Player Matchup

Fenrir
Fenrir
AsePablo
Fenrir
Level 158
God Stats
3W - 5L
1,327 SR
Queue Stats
159W - 168L
1,535 Elo+
Solo
Thanatos
Thanatos
CoachCribWalk
Thanatos
Level 86
God Stats
7W - 3L
1,733 SR
Queue Stats
160W - 154L
1,514 Elo+
Party 1
Raijin
Raijin
GruselRentner
Raijin
Level 89
God Stats
3W - 3L
1,468 SR
Queue Stats
207W - 229L
1,546 Elo+
Party 1
Charybdis
Charybdis
MehmetDeniz4898
Charybdis
Level 148
God Stats
25W - 23L
1,620 SR
Queue Stats
172W - 178L
1,475 Elo+
Solo
Chang'e
Chang'e
Spocony_SzymonQ
Chang'e
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 129L
1,476 Elo+
Solo
Team Averages
Level 116
1,530 SR
1,509 Elo+

VS

Team Averages
Level 113
1,557 SR
1,504 Elo+
Chang'e
Chang'e
AurumBGI
Chang'e
Level 40
God Stats
2W - 3L
1,510 SR
Queue Stats
30W - 31L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
DownBadMace
Kuzenbo
Level 157
God Stats
1W - 4L
1,351 SR
Queue Stats
222W - 196L
1,525 Elo+
Solo
Chronos
Chronos
Rev311
Chronos
Level 127
God Stats
16W - 16L
1,577 SR
Queue Stats
247W - 266L
1,460 Elo+
Solo
Bastet
Bastet
SuLLy_sTePzz
Bastet
Level 135
God Stats
26W - 14L
1,654 SR
Queue Stats
320W - 302L
1,551 Elo+
Solo
Xbalanque
Xbalanque
Tr1ck5Ter
Xbalanque
Level 106
God Stats
46W - 21L
1,693 SR
Queue Stats
242W - 222L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AsePablo
Fenrir
14
3 / 2 / 5
8,866
493
9,580
19,633
16,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
CoachCribWalk
Thanatos
18
11 / 1 / 1
11,252
625
13,661
18,628
8,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 1 / 3
8,450
469
5,132
6,017
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
MehmetDeniz4898
Charybdis
17
0 / 1 / 6
9,239
513
10,101
11,914
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 6 / 1
7,784
432
4,394
14,191
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AurumBGI
Chang'e
16
2 / 3 / 0
9,884
549
8,851
13,159
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
DownBadMace
Kuzenbo
13
1 / 3 / 3
8,556
475
7,755
12,605
13,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Rev311
Chronos
16
5 / 2 / 3
10,912
606
14,016
15,159
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
9
1 / 3 / 1
6,676
371
3,131
7,453
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
Tr1ck5Ter
Xbalanque
17
2 / 4 / 1
9,997
555
10,637
10,794
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
15
Kills
11
11
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AsePablo
Fenrir
3
2
5
2.75
L
Chang'e
AurumBGI
Chang'e
2
3
0
0.67
W
Thanatos
CoachCribWalk
Thanatos
11
1
1
11.5
L
Kuzenbo
DownBadMace
Kuzenbo
1
3
3
0.83
W
1
1
3
2.5
W
Charybdis
MehmetDeniz4898
Charybdis
0
1
6
3
L
Chronos
Rev311
Chronos
5
2
3
3.25
W
0
6
1
0.08
L
Bastet
1
3
1
0.5
L
Xbalanque
Tr1ck5Ter
Xbalanque
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,868
Damage
44,390
70,383
Taken
59,170
34,694
Mitigated
28,720
33,524
Healing
23,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AsePablo
Fenrir
9,580
2,329
0
6,558
19,633
16,063
0
7,926
11,707
0
31,246
L
Chang'e
AurumBGI
Chang'e
8,851
696
1,448
6,470
13,159
4,517
440
3,019
10,140
81,416
1,229
W
Thanatos
CoachCribWalk
Thanatos
13,661
3,217
0
14,772
18,628
8,081
257
7,420
11,208
0
95,226
L
Kuzenbo
DownBadMace
Kuzenbo
7,755
3,845
0
2,429
12,605
13,509
6
1,295
11,310
25,688
1,445
W
5,132
766
0
1,000
6,017
1,671
0
3,554
2,463
59,750
1,320
W
Charybdis
MehmetDeniz4898
Charybdis
10,101
6,388
68
5,933
11,914
4,374
0
2,412
9,502
0
91,759
L
Chronos
Rev311
Chronos
14,016
7,072
0
6,811
15,159
4,366
1,434
4,354
10,805
67,288
13,382
W
4,394
634
560
4,633
14,191
4,505
342
7,932
6,259
53,172
0
L
Bastet
3,131
913
0
1,303
7,453
2,258
5
773
6,680
0
22,325
L
Xbalanque
Tr1ck5Ter
Xbalanque
10,637
6,360
0
4,774
10,794
4,070
519
0
10,794
0
106,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,591
Gold Earned
46,025
578
Minions Killed
532
0
Camps Cleared
0
1,742,308
Distance Traveled
1,661,726
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,866
493
39
2
0
392,236
1
L
Chang'e
9,884
549
160
9
0
388,314
8
W
Thanatos
11,252
625
142
8
0
392,395
0
L
Kuzenbo
8,556
475
18
1
0
367,083
6
W
Raijin
8,450
469
133
7
0
270,115
0
W
Charybdis
9,239
513
166
9
0
355,209
0
L
Chronos
10,912
606
146
8
0
346,226
4
W
Chang'e
7,784
432
98
5
0
332,353
0
L
Bastet
6,676
371
40
2
0
224,672
2
L
Xbalanque
9,997
555
168
9
0
335,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role