Player Matchup

Tiamat
Tiamat
Platinum IV
Dullknee
Tiamat
Platinum IV
Level 129
God Stats
50W - 57L
1,605 SR
Queue Stats
847W - 834L
1,752 MMR
Solo
Vulcan
Vulcan
Gold III
EatingMyCookies
Vulcan
Gold III
Level 74
God Stats
12W - 6L
1,614 SR
Queue Stats
236W - 233L
1,563 MMR
Solo
Hachiman
Hachiman
Diamond IV
Vªyu
Hachiman
Diamond IV
Level 83
God Stats
12W - 5L
1,784 SR
Queue Stats
50W - 15L
2,250 MMR
Solo
Ravana
Ravana
Gold II
molokopcashj
Ravana
Gold II
Level 169
God Stats
16W - 13L
1,560 SR
Queue Stats
251W - 255L
1,693 MMR
Solo
Mulan
Mulan
Gold IV
Łovе
Mulan
Gold IV
Level 157
God Stats
6W - 2L
1,925 SR
Queue Stats
40W - 34L
1,615 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,697 SR
1,775 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,579 SR
1,606 MMR
Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver I
DarKKilleR081
Maui
Silver I
Level 127
God Stats
2W - 1L
1,583 SR
Queue Stats
14W - 15L
1,545 MMR
Solo
He Bo
He Bo
Gold III
DatWebb
He Bo
Gold III
Level 87
God Stats
0W - 2L
1,575 SR
Queue Stats
77W - 84L
1,494 MMR
Solo
Skadi
Skadi
Platinum II
FEARNIGHTMARE
Skadi
Platinum II
Level 227
God Stats
32W - 15L
1,738 SR
Queue Stats
542W - 533L
1,989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dullknee
Tiamat
14
2 / 3 / 0
8,115
580
7,720
11,444
7,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 0 / 3
8,391
599
6,191
4,460
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Vªyu
Hachiman
18
7 / 0 / 1
10,476
748
8,699
5,634
1,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
14
4 / 1 / 2
8,125
580
7,627
8,648
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Łovе
Mulan
13
3 / 0 / 5
8,024
573
7,260
10,540
7,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
ArachneAgniAo Kuang

VS

Bans
Nu WaThanatosCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 0 / 3
7,610
544
8,083
14,695
10,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
 
Janus
13
0 / 3 / 1
7,131
509
3,889
9,184
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 2 / 0
6,934
495
4,117
12,478
8,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

He Bo
DatWebb
He Bo
10
2 / 5 / 0
6,269
448
3,579
8,423
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 0
6,330
452
3,100
8,607
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
4
4
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
3
2.5
L
Janus
 
Janus
0
3
1
0.17
L
1
2
0
0.5
L
He Bo
DatWebb
He Bo
2
5
0
0.4
W
Tiamat
Dullknee
Tiamat
2
3
0
0.67
W
0
0
3
1.5
L
0
6
0
0
W
Hachiman
Vªyu
Hachiman
7
0
1
7.5
W
Ravana
4
1
2
5
W
Mulan
Łovе
Mulan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,497
Damage
22,768
40,726
Taken
53,387
22,285
Mitigated
26,213
18,168
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,083
1,345
0
4,810
14,695
10,457
0
5,504
7,433
0
54,234
L
Janus
 
Janus
3,889
111
0
1,653
9,184
2,602
0
1,848
7,328
57,009
1,633
L
4,117
994
0
2,409
12,478
8,323
0
4,152
8,326
22,818
0
L
He Bo
DatWebb
He Bo
3,579
42
0
2,746
8,423
1,986
0
546
7,782
36,635
951
W
Tiamat
Dullknee
Tiamat
7,720
504
0
4,832
11,444
7,623
21
1,520
9,884
46,460
0
W
6,191
200
0
818
4,460
1,500
590
2,995
1,325
63,271
0
L
3,100
997
0
508
8,607
2,845
0
0
8,607
0
43,774
W
Hachiman
Vªyu
Hachiman
8,699
5,710
0
3,731
5,634
1,997
2,011
599
5,035
0
102,430
W
Ravana
7,627
1,495
0
1,933
8,648
4,032
0
3,456
5,016
0
61,737
W
Mulan
Łovе
Mulan
7,260
1,099
1,927
4,927
10,540
7,133
0
2,955
7,487
0
32,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,131
Gold Earned
34,274
523
Minions Killed
413
0
Camps Cleared
0
1,502,145
Distance Traveled
1,402,330
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,610
544
90
6
0
285,893
3
L
Janus
7,131
509
128
9
0
301,905
0
L
Maui
6,934
495
45
3
0
281,800
0
L
He Bo
6,269
448
68
5
0
287,576
0
W
Tiamat
8,115
580
103
7
0
278,917
2
W
Vulcan
8,391
599
126
9
0
297,879
4
L
Skadi
6,330
452
82
6
0
245,156
0
W
Hachiman
10,476
748
171
12
0
274,451
6
W
Ravana
8,125
580
83
6
0
333,754
0
W
Mulan
8,024
573
40
3
0
317,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role