Player Matchup

Izanami
Izanami
BrandynMccomb
Izanami
Level 125
God Stats
14W - 10L
1,626 SR
Queue Stats
60W - 55L
1,518 Elo+
Solo
Chang'e
Chang'e
Firidrin
Chang'e
Level 157
God Stats
1W - 1L
1,800 SR
Queue Stats
168W - 162L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
ShRooR
Sun Wukong
Level 155
God Stats
60W - 46L
1,582 SR
Queue Stats
232W - 222L
1,517 Elo+
Solo
Shiva
Shiva
manuamores
Shiva
Level 147
God Stats
83W - 68L
1,598 SR
Queue Stats
154W - 143L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
tohmson21
Cthulhu
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 49L
1,253 Elo+
Solo
Team Averages
Level 146
1,621 SR
1,466 Elo+

VS

Team Averages
Level 147
1,532 SR
1,505 Elo+
Zeus
Zeus
 
Zeus
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SerbonneM124
Ah Muzen Cab
Level 117
God Stats
4W - 4L
1,584 SR
Queue Stats
127W - 113L
1,525 Elo+
Solo
Odin
Odin
Tr1ck5Ter
Odin
Level 106
God Stats
16W - 15L
1,603 SR
Queue Stats
242W - 222L
1,489 Elo+
Solo
Shiva
Shiva
claymore_03
Shiva
Level 127
God Stats
12W - 12L
1,472 SR
Queue Stats
217W - 202L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
2 / 3 / 2
5,735
574
4,236
6,242
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Firidrin
Chang'e
9
0 / 3 / 0
4,923
492
2,065
6,850
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
ShRooR
Sun Wukong
9
2 / 1 / 0
5,640
564
4,283
7,378
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shiva
10
2 / 3 / 2
5,192
519
5,927
9,759
5,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
tohmson21
Cthulhu
10
1 / 1 / 0
5,470
547
3,362
8,550
3,070
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 0 / 0
7,170
717
3,792
3,509
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
 
Ymir
10
1 / 3 / 5
5,405
541
1,920
9,194
5,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
SerbonneM124
Ah Muzen Cab
10
2 / 2 / 3
5,391
539
4,418
6,056
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Odin
11
1 / 2 / 0
6,204
620
4,227
8,368
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 6
6,288
629
6,584
7,844
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
11
11
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
0
4
W
Ymir
 
Ymir
1
3
5
1.17
L
Izanami
2
3
2
1
L
Chang'e
Firidrin
Chang'e
0
3
0
0
W
Ah Muzen Cab
SerbonneM124
Ah Muzen Cab
2
2
3
1.75
L
Sun Wukong
ShRooR
Sun Wukong
2
1
0
2
W
Odin
1
2
0
0.5
W
3
0
6
6
L
Shiva
2
3
2
1
L
Cthulhu
tohmson21
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
20,941
38,779
Taken
34,971
16,374
Mitigated
15,245
9,948
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,792
1,082
0
981
3,509
970
413
2,533
976
48,418
300
W
Ymir
 
Ymir
1,920
417
0
3,184
9,194
5,468
0
184
9,010
13,910
0
L
Izanami
4,236
2,427
0
2,031
6,242
1,938
624
1,044
5,198
0
43,719
L
Chang'e
Firidrin
Chang'e
2,065
403
0
1,308
6,850
1,700
0
2,245
4,403
31,477
0
W
Ah Muzen Cab
SerbonneM124
Ah Muzen Cab
4,418
1,526
0
630
6,056
1,632
0
71
5,985
0
34,832
L
Sun Wukong
ShRooR
Sun Wukong
4,283
1,486
0
2,447
7,378
4,107
6
332
7,046
0
32,628
W
Odin
4,227
1,011
0
3,323
8,368
4,023
0
1,807
6,561
4,816
39,380
W
6,584
2,424
0
2,661
7,844
3,152
25
697
7,147
0
48,418
L
Shiva
5,927
578
220
1,164
9,759
5,559
0
876
8,883
0
21,047
L
Cthulhu
tohmson21
Cthulhu
3,362
296
491
2,287
8,550
3,070
0
1,341
7,078
30,021
1,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,960
Gold Earned
30,458
310
Minions Killed
340
0
Camps Cleared
0
931,483
Distance Traveled
995,291
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,170
717
107
11
0
192,548
0
W
Ymir
5,405
541
21
2
0
192,785
1
L
Izanami
5,735
574
95
10
0
178,154
4
L
Chang'e
4,923
492
59
6
0
198,198
0
W
Ah Muzen Cab
5,391
539
53
5
0
193,986
0
L
Sun Wukong
5,640
564
65
7
0
138,925
0
W
Odin
6,204
620
78
8
0
191,732
0
W
Shiva
6,288
629
81
8
0
224,240
4
L
Shiva
5,192
519
36
4
0
209,898
0
L
Cthulhu
5,470
547
55
6
0
206,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role