Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Florent1616
Hercules
Level 148
God Stats
4W - 4L
1,621 SR
Queue Stats
156W - 154L
1,480 Elo+
Solo
Cthulhu
Cthulhu
ItsNoahHere
Cthulhu
Level 157
God Stats
1W - 2L
1,317 SR
Queue Stats
371W - 387L
1,467 Elo+
Solo
Bastet
Bastet
Kyoto6712
Bastet
Level 146
God Stats
1W - 4L
1,260 SR
Queue Stats
186W - 195L
1,513 Elo+
Solo
Anhur
Anhur
mavilady
Anhur
Level 145
God Stats
0W - 2L
1,349 SR
Queue Stats
337W - 334L
1,492 Elo+
Solo
Team Averages
Level 151
1,409 SR
1,491 Elo+

VS

Team Averages
Level 106
1,562 SR
1,533 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CherryPoppe_r
Bacchus
Level 124
God Stats
3W - 2L
1,578 SR
Queue Stats
206W - 185L
1,499 Elo+
Solo
Cernunnos
Cernunnos
gryz94
Cernunnos
Level 115
God Stats
2W - 0L
1,744 SR
Queue Stats
120W - 96L
1,536 Elo+
Solo
Skadi
Skadi
kykyxa0112
Skadi
Level 82
God Stats
3W - 3L
1,488 SR
Queue Stats
299W - 285L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 4 / 4
7,174
797
14,730
7,531
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
Florent1616
Hercules
14
1 / 2 / 6
7,223
803
7,381
11,592
7,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
ItsNoahHere
Cthulhu
15
4 / 3 / 5
7,695
855
14,110
7,469
3,393
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Kyoto6712
Bastet
14
4 / 2 / 5
7,531
837
6,374
9,151
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
mavilady
Anhur
5
0 / 0 / 0
5,312
590
0
149
37
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 2 / 8
8,603
956
7,741
14,091
11,235
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Chronos
 
Chronos
15
3 / 2 / 4
7,933
881
7,070
8,992
3,310
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
13
2 / 2 / 5
7,604
845
4,922
8,661
9,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
gryz94
Cernunnos
12
1 / 4 / 4
7,080
787
4,977
8,519
3,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
15
3 / 2 / 5
8,465
941
8,767
8,675
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
12
Kills
11
11
Deaths
12
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
4
4
1.25
W
Hercules
 
Hercules
2
2
8
3
W
Chronos
 
Chronos
3
2
4
2.5
W
Bacchus
2
2
5
2.25
L
Hercules
Florent1616
Hercules
1
2
6
2
L
Cthulhu
ItsNoahHere
Cthulhu
4
3
5
2.17
L
Bastet
Kyoto6712
Bastet
4
2
5
3.25
W
Cernunnos
gryz94
Cernunnos
1
4
4
0.75
W
Skadi
3
2
5
2.75
L
Anhur
mavilady
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,595
Damage
33,477
35,892
Taken
48,938
17,326
Mitigated
30,456
12,197
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
14,730
1,817
0
500
7,531
3,571
0
2,580
4,951
0
19,696
W
Hercules
 
Hercules
7,741
1,635
1,103
3,974
14,091
11,235
0
4,414
9,677
0
11,431
W
Chronos
 
Chronos
7,070
1,029
0
607
8,992
3,310
0
3,213
5,779
13,736
685
W
Bacchus
4,922
124
759
2,264
8,661
9,325
0
3,374
5,287
9,890
1,177
L
Hercules
Florent1616
Hercules
7,381
1,043
1,628
4,672
11,592
7,100
0
3,037
8,555
0
17,448
L
Cthulhu
ItsNoahHere
Cthulhu
14,110
153
460
636
7,469
3,393
0
2,214
5,255
31,277
650
L
Bastet
Kyoto6712
Bastet
6,374
863
1,082
3,219
9,151
3,225
0
3,163
5,988
0
12,121
W
Cernunnos
gryz94
Cernunnos
4,977
1,277
564
1,410
8,519
3,400
0
865
7,654
0
13,270
W
Skadi
8,767
2,384
701
2,180
8,675
3,186
0
1,878
6,797
0
28,504
L
Anhur
mavilady
Anhur
0
0
0
0
149
37
0
0
149
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,935
Gold Earned
39,685
82
Minions Killed
113
0
Camps Cleared
0
800,454
Distance Traveled
907,210
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,174
797
15
2
0
170,376
0
W
Hercules
8,603
956
13
1
0
202,330
0
W
Chronos
7,933
881
17
2
0
208,528
0
W
Bacchus
7,604
845
18
2
0
153,303
0
L
Hercules
7,223
803
20
2
0
204,058
6
L
Cthulhu
7,695
855
31
3
0
189,334
0
L
Bastet
7,531
837
16
2
0
222,102
0
W
Cernunnos
7,080
787
27
3
0
154,806
0
W
Skadi
8,465
941
38
4
0
188,243
0
L
Anhur
5,312
590
0
0
0
14,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role