Player Matchup

Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Fedeballestero
Hel
Level 123
God Stats
0W - 1L
1,219 SR
Queue Stats
305W - 339L
1,348 Elo+
Solo
Neith
Neith
hamerful
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,123 Elo+
Solo
Team Averages
Level 111
1,406 SR
1,324 Elo+

VS

Team Averages
Level 94
1,392 SR
1,379 Elo+
Sylvanus
Sylvanus
SenpaiNuppi
Sylvanus
Level 121
God Stats
46W - 40L
1,617 SR
Queue Stats
306W - 392L
1,427 Elo+
Solo
Kukulkan
Kukulkan
TopLadJordan__
Kukulkan
Level 71
God Stats
5W - 10L
1,376 SR
Queue Stats
51W - 72L
1,344 Elo+
Solo
Medusa
Medusa
salata777
Medusa
Level 89
God Stats
1W - 0L
1,184 SR
Queue Stats
28W - 29L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 4 / 1
7,257
726
8,019
11,691
9,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 1
7,078
708
2,006
9,374
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Neith
hamerful
Neith
13
1 / 6 / 1
8,195
820
4,480
9,386
3,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SenpaiNuppi
Sylvanus
15
2 / 0 / 11
9,171
917
4,880
10,706
9,322
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
15
3 / 0 / 8
9,611
961
8,649
4,862
1,963
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
salata777
Medusa
15
9 / 2 / 3
9,898
990
12,849
7,759
2,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
1
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
1
0.13
L
0
4
1
0.13
W
Sylvanus
SenpaiNuppi
Sylvanus
2
0
11
7.5
W
Kukulkan
3
0
8
7
L
Neith
hamerful
Neith
1
6
1
0.25
W
Medusa
salata777
Medusa
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,505
Damage
26,378
30,451
Taken
23,327
16,973
Mitigated
14,231
3,888
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,019
2,115
0
458
11,691
9,282
0
4,157
7,520
25,215
2,597
L
2,006
199
1,218
1,797
9,374
4,234
0
6,262
3,083
11,330
0
W
Sylvanus
SenpaiNuppi
Sylvanus
4,880
1,249
2,978
5,531
10,706
9,322
186
3,938
6,604
19,711
0
W
Kukulkan
8,649
651
0
70
4,862
1,963
322
2,891
1,883
33,059
58
L
Neith
hamerful
Neith
4,480
1,190
0
415
9,386
3,457
0
3,180
6,171
0
16,379
W
Medusa
salata777
Medusa
12,849
6,415
0
863
7,759
2,946
845
2,267
5,332
0
41,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,530
Gold Earned
28,680
88
Minions Killed
146
0
Camps Cleared
0
478,287
Distance Traveled
548,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,257
726
40
4
0
157,149
0
L
Hel
7,078
708
24
2
0
167,345
0
W
Sylvanus
9,171
917
36
4
0
158,714
0
W
Kukulkan
9,611
961
57
6
0
182,779
0
L
Neith
8,195
820
24
2
0
153,793
0
W
Medusa
9,898
990
53
5
0
207,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role