Player Matchup

Nox
Nox
 
Nox
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Vylie
Surtr
Level 145
God Stats
24W - 19L
1,592 SR
Queue Stats
163W - 143L
1,581 Elo+
Solo
Horus
Horus
ill-wurze
Horus
Level 92
God Stats
69W - 42L
1,585 SR
Queue Stats
111W - 84L
1,475 Elo+
Solo
Xbalanque
Xbalanque
sanzuruena
Xbalanque
Level 69
God Stats
7W - 1L
1,862 SR
Queue Stats
19W - 12L
1,553 Elo+
Solo
Team Averages
Level 100
1,608 SR
1,522 Elo+

VS

Team Averages
Level 92
1,486 SR
1,508 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Al_Capone1308
Poseidon
Level 111
God Stats
45W - 53L
1,528 SR
Queue Stats
438W - 417L
1,534 Elo+
Solo
Sylvanus
Sylvanus
CutestChinchilla
Sylvanus
Level 124
God Stats
0W - 2L
1,321 SR
Queue Stats
33W - 31L
1,538 Elo+
Party 1
Hachiman
Hachiman
Sikolik
Hachiman
Level 20
God Stats
2W - 3L
1,574 SR
Queue Stats
9W - 12L
1,485 Elo+
Party 1
Loki
Loki
samuuel_game
Loki
Level 85
God Stats
5W - 6L
1,506 SR
Queue Stats
200W - 219L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 0 / 1
4,990
832
1,171
1,436
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Da Ji
 
Da Ji
7
1 / 1 / 0
3,908
651
971
4,391
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Vylie
Surtr
9
2 / 0 / 0
5,007
835
3,170
5,073
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
ill-wurze
Horus
7
0 / 0 / 2
4,201
700
1,864
4,909
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
sanzuruena
Xbalanque
7
2 / 1 / 0
4,048
675
4,230
5,237
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 2 / 0
3,497
583
2,011
4,949
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Al_Capone1308
Poseidon
1
0 / 0 / 0
2,696
449
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 1
3,531
589
2,987
4,569
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Sikolik
Hachiman
7
1 / 1 / 0
3,812
635
4,167
3,417
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 0
4,172
695
1,061
4,722
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
2
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
1
1.5
W
Da Ji
 
Da Ji
1
1
0
1
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Poseidon
Al_Capone1308
Poseidon
0
0
0
0
L
0
1
1
0.5
L
Hachiman
Sikolik
Hachiman
1
1
0
1
W
Surtr
Vylie
Surtr
2
0
0
2
W
Horus
ill-wurze
Horus
0
0
2
1
L
1
2
0
0.5
W
Xbalanque
sanzuruena
Xbalanque
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,406
Damage
10,226
21,046
Taken
17,657
8,038
Mitigated
7,616
9,762
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,171
49
0
834
1,436
438
0
0
1,436
31,030
851
W
Da Ji
 
Da Ji
971
245
0
1,108
4,391
1,146
0
0
4,391
0
22,864
L
Sun Wukong
 
Sun Wukong
2,011
133
0
1,046
4,949
3,214
0
107
4,842
0
18,912
L
Poseidon
Al_Capone1308
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
2,987
1,655
636
1,488
4,569
2,300
0
0
4,569
10,536
4,106
L
Hachiman
Sikolik
Hachiman
4,167
2,648
0
1,060
3,417
835
0
0
3,417
0
18,018
W
Surtr
Vylie
Surtr
3,170
905
0
2,445
5,073
1,864
0
0
5,073
542
31,949
W
Horus
ill-wurze
Horus
1,864
841
1,049
3,360
4,909
3,014
0
794
4,115
0
8,526
L
1,061
343
0
2,012
4,722
1,267
0
1,141
3,581
0
21,966
W
Xbalanque
sanzuruena
Xbalanque
4,230
1,750
0
966
5,237
1,576
0
1,639
3,598
0
24,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,154
Gold Earned
17,708
226
Minions Killed
139
0
Camps Cleared
0
655,615
Distance Traveled
528,563
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,990
832
75
13
0
119,510
2
W
Da Ji
3,908
651
43
7
0
137,567
0
L
Sun Wukong
3,497
583
32
5
0
123,856
0
L
Poseidon
2,696
449
0
0
0
6,297
0
L
Sylvanus
3,531
589
23
4
0
138,143
5
L
Hachiman
3,812
635
31
5
0
116,398
0
W
Surtr
5,007
835
57
10
0
126,162
2
W
Horus
4,201
700
6
1
0
156,569
0
L
Loki
4,172
695
53
9
0
143,869
0
W
Xbalanque
4,048
675
45
8
0
115,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role