Player Matchup

Tyr
Tyr
KainOz
Tyr
Level 143
God Stats
9W - 2L
1,587 SR
Queue Stats
54W - 44L
1,510 Elo+
Solo
Hades
Hades
TomGil05
Hades
Level 45
God Stats
4W - 5L
1,645 SR
Queue Stats
41W - 56L
1,458 Elo+
Party 1
Bacchus
Bacchus
biafine3001
Bacchus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,583 Elo+
Party 2
Medusa
Medusa
chiføumi
Medusa
Level 131
God Stats
1W - 3L
1,660 SR
Queue Stats
23W - 20L
1,526 Elo+
Party 2
Zeus
Zeus
kaemoss77
Zeus
Level 99
God Stats
375W - 341L
1,540 SR
Queue Stats
668W - 680L
1,452 Elo+
Party 1
Team Averages
Level 113
1,586 SR
1,506 Elo+

VS

Team Averages
Level 116
1,579 SR
1,489 Elo+
Bastet
Bastet
Lunerie65
Bastet
Level 102
God Stats
3W - 1L
1,557 SR
Queue Stats
37W - 32L
1,485 Elo+
Party 3
Cliodhna
Cliodhna
dado4352
Cliodhna
Level 99
God Stats
6W - 6L
1,370 SR
Queue Stats
148W - 154L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
darkwingduck001
Ao Kuang
Level 129
God Stats
8W - 11L
1,952 SR
Queue Stats
166W - 157L
1,521 Elo+
Solo
Nut
Nut
gibralfaro
Nut
Level 129
God Stats
7W - 7L
1,470 SR
Queue Stats
37W - 32L
1,485 Elo+
Party 3
Chronos
Chronos
tykzer
Chronos
Level 121
God Stats
6W - 8L
1,548 SR
Queue Stats
89W - 78L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
KainOz
Tyr
12
4 / 7 / 2
7,331
489
6,662
12,685
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
TomGil05
Hades
13
3 / 5 / 1
8,093
540
4,012
12,516
5,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
biafine3001
Bacchus
12
2 / 0 / 4
7,958
531
5,790
9,372
9,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
chiføumi
Medusa
13
3 / 3 / 4
8,095
540
8,105
6,634
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
13
1 / 5 / 2
7,952
530
5,895
8,467
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lunerie65
Bastet
12
3 / 3 / 3
7,217
481
4,793
9,503
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cliodhna
dado4352
Cliodhna
12
3 / 3 / 1
7,178
479
3,745
7,604
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
15
7 / 3 / 1
9,076
605
9,171
13,074
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 4
7,805
520
3,351
7,451
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
tykzer
Chronos
17
7 / 1 / 4
9,912
661
12,408
14,072
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
13
Kills
20
20
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
KainOz
Tyr
4
7
2
0.71
W
Bastet
Lunerie65
Bastet
3
3
3
1.5
L
Hades
TomGil05
Hades
3
5
1
0.7
L
Bacchus
biafine3001
Bacchus
2
0
4
4
L
Medusa
chiføumi
Medusa
3
3
4
1.67
W
Cliodhna
dado4352
Cliodhna
3
3
1
1.17
W
Ao Kuang
7
3
1
2.5
W
0
3
4
0.67
L
Zeus
1
5
2
0.4
W
Chronos
tykzer
Chronos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,464
Damage
33,468
49,674
Taken
51,704
25,428
Mitigated
17,348
13,891
Healing
17,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
KainOz
Tyr
6,662
1,110
0
3,399
12,685
5,948
0
5,875
6,810
262
41,442
W
Bastet
Lunerie65
Bastet
4,793
1,153
0
1,380
9,503
2,819
470
2,340
7,163
0
29,637
L
Hades
TomGil05
Hades
4,012
1,400
0
5,446
12,516
5,405
0
7,945
4,571
43,421
0
L
Bacchus
biafine3001
Bacchus
5,790
352
0
3,002
9,372
9,939
291
1,193
8,179
17,617
4,623
L
Medusa
chiføumi
Medusa
8,105
1,640
0
1,633
6,634
2,056
736
586
6,048
0
64,592
W
Cliodhna
dado4352
Cliodhna
3,745
192
0
3,111
7,604
2,307
295
1,412
6,192
0
38,702
W
Ao Kuang
9,171
2,402
0
5,913
13,074
4,835
991
5,283
7,599
51,217
5,604
W
3,351
1,214
0
2,728
7,451
2,298
0
967
6,484
0
53,610
L
Zeus
5,895
499
0
411
8,467
2,080
0
5,583
2,884
54,053
1,983
W
Chronos
tykzer
Chronos
12,408
3,132
0
4,254
14,072
5,089
0
4,341
9,301
95,827
1,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,429
Gold Earned
41,188
410
Minions Killed
468
0
Camps Cleared
0
1,463,426
Distance Traveled
1,602,170
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,331
489
63
4
0
274,085
4
W
Bastet
7,217
481
44
3
0
315,784
0
L
Hades
8,093
540
84
6
0
245,941
6
L
Bacchus
7,958
531
24
2
0
348,030
0
L
Medusa
8,095
540
118
8
0
330,702
0
W
Cliodhna
7,178
479
73
5
0
332,246
6
W
Ao Kuang
9,076
605
84
6
0
327,564
3
W
Nut
7,805
520
109
7
0
299,400
0
L
Zeus
7,952
530
121
8
0
264,668
0
W
Chronos
9,912
661
158
11
0
327,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role