Player Matchup

Scylla
Scylla
Darkschiri23
Scylla
Level 107
God Stats
4W - 4L
1,619 SR
Queue Stats
801W - 787L
1,473 Elo+
Solo
Ares
Ares
Dukester953
Ares
Level 111
God Stats
2W - 2L
1,596 SR
Queue Stats
35W - 28L
1,503 Elo+
Solo
Amaterasu
Amaterasu
Leeroyek
Amaterasu
Level 47
God Stats
1W - 1L
1,778 SR
Queue Stats
33W - 24L
1,402 Elo+
Solo
Kali
Kali
LuscentStar
Kali
Level 83
God Stats
0W - 2L
1,311 SR
Queue Stats
153W - 130L
1,449 Elo+
Solo
Hou Yi
Hou Yi
puuhapetzku
Hou Yi
Level 133
God Stats
52W - 41L
1,553 SR
Queue Stats
447W - 459L
1,474 Elo+
Solo
Team Averages
Level 96
1,571 SR
1,460 Elo+

VS

Team Averages
Level 110
1,381 SR
1,429 Elo+
Erlang Shen
Erlang Shen
ChaircatMeow
Erlang Shen
Level 177
God Stats
9W - 12L
1,439 SR
Queue Stats
622W - 647L
1,434 Elo+
Solo
Hera
Hera
Elexise
Hera
Level 63
God Stats
1W - 0L
1,258 SR
Queue Stats
14W - 16L
1,345 Elo+
Solo
Jing Wei
Jing Wei
Tatakae07
Jing Wei
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 209L
1,503 Elo+
Solo
Bellona
Bellona
TheRococoBang
Bellona
Level 118
God Stats
1W - 1L
1,378 SR
Queue Stats
39W - 40L
1,496 Elo+
Solo
Sobek
Sobek
recruit main644
Sobek
Level 46
God Stats
6W - 12L
1,328 SR
Queue Stats
81W - 96L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 1 / 0
8,043
536
2,905
7,504
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 2
7,051
470
7,052
11,731
8,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Leeroyek
Amaterasu
15
3 / 2 / 0
8,966
598
11,709
20,028
18,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
2 / 4 / 0
6,720
448
5,696
13,529
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
12
1 / 4 / 1
6,515
434
6,011
11,153
3,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChaircatMeow
Erlang Shen
15
1 / 1 / 5
8,450
563
5,404
13,662
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hera
Elexise
Hera
14
1 / 1 / 3
8,356
557
7,204
4,604
1,349
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Tatakae07
Jing Wei
15
8 / 2 / 1
9,095
606
10,058
10,052
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
16
3 / 3 / 0
9,570
638
13,695
16,078
15,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 1 / 7
8,439
563
6,365
16,824
18,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
14
14
Deaths
8
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ChaircatMeow
Erlang Shen
1
1
5
3.5
L
Scylla
1
1
0
1
L
0
3
2
0.33
W
Hera
Elexise
Hera
1
1
3
2.5
L
Amaterasu
Leeroyek
Amaterasu
3
2
0
1.5
L
2
4
0
0.5
W
Jing Wei
Tatakae07
Jing Wei
8
2
1
4.25
W
Bellona
3
3
0
1
L
Hou Yi
1
4
1
0.38
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,373
Damage
42,726
63,945
Taken
61,220
37,821
Mitigated
44,795
22,442
Healing
21,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ChaircatMeow
Erlang Shen
5,404
2,511
0
10,017
13,662
6,058
544
765
12,897
0
71,803
L
Scylla
2,905
146
0
2,044
7,504
2,194
0
3,709
3,795
57,816
1,415
L
7,052
964
215
2,241
11,731
8,363
0
3,979
7,752
25,671
0
W
Hera
Elexise
Hera
7,204
1,631
0
243
4,604
1,349
1,328
1,575
3,029
55,454
709
L
Amaterasu
Leeroyek
Amaterasu
11,709
5,065
0
9,671
20,028
18,727
0
0
20,028
0
66,566
L
5,696
2,402
0
4,586
13,529
4,896
0
1,920
11,609
0
48,016
W
Jing Wei
Tatakae07
Jing Wei
10,058
7,715
0
3,797
10,052
3,269
2,153
3,378
6,674
0
56,712
W
Bellona
13,695
5,700
0
2,582
16,078
15,739
371
0
16,078
0
70,881
L
Hou Yi
6,011
3,313
0
3,685
11,153
3,641
0
3,856
7,297
0
44,613
W
6,365
735
0
4,949
16,824
18,380
520
4,239
12,585
32,168
2,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
43,910
423
Minions Killed
463
0
Camps Cleared
0
1,407,004
Distance Traveled
1,537,164
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,450
563
111
7
0
327,909
4
L
Scylla
8,043
536
116
8
0
261,812
5
L
Ares
7,051
470
33
2
0
294,950
0
W
Hera
8,356
557
99
7
0
306,764
1
L
Amaterasu
8,966
598
132
9
0
274,710
2
L
Kali
6,720
448
71
5
0
329,953
2
W
Jing Wei
9,095
606
97
6
0
288,032
0
W
Bellona
9,570
638
116
8
0
283,239
4
L
Hou Yi
6,515
434
71
5
0
245,579
0
W
Sobek
8,439
563
40
3
0
331,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role