Player Matchup

Awilix
Awilix
AxeMan1086
Awilix
Level 159
God Stats
0W - 7L
1,396 SR
Queue Stats
24W - 39L
1,422 Elo+
Solo
Cthulhu
Cthulhu
ESPRE550
Cthulhu
Level 155
God Stats
4W - 3L
1,416 SR
Queue Stats
206W - 215L
1,463 Elo+
Solo
Sol
Sol
NeoNephalem
Sol
Level 181
God Stats
8W - 6L
1,619 SR
Queue Stats
567W - 567L
1,445 Elo+
Solo
Ra
Ra
StarLordIV
Ra
Level 105
God Stats
0W - 2L
1,216 SR
Queue Stats
65W - 57L
1,476 Elo+
Solo
Horus
Horus
Treedom54
Horus
Level 154
God Stats
1W - 2L
1,499 SR
Queue Stats
177W - 189L
1,469 Elo+
Solo
Team Averages
Level 151
1,429 SR
1,455 Elo+

VS

Team Averages
Level 119
1,631 SR
1,451 Elo+
Arachne
Arachne
CrabRangoonRoll
Arachne
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,222 Elo+
Solo
Hou Yi
Hou Yi
SMITTYxBRO
Hou Yi
Level 115
God Stats
4W - 1L
1,724 SR
Queue Stats
7W - 4L
1,613 Elo+
Solo
Ra
Ra
SuicideSTICKer
Ra
Level 156
God Stats
67W - 81L
1,492 SR
Queue Stats
281W - 298L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Zehvix
Nu Wa
Level 149
God Stats
7W - 1L
1,867 SR
Queue Stats
177W - 171L
1,507 Elo+
Solo
Kukulkan
Kukulkan
elgwahpo0
Kukulkan
Level 129
God Stats
1W - 1L
1,572 SR
Queue Stats
85W - 85L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AxeMan1086
Awilix
7
0 / 0 / 0
4,542
908
0
168
51
Cthulhu
ESPRE550
Cthulhu
9
1 / 3 / 1
5,225
1,045
2,556
6,517
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 1
5,930
1,186
4,388
2,038
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
5,473
1,095
1,390
2,384
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Treedom54
Horus
10
0 / 0 / 2
5,043
1,009
2,236
4,350
2,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,889
978
978
3,310
1,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hou Yi
SMITTYxBRO
Hou Yi
11
2 / 1 / 1
5,573
1,115
4,252
3,394
1,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 1
5,489
1,098
1,892
1,354
418
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nu Wa
Zehvix
Nu Wa
10
1 / 0 / 2
5,321
1,064
2,096
2,097
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
elgwahpo0
Kukulkan
10
0 / 0 / 3
5,220
1,044
2,864
1,918
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
3
3
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
AxeMan1086
Awilix
0
0
0
0
W
0
2
1
0.25
L
Cthulhu
ESPRE550
Cthulhu
1
3
1
0.5
L
2
0
1
2.5
W
Hou Yi
SMITTYxBRO
Hou Yi
2
1
1
2.5
L
0
0
0
0
W
0
0
1
0.5
L
Horus
Treedom54
Horus
0
0
2
1
W
Nu Wa
Zehvix
Nu Wa
1
0
2
2
W
Kukulkan
elgwahpo0
Kukulkan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,570
Damage
12,082
15,457
Taken
12,073
8,786
Mitigated
3,734
4,955
Healing
2,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AxeMan1086
Awilix
0
0
0
0
168
51
0
168
0
0
0
W
978
550
0
616
3,310
1,062
0
1,974
1,026
0
3,160
L
Cthulhu
ESPRE550
Cthulhu
2,556
140
108
460
6,517
4,344
0
2,694
3,753
6,925
0
L
4,388
243
0
525
2,038
619
0
789
1,249
18,329
0
W
Hou Yi
SMITTYxBRO
Hou Yi
4,252
1,636
0
407
3,394
1,073
0
1,882
1,304
0
11,754
L
1,390
103
370
1,012
2,384
855
0
1,400
935
19,427
0
W
1,892
147
889
309
1,354
418
0
623
659
21,162
0
L
Horus
Treedom54
Horus
2,236
1,313
796
1,684
4,350
2,917
0
1,611
2,668
0
7,889
W
Nu Wa
Zehvix
Nu Wa
2,096
347
0
200
2,097
589
0
1,639
282
7,784
0
W
Kukulkan
elgwahpo0
Kukulkan
2,864
104
0
250
1,918
592
19
1,310
468
14,687
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,213
Gold Earned
26,492
122
Minions Killed
128
0
Camps Cleared
0
426,381
Distance Traveled
609,140
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,542
908
0
0
0
0
0
W
Arachne
4,889
978
7
1
0
151,857
0
L
Cthulhu
5,225
1,045
16
3
0
106,903
0
L
Sol
5,930
1,186
44
9
0
110,484
0
W
Hou Yi
5,573
1,115
27
5
0
109,339
0
L
Ra
5,473
1,095
49
10
0
109,338
0
W
Ra
5,489
1,098
43
9
0
120,353
1
L
Horus
5,043
1,009
13
3
0
99,656
2
W
Nu Wa
5,321
1,064
20
4
0
116,006
3
W
Kukulkan
5,220
1,044
31
6
0
111,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role