W
1,697
785
0
1,745
8,584
6,374
0
2,006
6,522
18,496
0
W
1,855
58
90
3,445
7,297
2,161
0
2,164
4,719
49,152
0
L
Bacchus
iSilveira
Bacchus
4,095
1,152
0
2,855
7,689
5,865
26
1,314
6,333
23,964
0
L
3,295
195
0
2,265
9,604
3,165
0
1,063
8,188
0
28,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,129
Gold Earned
29,814
430
Minions Killed
325
0
Camps Cleared
0
1,203,419
Distance Traveled
1,178,883
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,509
592
101
9
0
213,057
1
L
Thor
6,133
558
63
6
0
267,281
1
L
Poseidon
6,920
629
105
10
0
255,800
6
L
Ah Muzen Cab
5,606
510
70
6
0
238,121
1
W
Ao Kuang
6,672
607
102
9
0
301,521
0
W
Amaterasu
8,118
738
109
10
0
201,568
0
W
Maui
6,552
596
29
3
0
238,357
4
W
Ra
6,278
571
89
8
0
248,916
0
L
Bacchus
5,961
542
31
3
0
248,085
4
L
Mulan
5,194
472
56
5
0
169,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role