Player Matchup

Terra
Terra
Gold I
 
Terra
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
Aisart
Jing Wei
Masters
Level 178
God Stats
6W - 3L
1,845 SR
Queue Stats
184W - 143L
2,742 MMR
Solo
Jormungandr
Jormungandr
Bronze III
BIG_Red_Jim
Jormungandr
Bronze III
Level 113
God Stats
0W - 1L
1,497 SR
Queue Stats
2W - 1L
1,561 MMR
Solo
Janus
Janus
Gold I
Tethlis
Janus
Gold I
Level 77
God Stats
8W - 3L
1,796 SR
Queue Stats
242W - 222L
1,652 MMR
Solo
Set
Set
Diamond III
arnettobrien
Set
Diamond III
Level 143
God Stats
7W - 5L
1,792 SR
Queue Stats
97W - 69L
2,348 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,686 SR
1,961 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 176
1,611 SR
1,991 MMR
Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
Carway
Ra
Masters
Level 180
God Stats
51W - 57L
1,606 SR
Queue Stats
458W - 436L
2,635 MMR
Solo
Athena
Athena
Silver I
Da5sDr0p
Athena
Silver I
Level 155
God Stats
1W - 3L
1,701 SR
Queue Stats
26W - 18L
1,484 MMR
Solo
Susano
Susano
Diamond IV
OhMyJhox
Susano
Diamond IV
Level 175
God Stats
6W - 4L
1,695 SR
Queue Stats
109W - 85L
2,169 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
joekstormer
Xbalanque
Diamond IV
Level 161
God Stats
8W - 9L
1,551 SR
Queue Stats
253W - 240L
2,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 0 / 2
6,432
643
3,725
7,755
4,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Aisart
Jing Wei
8
1 / 3 / 3
5,091
509
3,761
4,351
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
BIG_Red_Jim
Jormungandr
8
0 / 3 / 1
4,782
478
2,249
6,988
3,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Tethlis
Janus
11
0 / 3 / 2
5,950
595
4,607
4,050
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 3 / 0
6,408
641
5,605
8,419
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetAh Muzen CabThanatosKing ArthurUllr

VS

Bans
KuzenboMulanMaman BrigitteCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 3 / 1
5,591
559
4,384
6,521
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ra
13
3 / 3 / 1
6,611
661
3,410
5,904
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
Da5sDr0p
Athena
9
0 / 1 / 5
5,637
564
2,327
8,699
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
OhMyJhox
Susano
11
5 / 0 / 3
6,745
675
5,854
6,062
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
joekstormer
Xbalanque
13
4 / 2 / 1
7,136
714
6,174
5,216
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
12
12
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
0
2
2
W
Arachne
 
Arachne
0
3
1
0.17
L
Jing Wei
Aisart
Jing Wei
1
3
3
0.83
L
Jormungandr
BIG_Red_Jim
Jormungandr
0
3
1
0.17
W
Ra
3
3
1
1.17
W
Athena
Da5sDr0p
Athena
0
1
5
2.5
W
Susano
OhMyJhox
Susano
5
0
3
6.5
L
Janus
Tethlis
Janus
0
3
2
0.33
L
7
3
0
2.33
W
Xbalanque
joekstormer
Xbalanque
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,947
Damage
22,149
31,563
Taken
32,402
13,811
Mitigated
13,736
9,242
Healing
10,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,725
733
0
3,667
7,755
4,199
0
615
7,094
52,815
1,728
W
Arachne
 
Arachne
4,384
3,546
0
2,082
6,521
2,093
0
2,944
3,537
641
30,008
L
Jing Wei
Aisart
Jing Wei
3,761
2,976
0
1,279
4,351
1,054
0
579
3,732
0
25,621
L
Jormungandr
BIG_Red_Jim
Jormungandr
2,249
836
84
1,810
6,988
3,822
0
1,067
5,921
14,494
898
W
Ra
3,410
302
1,115
1,377
5,904
1,884
0
1,856
3,864
53,401
1,053
W
Athena
Da5sDr0p
Athena
2,327
872
0
1,937
8,699
5,815
0
3,440
5,069
9,168
0
W
Susano
OhMyJhox
Susano
5,854
1,989
0
1,597
6,062
2,253
0
1,651
4,351
0
37,855
L
Janus
Tethlis
Janus
4,607
0
0
1,045
4,050
1,049
0
760
3,168
39,352
1,313
L
5,605
2,851
0
1,357
8,419
3,687
0
2,239
6,005
0
41,226
W
Xbalanque
joekstormer
Xbalanque
6,174
3,103
0
1,964
5,216
1,691
272
448
4,768
0
61,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
31,720
340
Minions Killed
349
0
Camps Cleared
0
1,008,942
Distance Traveled
1,108,579
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,432
643
108
11
0
210,205
0
W
Arachne
5,591
559
63
6
0
226,802
0
L
Jing Wei
5,091
509
52
5
0
128,738
1
L
Jormungandr
4,782
478
16
2
0
204,188
0
W
Ra
6,611
661
110
11
0
229,345
1
W
Athena
5,637
564
8
1
0
218,003
0
W
Susano
6,745
675
64
6
0
254,413
0
L
Janus
5,950
595
97
10
0
232,371
1
L
Set
6,408
641
67
7
0
233,440
1
W
Xbalanque
7,136
714
104
10
0
180,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role