Player Matchup

Loki
Loki
AngryNiceGuy
Loki
Level 68
God Stats
2W - 0L
1,714 SR
Queue Stats
93W - 83L
1,484 Elo+
Solo
Ra
Ra
Gleb0212
Ra
Level 88
God Stats
1W - 1L
1,091 SR
Queue Stats
417W - 413L
1,424 Elo+
Solo
Cthulhu
Cthulhu
ValarMorgulis335
Cthulhu
Level 123
God Stats
1W - 1L
1,606 SR
Queue Stats
14W - 7L
1,599 Elo+
Solo
Horus
Horus
Vantimmytim
Horus
Level 149
God Stats
40W - 10L
1,786 SR
Queue Stats
62W - 28L
1,665 Elo+
Solo
Camazotz
Camazotz
WafflyFall95829
Camazotz
Level 103
God Stats
286W - 309L
1,521 SR
Queue Stats
831W - 851L
1,454 Elo+
Solo
Team Averages
Level 106
1,543 SR
1,525 Elo+

VS

Team Averages
Level 76
1,423 SR
1,386 Elo+
Bellona
Bellona
Aimberê
Bellona
Level 35
God Stats
2W - 4L
1,621 SR
Queue Stats
38W - 67L
1,374 Elo+
Solo
Discordia
Discordia
BrokenAndrak
Discordia
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 64L
1,406 Elo+
Solo
Ares
Ares
FrostyChris6719
Ares
Level 175
God Stats
25W - 19L
1,527 SR
Queue Stats
139W - 144L
1,439 Elo+
Solo
Izanami
Izanami
bobzNvegene
Izanami
Level 67
God Stats
3W - 7L
1,342 SR
Queue Stats
63W - 94L
1,361 Elo+
Solo
Awilix
Awilix
ttvxthathunter
Awilix
Level 46
God Stats
0W - 4L
1,126 SR
Queue Stats
16W - 23L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 6
10,147
564
14,076
12,624
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
2 / 2 / 3
9,513
529
2,578
10,331
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 4
10,643
591
6,720
11,325
12,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
4 / 2 / 14
9,695
539
11,175
15,554
12,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
15
4 / 1 / 7
9,246
514
9,157
17,754
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aimberê
Bellona
4
0 / 1 / 0
5,768
320
406
1,820
845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
BrokenAndrak
Discordia
15
2 / 5 / 0
8,468
470
8,513
8,594
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 8 / 3
8,355
464
7,153
22,544
20,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
bobzNvegene
Izanami
14
2 / 6 / 0
8,448
469
8,787
11,745
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 5 / 0
8,188
455
9,408
15,723
7,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
25
Kills
9
9
Deaths
25
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aimberê
Bellona
0
1
0
0
W
9
3
6
4
L
Discordia
BrokenAndrak
Discordia
2
5
0
0.4
L
2
8
3
0.44
W
2
2
3
1.75
W
6
1
4
8
W
4
2
14
5.5
W
Camazotz
4
1
7
7.5
L
Izanami
bobzNvegene
Izanami
2
6
0
0.33
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,706
Damage
34,267
67,588
Taken
60,426
39,405
Mitigated
35,514
25,436
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aimberê
Bellona
406
57
0
707
1,820
845
0
464
1,356
0
7,418
W
14,076
4,371
0
490
12,624
3,833
428
4,413
8,211
0
41,925
L
Discordia
BrokenAndrak
Discordia
8,513
367
0
0
8,594
2,590
0
1,043
7,551
56,976
0
L
7,153
985
0
4,669
22,544
20,852
0
3,048
19,496
29,884
0
W
2,578
359
230
1,047
10,331
3,905
0
4,203
6,128
62,448
2,166
W
6,720
312
377
2,602
11,325
12,947
58
959
10,285
63,433
2,395
W
11,175
5,222
3,258
8,076
15,554
12,595
396
3,396
12,158
272
22,898
W
Camazotz
9,157
4,516
0
9,356
17,754
6,125
631
3,871
13,883
0
65,338
L
Izanami
bobzNvegene
Izanami
8,787
5,608
67
3,245
11,745
4,115
0
1,070
10,675
0
65,526
L
9,408
3,960
0
911
15,723
7,112
0
2,836
12,836
0
69,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,244
Gold Earned
39,227
407
Minions Killed
355
0
Camps Cleared
0
1,942,510
Distance Traveled
1,413,924
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,768
320
19
1
0
49,707
1
W
Loki
10,147
564
66
4
0
426,464
0
L
Discordia
8,468
470
94
5
0
345,273
0
L
Ares
8,355
464
34
2
0
339,668
0
W
Ra
9,513
529
108
6
0
331,703
0
W
Cthulhu
10,643
591
128
7
0
381,104
5
W
Horus
9,695
539
14
1
0
380,817
2
W
Camazotz
9,246
514
91
5
0
422,422
0
L
Izanami
8,448
469
106
6
0
266,686
0
L
Awilix
8,188
455
102
6
0
412,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role