Player Matchup

Charybdis
Charybdis
RubigYT
Charybdis
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 5L
1,618 Elo+
Party 1
Bacchus
Bacchus
Schteez
Bacchus
Level 128
God Stats
2W - 3L
1,155 SR
Queue Stats
151W - 145L
1,484 Elo+
Solo
Merlin
Merlin
TyLeR PaZ
Merlin
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 237L
1,517 Elo+
Solo
Ratatoskr
Ratatoskr
dibus2YT
Ratatoskr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,618 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rsanchez22081
Cu Chulainn
Level 96
God Stats
5W - 4L
1,453 SR
Queue Stats
294W - 280L
1,452 Elo+
Solo
Team Averages
Level 100
1,422 SR
1,538 Elo+

VS

Team Averages
Level 126
1,565 SR
1,485 Elo+
Hun Batz
Hun Batz
Eraticus1234
Hun Batz
Level 148
God Stats
7W - 5L
1,513 SR
Queue Stats
31W - 29L
1,520 Elo+
Solo
Artio
Artio
No1KukulkanHater
Artio
Level 117
God Stats
1W - 1L
1,750 SR
Queue Stats
98W - 79L
1,541 Elo+
Solo
Bastet
Bastet
nuriks
Bastet
Level 121
God Stats
16W - 15L
1,570 SR
Queue Stats
211W - 208L
1,441 Elo+
Solo
Yu Huang
Yu Huang
saaarky
Yu Huang
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 164L
1,516 Elo+
Solo
Artemis
Artemis
tutor51
Artemis
Level 107
God Stats
55W - 58L
1,491 SR
Queue Stats
199W - 194L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RubigYT
Charybdis
18
5 / 1 / 5
10,933
575
10,578
9,506
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
Schteez
Bacchus
15
6 / 4 / 4
9,956
524
11,823
16,762
13,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
TyLeR PaZ
Merlin
18
5 / 2 / 2
10,608
558
9,979
11,336
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
dibus2YT
Ratatoskr
16
0 / 5 / 8
8,629
454
6,371
14,802
5,081
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
rsanchez22081
Cu Chulainn
18
9 / 2 / 1
11,858
624
13,570
16,518
14,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eraticus1234
Hun Batz
18
2 / 4 / 4
9,914
522
9,755
17,338
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 4 / 6
8,438
444
5,137
17,973
12,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
nuriks
Bastet
15
3 / 7 / 2
9,155
482
6,830
15,419
5,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
saaarky
Yu Huang
18
6 / 4 / 3
10,782
567
12,018
11,295
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
tutor51
Artemis
15
1 / 6 / 2
8,946
471
4,263
11,307
3,885
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
25
Kills
13
14
Deaths
25
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Eraticus1234
Hun Batz
2
4
4
1
L
1
4
6
1
W
Charybdis
RubigYT
Charybdis
5
1
5
7.5
W
Bacchus
Schteez
Bacchus
6
4
4
2
W
Merlin
TyLeR PaZ
Merlin
5
2
2
3
W
Ratatoskr
dibus2YT
Ratatoskr
0
5
8
0.8
L
Bastet
nuriks
Bastet
3
7
2
0.57
W
Cu Chulainn
rsanchez22081
Cu Chulainn
9
2
1
4.75
L
Yu Huang
saaarky
Yu Huang
6
4
3
1.88
L
Artemis
tutor51
Artemis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,321
Damage
38,003
68,924
Taken
73,332
40,536
Mitigated
32,531
17,453
Healing
20,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Eraticus1234
Hun Batz
9,755
2,552
0
7,026
17,338
6,687
0
5,337
12,001
0
102,693
L
5,137
533
2,910
5,150
17,973
12,085
0
6,695
11,278
31,502
0
W
Charybdis
RubigYT
Charybdis
10,578
5,392
0
4,306
9,506
3,728
0
823
8,683
0
76,970
W
Bacchus
Schteez
Bacchus
11,823
1,806
0
4,717
16,762
13,785
0
4,569
11,846
50,955
424
W
Merlin
TyLeR PaZ
Merlin
9,979
561
0
2,811
11,336
3,196
0
3,939
7,053
82,905
0
W
Ratatoskr
dibus2YT
Ratatoskr
6,371
1,087
0
2,130
14,802
5,081
0
3,163
11,389
0
65,247
L
Bastet
nuriks
Bastet
6,830
1,363
0
2,298
15,419
5,242
0
1,728
13,691
0
53,365
W
Cu Chulainn
rsanchez22081
Cu Chulainn
13,570
2,217
0
3,489
16,518
14,746
61
3,329
13,095
8,432
79,862
L
Yu Huang
saaarky
Yu Huang
12,018
448
0
1,449
11,295
4,632
0
6,516
4,779
73,479
1,948
L
Artemis
tutor51
Artemis
4,263
1,874
0
1,264
11,307
3,885
795
3,397
7,910
0
51,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,984
Gold Earned
47,235
590
Minions Killed
539
0
Camps Cleared
0
1,824,692
Distance Traveled
1,800,768
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,914
522
165
9
0
383,193
2
L
Artio
8,438
444
31
2
0
383,694
3
W
Charybdis
10,933
575
142
7
0
330,432
0
W
Bacchus
9,956
524
54
3
0
355,975
4
W
Merlin
10,608
558
154
8
0
351,344
0
W
Ratatoskr
8,629
454
89
5
0
435,319
0
L
Bastet
9,155
482
99
5
0
386,657
0
W
Cu Chulainn
11,858
624
151
8
0
351,622
0
L
Yu Huang
10,782
567
154
8
0
373,244
3
L
Artemis
8,946
471
90
5
0
273,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role