Player Matchup

Bacchus
Bacchus
I-9thward-I
Bacchus
Level 146
God Stats
16W - 16L
1,569 SR
Queue Stats
115W - 124L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
IDOGETCARRiEDEDU
Aphrodite
Level 152
God Stats
3W - 2L
1,633 SR
Queue Stats
166W - 170L
1,483 Elo+
Party 1
Thanatos
Thanatos
TheSonicSpeedMan
Thanatos
Level 154
God Stats
3W - 1L
1,588 SR
Queue Stats
103W - 110L
1,462 Elo+
Solo
Team Averages
Level 151
1,597 SR
1,476 Elo+

VS

Team Averages
Level 113
1,478 SR
1,497 Elo+
Discordia
Discordia
AtomicCelt
Discordia
Level 104
God Stats
782W - 764L
1,526 SR
Queue Stats
782W - 766L
1,493 Elo+
Solo
Janus
Janus
SilentNight49
Janus
Level 127
God Stats
2W - 3L
1,486 SR
Queue Stats
205W - 208L
1,539 Elo+
Solo
Neith
Neith
UTalDo G0D
Neith
Level 108
God Stats
27W - 53L
1,422 SR
Queue Stats
347W - 348L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
I-9thward-I
Bacchus
14
2 / 1 / 2
7,771
777
4,837
8,793
7,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
14
1 / 1 / 3
8,168
817
3,456
6,325
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 2
8,510
851
2,462
6,321
2,152
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AtomicCelt
Discordia
15
1 / 3 / 2
8,092
809
6,841
4,858
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 1
7,706
771
5,550
5,449
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
10
1 / 1 / 1
6,981
698
979
2,182
666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
3
3
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
AtomicCelt
Discordia
1
3
2
0.67
W
Bacchus
I-9thward-I
Bacchus
2
1
2
3
W
Aphrodite
1
1
3
2.5
L
1
1
1
1.5
W
2
1
2
3
L
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,755
Damage
13,370
21,439
Taken
12,489
11,645
Mitigated
3,496
13,581
Healing
1,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AtomicCelt
Discordia
6,841
64
0
0
4,858
1,417
0
2,658
1,900
28,823
0
W
Bacchus
I-9thward-I
Bacchus
4,837
183
0
2,149
8,793
7,320
0
4,518
3,457
15,744
1,714
W
Aphrodite
3,456
0
2,734
4,301
6,325
2,173
0
3,565
2,226
25,584
0
L
5,550
0
0
750
5,449
1,413
0
3,376
1,873
23,028
0
W
2,462
328
0
4,397
6,321
2,152
0
2,732
3,295
0
25,409
L
Neith
979
436
0
339
2,182
666
0
1,683
462
0
11,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,449
Gold Earned
22,779
132
Minions Killed
121
0
Camps Cleared
0
579,661
Distance Traveled
482,364
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,092
809
59
6
0
176,106
2
W
Bacchus
7,771
777
11
1
0
195,660
1
W
Aphrodite
8,168
817
74
7
0
184,104
0
L
Janus
7,706
771
43
4
0
187,129
0
W
Thanatos
8,510
851
47
5
0
199,897
1
L
Neith
6,981
698
19
2
0
119,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role