Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ILov2KillU-
Khepri
Level 66
God Stats
5W - 1L
1,500 SR
Queue Stats
29W - 26L
1,451 Elo+
Solo
Izanami
Izanami
LordSlaughter42
Izanami
Level 73
God Stats
1W - 1L
1,720 SR
Queue Stats
69W - 70L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
YoungFenrir420
Zhong Kui
Level 124
God Stats
0W - 2L
1,159 SR
Queue Stats
116W - 106L
1,455 Elo+
Solo
Loki
Loki
bobzNvegene
Loki
Level 67
God Stats
1W - 3L
1,153 SR
Queue Stats
78W - 105L
1,362 Elo+
Solo
Team Averages
Level 86
1,407 SR
1,441 Elo+

VS

Team Averages
Level 82
1,509 SR
1,449 Elo+
Ah Puch
Ah Puch
BLVCK_SKVNK
Ah Puch
Level 67
God Stats
36W - 33L
1,511 SR
Queue Stats
108W - 113L
1,382 Elo+
Party 1
Neith
Neith
Lunaki67
Neith
Level 83
God Stats
2W - 2L
1,503 SR
Queue Stats
100W - 107L
1,457 Elo+
Solo
Horus
Horus
Vantimmytim
Horus
Level 149
God Stats
40W - 10L
1,847 SR
Queue Stats
62W - 28L
1,738 Elo+
Solo
Chang'e
Chang'e
Wholesumprodex
Chang'e
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
41W - 34L
1,493 Elo+
Solo
Osiris
Osiris
frfrnjulf
Osiris
Level 21
God Stats
3W - 4L
1,183 SR
Queue Stats
6W - 9L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 0 / 0
6,346
635
3,663
5,507
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Khepri
8
0 / 4 / 1
4,618
462
1,945
10,003
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
1 / 5 / 0
4,477
448
2,974
6,370
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
YoungFenrir420
Zhong Kui
11
1 / 0 / 0
6,027
603
4,362
6,594
4,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 0
5,106
511
803
8,284
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BLVCK_SKVNK
Ah Puch
9
0 / 1 / 0
5,115
512
2,090
3,572
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lunaki67
Neith
11
7 / 1 / 2
6,860
686
10,493
5,389
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
3 / 0 / 5
5,934
593
3,479
6,547
3,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 1
5,513
551
3,451
6,932
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
frfrnjulf
Osiris
9
0 / 2 / 0
4,515
452
527
4,864
3,700
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
10
10
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
0
2
W
Ah Puch
BLVCK_SKVNK
Ah Puch
0
1
0
0
L
Khepri
0
4
1
0.13
L
1
5
0
0.2
W
Neith
Lunaki67
Neith
7
1
2
8
W
3
0
5
5.5
W
0
0
1
0.5
L
Zhong Kui
YoungFenrir420
Zhong Kui
1
0
0
1
L
0
1
0
0
W
Osiris
frfrnjulf
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,747
Damage
20,040
36,758
Taken
27,304
15,893
Mitigated
11,681
14,080
Healing
11,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,663
162
0
2,018
5,507
2,131
0
0
5,507
38,543
1,413
W
Ah Puch
BLVCK_SKVNK
Ah Puch
2,090
0
0
1,444
3,572
859
0
1,997
1,575
30,819
112
L
Khepri
1,945
159
162
1,014
10,003
5,279
0
372
9,631
13,011
535
L
2,974
1,837
0
1,312
6,370
1,717
0
418
5,952
0
25,460
W
Neith
Lunaki67
Neith
10,493
5,310
0
1,452
5,389
1,594
51
1,051
4,338
0
52,081
W
3,479
1,885
713
4,107
6,547
3,683
16
1,338
5,209
0
11,522
W
3,451
346
200
4,080
6,932
1,845
0
2,139
4,793
35,823
1,180
L
Zhong Kui
YoungFenrir420
Zhong Kui
4,362
0
0
3,759
6,594
4,434
0
3,972
2,622
44,364
1,827
L
803
77
63
5,752
8,284
2,332
0
550
7,734
0
40,578
W
Osiris
frfrnjulf
Osiris
527
0
0
0
4,864
3,700
0
3,163
1,701
0
15,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,574
Gold Earned
27,937
316
Minions Killed
271
0
Camps Cleared
0
968,999
Distance Traveled
1,010,319
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,346
635
78
8
0
182,959
4
W
Ah Puch
5,115
512
56
6
0
196,600
0
L
Khepri
4,618
462
15
2
0
207,594
2
L
Izanami
4,477
448
48
5
0
151,199
0
W
Neith
6,860
686
87
9
0
166,350
0
W
Horus
5,934
593
24
2
0
216,065
3
W
Chang'e
5,513
551
75
8
0
214,326
0
L
Zhong Kui
6,027
603
97
10
0
205,013
0
L
Loki
5,106
511
78
8
0
222,234
0
W
Osiris
4,515
452
29
3
0
216,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role