Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HeRoSSS-29
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 258L
1,475 Elo+
Party 1
Erlang Shen
Erlang Shen
J1nzu
Erlang Shen
Level 127
God Stats
0W - 1L
1,556 SR
Queue Stats
46W - 43L
1,480 Elo+
Solo
Agni
Agni
Stelav
Agni
Level 58
God Stats
5W - 6L
1,499 SR
Queue Stats
239W - 250L
1,534 Elo+
Solo
Thor
Thor
vinc-29233
Thor
Level 123
God Stats
3W - 4L
1,425 SR
Queue Stats
160W - 178L
1,444 Elo+
Party 1
Team Averages
Level 116
1,496 SR
1,486 Elo+

VS

Team Averages
Level 153
1,496 SR
1,489 Elo+
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Grim_Reaper1544
Jing Wei
Level 94
God Stats
2W - 1L
1,691 SR
Queue Stats
55W - 61L
1,457 Elo+
Solo
Sol
Sol
多余的解释
Sol
Level 141
God Stats
3W - 1L
1,289 SR
Queue Stats
175W - 159L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 4 / 6
5,239
1,048
2,436
7,588
4,197
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
HeRoSSS-29
Ne Zha
11
2 / 2 / 4
5,764
1,153
3,367
4,158
1,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
J1nzu
Erlang Shen
9
2 / 3 / 1
5,328
1,066
2,132
5,304
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Stelav
Agni
11
2 / 3 / 2
6,028
1,206
5,618
3,673
1,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

11
3 / 3 / 3
6,175
1,235
4,187
5,247
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 10
6,075
1,215
3,009
4,317
3,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
 
Thanatos
9
3 / 4 / 5
5,763
1,153
2,936
4,779
1,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
 
Serqet
9
2 / 3 / 5
5,512
1,102
3,923
5,952
2,241
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
12
3 / 1 / 7
6,553
1,311
5,615
2,179
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 6
6,906
1,381
5,911
3,083
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
9
Kills
14
15
Deaths
9
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
6
0.75
W
Cerberus
 
Cerberus
2
0
10
7
W
Thanatos
 
Thanatos
3
4
5
1.38
W
Serqet
 
Serqet
2
3
5
1.5
W
Jing Wei
3
1
7
6.5
L
Ne Zha
HeRoSSS-29
Ne Zha
2
2
4
2
L
Erlang Shen
J1nzu
Erlang Shen
2
3
1
0.83
L
Agni
Stelav
Agni
2
3
2
1
L
3
3
3
1.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,740
Damage
21,394
25,970
Taken
20,310
12,529
Mitigated
9,100
4,922
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,436
216
0
535
7,588
4,197
0
2,166
4,705
4,192
86
W
Cerberus
 
Cerberus
3,009
107
1,308
1,909
4,317
3,374
0
1,703
2,614
4,199
1,490
W
Thanatos
 
Thanatos
2,936
480
213
1,640
4,779
1,950
0
2,047
2,732
0
5,253
W
Serqet
 
Serqet
3,923
76
0
250
5,952
2,241
0
2,525
3,427
468
4,895
W
Jing Wei
5,615
4,349
46
39
2,179
712
0
825
1,354
0
12,876
L
Ne Zha
HeRoSSS-29
Ne Zha
3,367
128
495
1,049
4,158
1,559
0
1,447
2,609
0
5,781
L
Erlang Shen
J1nzu
Erlang Shen
2,132
1,039
324
929
5,304
3,866
0
1,629
3,283
0
5,654
L
Agni
Stelav
Agni
5,618
63
591
284
3,673
1,145
0
1,554
1,775
11,851
0
L
4,187
100
183
532
5,247
1,762
0
1,378
3,709
0
10,366
W
5,911
141
198
886
3,083
823
0
901
2,182
13,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,534
Gold Earned
30,809
41
Minions Killed
59
0
Camps Cleared
0
529,377
Distance Traveled
575,146
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,239
1,048
3
1
0
109,197
0
W
Cerberus
6,075
1,215
7
1
0
138,205
0
W
Thanatos
5,763
1,153
3
1
0
89,887
0
W
Serqet
5,512
1,102
5
1
0
118,141
0
W
Jing Wei
6,553
1,311
16
3
0
127,556
0
L
Ne Zha
5,764
1,153
6
1
0
113,900
3
L
Erlang Shen
5,328
1,066
5
1
0
80,344
0
L
Agni
6,028
1,206
15
3
0
108,913
0
L
Thor
6,175
1,235
12
2
0
117,023
0
W
Sol
6,906
1,381
28
6
0
101,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role