Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
GoldisBronze
Ah Muzen Cab
Gold IV
Level 127
God Stats
80W - 89L
1,501 SR
Queue Stats
1,044W - 1,281L
1,473 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
UN dead121
Baba Yaga
Silver II
Level 114
God Stats
0W - 2L
1,483 SR
Queue Stats
41W - 51L
1,112 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
killerz dragon
Ah Puch
Silver IV
Level 103
God Stats
0W - 1L
1,681 SR
Queue Stats
15W - 36L
890 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,555 SR
1,159 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,684 SR
1,506 MMR
Bastet
Bastet
Gold IV
DeathSilence17
Bastet
Gold IV
Level 104
God Stats
1W - 1L
1,712 SR
Queue Stats
22W - 17L
1,515 MMR
Party 2
Xing Tian
Xing Tian
Silver III
MONSA2810
Xing Tian
Silver III
Level 124
God Stats
2W - 0L
1,579 SR
Queue Stats
5W - 7L
1,399 MMR
Party 2
Discordia
Discordia
Gold II
jasc781
Discordia
Gold II
Level 139
God Stats
2W - 1L
1,760 SR
Queue Stats
23W - 18L
1,603 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GoldisBronze
Ah Muzen Cab
9
0 / 1 / 0
8,894
556
384
3,582
1,039
Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baba Yaga
UN dead121
Baba Yaga
19
0 / 4 / 1
11,672
730
9,222
16,334
21,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

17
1 / 9 / 0
11,318
707
9,247
16,066
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuThothNe ZhaNu Wa

VS

Bans
Hou YiKuzenboBacchusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 6
14,061
879
11,608
15,732
5,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
MONSA2810
Xing Tian
19
2 / 0 / 9
12,614
788
3,937
14,516
14,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
jasc781
Discordia
20
6 / 0 / 8
13,969
873
16,963
6,236
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
14
14
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Ah Muzen Cab
GoldisBronze
Ah Muzen Cab
0
1
0
0
W
Xing Tian
MONSA2810
Xing Tian
2
0
9
6.5
L
Baba Yaga
UN dead121
Baba Yaga
0
4
1
0.13
W
Discordia
jasc781
Discordia
6
0
8
10
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,853
Damage
32,508
35,982
Taken
36,484
28,089
Mitigated
22,800
4,382
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,608
3,545
0
6,440
15,732
5,926
1,772
8,263
7,101
0
78,573
L
Ah Muzen Cab
GoldisBronze
Ah Muzen Cab
384
162
0
612
3,582
1,039
112
1,746
1,709
0
9,026
W
Xing Tian
MONSA2810
Xing Tian
3,937
241
0
2,598
14,516
14,420
309
6,516
6,776
14,306
4,447
L
Baba Yaga
UN dead121
Baba Yaga
9,222
341
0
2,747
16,334
21,979
0
7,980
7,083
46,014
656
W
Discordia
jasc781
Discordia
16,963
925
0
1,148
6,236
2,454
882
2,889
3,243
67,376
0
L
9,247
90
0
1,023
16,066
5,071
0
8,808
6,687
38,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
40,644
178
Minions Killed
250
0
Camps Cleared
0
796,800
Distance Traveled
951,194
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,061
879
97
6
0
343,676
0
L
Ah Muzen Cab
8,894
556
21
1
0
311,452
1
W
Xing Tian
12,614
788
40
3
0
288,251
2
L
Baba Yaga
11,672
730
72
5
0
260,080
0
W
Discordia
13,969
873
113
7
0
319,267
0
L
Ah Puch
11,318
707
85
5
0
225,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role