Player Matchup

Baron Samedi
Baron Samedi
Gold V
Coysacrook
Baron Samedi
Gold V
Level 123
God Stats
4W - 2L
1,517 SR
Queue Stats
30W - 24L
1,392 MMR
Party 1
Loki
Loki
Gold V
RaichuVIi
Loki
Gold V
Level 57
God Stats
2W - 1L
1,489 SR
Queue Stats
30W - 25L
1,325 MMR
Party 1
Cthulhu
Cthulhu
Gold V
ZzZPreston
Cthulhu
Gold V
Level 88
God Stats
6W - 1L
1,955 SR
Queue Stats
31W - 27L
1,436 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,654 SR
1,385 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,533 SR
1,454 MMR
Terra
Terra
Gold V
 
Terra
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
 
Ah Puch
Bronze III
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
Kinglc_150
Hercules
Gold V
Level 108
God Stats
7W - 9L
1,598 SR
Queue Stats
177W - 218L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coysacrook
Baron Samedi
14
1 / 2 / 2
7,796
780
7,424
5,368
2,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
5 / 2 / 1
8,996
900
8,871
6,420
2,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ZzZPreston
Cthulhu
14
2 / 1 / 5
8,305
831
10,155
10,219
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
HeraNe ZhaCerberusBacchusKumbhakarna

VS

Bans
KuzenboIx ChelAchillesDiscordiaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 4 / 5
7,581
758
5,232
12,825
10,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
 
Ah Puch
11
0 / 3 / 1
6,831
683
2,981
7,681
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
Kinglc_150
Hercules
15
5 / 1 / 0
9,284
928
7,353
10,956
8,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
5
5
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
5
0.63
L
Ah Puch
 
Ah Puch
0
3
1
0.17
W
Baron Samedi
Coysacrook
Baron Samedi
1
2
2
1
L
Hercules
Kinglc_150
Hercules
5
1
0
5
W
Loki
5
2
1
2.75
W
Cthulhu
ZzZPreston
Cthulhu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,450
Damage
15,566
22,007
Taken
31,462
9,316
Mitigated
21,700
6,387
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,232
264
606
2,262
12,825
10,691
0
7,686
5,044
16,433
108
L
Ah Puch
 
Ah Puch
2,981
116
0
96
7,681
2,406
0
3,583
4,055
13,757
0
W
Baron Samedi
Coysacrook
Baron Samedi
7,424
694
678
1,334
5,368
2,855
0
1,555
3,628
29,650
723
L
Hercules
Kinglc_150
Hercules
7,353
2,257
0
4,671
10,956
8,603
0
6,101
4,793
126
26,579
W
Loki
8,871
1,926
0
1,327
6,420
2,358
0
1,437
4,743
0
32,512
W
Cthulhu
ZzZPreston
Cthulhu
10,155
501
153
2,895
10,219
4,103
0
4,315
5,354
26,022
497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,097
Gold Earned
23,696
147
Minions Killed
105
0
Camps Cleared
0
592,218
Distance Traveled
479,872
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,581
758
23
2
0
147,559
0
L
Ah Puch
6,831
683
28
3
0
137,518
4
W
Baron Samedi
7,796
780
60
6
0
176,145
0
L
Hercules
9,284
928
54
5
0
194,795
0
W
Loki
8,996
900
50
5
0
199,875
0
W
Cthulhu
8,305
831
37
4
0
216,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role